search for: thelink

Displaying 12 results from an estimated 12 matches for "thelink".

2006 Mar 05
1
[LLVMdev] Possible solution to a llvm-ld bug
...was getting a error if I used -L switch when linking using the following command line: llvm-ld -o t1.app t1.bc t1.a -L/opt/llvm-1.6/llvm-gcc/lib -lcrtend I believe I've tracked down the problem; in the "main" of tools/llvm-ld.cpp the call to ParseCommandLineOptions is after the TheLinker.addPaths(LibPaths) statement so the -L command line parameter is ignored. My fix was to move the ParseCommandLineOptions to the beginning of the main routine. Cheers, Wink Saville
2008 Jan 25
3
One application that I would like to see work.
http://www.chproducts.com/retail/tech_control_manager.html The above is the last road block for me, into round filing my Win2k partition. Unfortunately, the way the joystick system works in Linux, I don't think this is even a possibility. I need the above applications ability to map joystick switches to keystrokes and the ability to combine axises with mathematical functions.
2016 Jul 22
2
[ThinLTO] Using two different IRMovers for the same composite module? (related to PR28180)
...IRMovers are used for the same destination (or composite) module. During LTO, an IRMover is created in thinLTOBackendTask function(tools/gold/gold-plugin.cpp). linkInModule function, which is called by thinLTOBackendTask, calls the ‘move’ function of this IRMover. The other IRMover is created when “TheLinker” is created in FunctionImporter::importFunctions (lib/Transforms/IPO/FunctionImport.cpp). thinLTOBackendTask invokes FunctionImporeter::importFunctions as well, with a call chain of thinLTOBackendTask -->CodeGen::runAll (tools/gold/gold-plugin.cpp) --> CodeGen::runLTOPasses ((tools/gold/gol...
2009 Sep 23
0
[LLVMdev] ld with gold-plugin can do this?
Sanjiv Gupta wrote: > Nick Lewycky wrote: >> Sanjiv.Gupta at microchip.com wrote: >>> >>> >>> A common followup question is "but how do I link native libraries into >>> my .bc file". You don't. A .bc file is llvm ir, you can't put a native >>> binary library into a .bc (barring sticking it in as a string, etc). >>>
2009 Sep 22
2
[LLVMdev] ld with gold-plugin can do this?
Nick Lewycky wrote: > Sanjiv.Gupta at microchip.com wrote: >> >> >> A common followup question is "but how do I link native libraries into >> my .bc file". You don't. A .bc file is llvm ir, you can't put a native >> binary library into a .bc (barring sticking it in as a string, etc). >> >> The build then looks like: >> >>
2016 Jul 22
3
[ThinLTO] Using two different IRMovers for the same composite module? (related to PR28180)
...mover starts with the destination module not empty. — Mehdi During LTO, an IRMover is created in thinLTOBackendTask function(tools/gold/gold-plugin.cpp). linkInModule function, which is called by thinLTOBackendTask, calls the ‘move’ function of this IRMover. The other IRMover is created when “TheLinker” is created in FunctionImporter::importFunctions (lib/Transforms/IPO/FunctionImport.cpp). thinLTOBackendTask invokes FunctionImporeter::importFunctions as well, with a call chain of thinLTOBackendTask -->CodeGen::runAll (tools/gold/gold-plugin.cpp) --> CodeGen::runLTOPasses ((tools/gold/gol...
2007 Jul 05
2
[LLVMdev] PATCH (rest of code changes) "bytecode" --> "bitcode"
Here is the bulk of the sanitizing. My residual doubts center around the question whether we still do/want to support (un)compressed *byte*code in 2.0/2.1. I need a definitive word on this to proceed. My understanding is that bytecode is already gone, but there are still some functions/enums that really deal with *byte*code (instead of *bit*code). I did not touch those areas, so the attached
2005 Feb 24
0
Multiple game server lockup problem (solved)
Ive made a couple of posts in the past about this game in which I was running multiple servers under 20031212 and after that each wine version seemed to keep a second and third server from running correctly. They would lock up and when I hit the X button the "Not Responding, Close Anyway" dialog would pop up. Well it turns out that something that wine did made ethernet port checking
2005 Feb 26
0
On M$s radar.
I noticed that on the front page that there is a little well deserved lite hearted jocularity about being on the Evil Empires radar screen with the revelation that they are blocking wine users from using the update service. Is it just me or does this concern anyone else that the next step could be for the Evil Empire to let loose the land sharks, with patents in hand, now that we know that they
2004 Sep 16
1
Error compiling "`FT_ENCODING_NONE' undeclared"
Here is where it happened: --- gcc -c -I. -I. -I../../include -I../../include -I/usr/include/freetype2 -D__WINESRC__ -D_GDI32_ -D_REENTRANT -fPIC -Wall -pipe -mpreferred-stack-boundary=2 -fno-strict-aliasing -gstabs+ -Wpointer-arith -g -O2 -o freetype.o freetype.c freetype.c: In function `get_glyph_index': freetype.c:2189: `FT_ENCODING_NONE' undeclared (first use in this function)
2006 Jan 20
0
smb connection question
Hello, I'm trying to do something with Samba that appears to be the reverse of the usual setup I've read about at numerous sites. I am trying to use the Samba client on a linux (SuSE 10.0) workstation to access a Windows server with shared network drives. I can connect to the server fine (my logon & pw are validated o.k.), both using GUI (Konquerer) and the command line. I can
2005 Nov 14
4
Two problems: no network for gaming; DVDShrink autorun
Wolfgang Klein wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > I searched the archives but I didn't find a solution to these two problems: > > After upgrading to the latest Wine version (0.9) I am finally able to > play one of my all time favourite games under Linux: Settlers of Catan. > A big, big "Thank You" to the developers for that! :-)