search for: xamarin

Displaying 10 results from an estimated 10 matches for "xamarin".

2013 Sep 13
2
[LLVMdev] VMKit state of the union, android support, and .net/CLI
...ed, what is the last tag/version of the code contains the .net/CLI implementation? The reason I ask is that I took over a project to bring Mono to android for open source development. You can see it here: https://github.com/JeroMiya/androidmono But development hit a wall due to licensing, because Xamarin, the company that develops mono, sells commercial licenses for Mono to use in place of the LGPL on embedded platforms like Android/iOS, and claims that the LGPL is not compatible with the Play store. While I disagree (as does the FSF as I recall), I'm not a lawyer and can't justify hiring o...
2015 Dec 19
2
Possible bug about the SPECIAL-USE / CREATE-SPECIAL-USE extensions
Hi all, I've locally got Dovecot 2.2.21 (5345f22) installed on my MacBook (via homebrew) that I've been using to test my IMAP library against. What is interesting is that even though Dovecot does not advertise CREATE-SPECIAL-USE, it supports creation of special-use folders via the "CREATE FolderName (USE (\Whatever))" syntax. According to rfc6154, a server is supposed to
2013 Sep 15
0
[LLVMdev] VMKit state of the union, android support, and .net/CLI
...of the code contains > the .net/CLI implementation? > > The reason I ask is that I took over a project to bring Mono to android > for open source development. You can see it here: > https://github.com/JeroMiya/androidmono > > But development hit a wall due to licensing, because Xamarin, the company > that develops mono, sells commercial licenses for Mono to use in place of > the LGPL on embedded platforms like Android/iOS, and claims that the LGPL > is not compatible with the Play store. While I disagree (as does the FSF as > I recall), I'm not a lawyer and can...
2013 Sep 15
0
[LLVMdev] VMKit state of the union, android support, and .net/CLI
...while we are currently using MMTk). > > The reason I ask is that I took over a project to bring Mono to android for > open source development. You can see it here: > https://github.com/JeroMiya/androidmono Great project! > > But development hit a wall due to licensing, because Xamarin, the company > that develops mono, sells commercial licenses for Mono to use in place of > the LGPL on embedded platforms like Android/iOS, and claims that the LGPL is > not compatible with the Play store. While I disagree (as does the FSF as I > recall), I'm not a lawyer and can...
2018 Aug 24
5
Client auth failed with ""
Hello, We are using url authentication and getting the item bellow at the log: [2018-08-24 23:26:05] INFO auth_url/url_add_listener client auth (http://127.0.0.1:8001/listener/add) failed with "" I put try/catch and reviewed all my code ensure always return a proper status and header error code, so what trigger this kind of error? Regards, Thiago --------------
2018 Aug 29
0
Icecast is shutdown / client auth failed with ""
...x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/68.0.3440.106 Safari/537.36 [8/29/18 11:49:00 AM] 200 0.6181 action=listener_remove&server=r22&port=443&client=673&mount=/aradiorock&user =&pass=&duration=983&ip=191.206.XX&agent=NxApp/1.18.07.10 (Xamarin; Android; 27; Mi A2 Lite; Xiaomi) [8/29/18 11:49:00 AM] 200 0.4407 action=listener_add&server=r22&port=443&client=2618&mount=/alphafmsp&user=&p ass=&ip=177.138.XX&agent=Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/68.0.34...
2015 Jul 29
3
[LLVMdev] ARM unwinding bug
...estimate as to what's > > going on and when we might expect to see a fix? > > I think you're looking at it from the wrong angle... > > I seriously doubt that anyone besides your group will care much about > CLR on Android. Just off the top of my head, everyone using Xamarin and a significant fraction of the Unity3D community will care about this. Plus a non-trivial percentage of approximately 20 million existing .NET devs, the ones who would like to produce mobile apps if the existing "solutions" weren't either horribly expensive or barely workable and...
2015 Jul 29
0
[LLVMdev] ARM unwinding bug
...ardware, but also because my priorities are not aligned to solving issues with the unwinder on .NET. You can't expect people to have the same environment as you have, or even to share your enthusiasm with the things you're trying to build. > Just off the top of my head, everyone using Xamarin and a significant fraction > of the Unity3D community will care about this. Plus a non-trivial percentage > of approximately 20 million existing .NET devs, the ones who would like to > produce mobile apps if the existing "solutions" weren't either horribly expensive > or...
2015 Jul 29
0
[LLVMdev] ARM unwinding bug
On 29 July 2015 at 16:53, Mason Wheeler <masonwheeler at yahoo.com> wrote: > A couple weeks ago, Ben Pye, a developer working on the ARM32 stuff, found > and reported a bug related to incorrect generation of stack unwinding info. > ( https://llvm.org/bugs/show_bug.cgi?id=24146 ) Apparently it only occurs > under a highly specific set of circumstances, which might look like a
2015 Jul 29
2
[LLVMdev] ARM unwinding bug
Hi all, I'm working on the CoreCLR project, coordinating a community effort to produce an Android port of Microsoft's open-source version of the CLR.  A major part of that is getting everything to run on the ARM32 architecture, which is by far the most common CPU for Android devices. A couple weeks ago, Ben Pye, a developer working on the ARM32 stuff, found and reported a bug related to