Displaying 2 results from an estimated 2 matches for "tamarin".
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xamarin
2008 Aug 16
1
Some updates
...doing an 0.8 as soon as possible. After
that I'd like to concentrate on getting ABC support ready for 0.10
next March.
However, this is a huge task. For comparison: AS2 has roughly 500 (I
think?) native functions that we need to support. ABC has 1800. While
we can grab roughly 500 of them from Tamarin, there'll still be twice
as many left. Add to this that ABC exposes quite a few internals of
the Flash player that we didn't have to care about before (for example
DisplayObject and the whole MovieClip object hierarchy), so we'll
likely need to adapt internals of Swfdec. Nothing huge, b...
2008 Jan 15
0
4 commits - libswfdec/swfdec_as_array.c libswfdec/swfdec_as_types.c test/trace
...c b/libswfdec/swfdec_as_types.c
index 3622ba1..ff959c3 100644
--- a/libswfdec/swfdec_as_types.c
+++ b/libswfdec/swfdec_as_types.c
@@ -482,10 +482,19 @@ swfdec_as_value_to_number (SwfdecAsContext *context, const SwfdecAsValue *value)
char *end;
double d;
+ // FIXME: We should most likely copy Tamarin's code here (MathUtils.cpp)
s = SWFDEC_AS_VALUE_GET_STRING (&tmp);
if (s == SWFDEC_AS_STR_EMPTY)
return NAN;
- d = g_ascii_strtod (s, &end);
+ if (s[0] == '0' && s[1] == 'x') {
+ if (context->version <= 5)
+ return NAN;
+ d = g_ascii_strtoll...