Displaying 4 results from an estimated 4 matches for "texldl".
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texldd
2007 Jun 29
0
Wine release 0.9.40
...wined3d: Map vertex sampler numbers to the correct internal array indices for GetSamplerState and SetSamplerState.
wined3d: Map vertex sampler numbers to the correct internal array indices for GetTexture and SetTexture.
wined3d: Cleanup GL extension detection.
wined3d: Implement texldl.
wined3d: Map vertex samplers to a texturing unit.
wined3d: Check more thoroughly if a stage references a texture.
wined3d: Cleanup device_map_fixed_function_samplers().
wined3d: In device_map_psamplers(), only touch the sampler mapping for samplers that are used by the shad...
2007 Mar 16
0
Wine release 0.9.33
...s.
wined3d: Remove space before '\n' in trace.
George Gov (1):
comctl32: Add some listview message tests.
Gerald Pfeifer (1):
cabinet: Simplify code in fdi_decomp().
H. Verbeet (19):
wined3d: Properly check the clipplane index against the limit.
wined3d: The texldl instruction takes 3 arguments.
wined3d: gl_FogFragCoord is a scalar.
wined3d: Fix a typo.
wined3d: Remove broken software shaders.
d3d9: Add a mova rounding test.
d3d8: Save the d3d8 vertex declaration.
d3d8: Implement IDirect3DDevice8_GetVertexShaderDeclaration....
2009 Jun 19
0
Wine release 1.1.24
...GLXDrawables.
Stefan Doesinger (20):
wined3d: Unroll loops in ARB if needed.
wined3d: Implement break and breakc.
wined3d: Implement IFC in ARB.
wined3d: Use flags instead of bools to control shader_hw_sample.
wined3d: Implement texldd in ARB.
wined3d: Implement texldl in ARB.
wined3d: Implement vpos and vface.
wined3d: Use bitfields for reg_maps uses* members.
d3d9: Accept an alternative oFog->ps_3_0 handling.
wined3d: Fix texm3x3pad.
wined3d: Add modifier support to tex and friends.
wined3d: Implement D3DSPDM_PARTIALPRECIS...
2019 Mar 15
0
Wine release 4.4
...quote style escape in argv.
kernel32/tests: Length of sort keys must be equal with and without dest.
libwine: get_sortkey to return consistent length with and without dstlen.
Daniel Ansorregui (5):
d3d9/tests: Add a basic Fetch4 sampling test.
d3d9/tests: Add texldd/texldb/texldl Fetch4 sampling tests.
d3d9/tests: Add tests for Fetch4 format support.
d3d9/tests: Add tests for Fetch4 with 3D textures.
d3d9/tests: Add tests for Fetch4 with depth textures.
Dmitry Timoshkov (2):
advapi32/tests: Add a test for provider handle returned by CryptAcquireCont...