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2004 Aug 06
2
Half-Life(First Person Shooter) is using Speex
Martin Otten did most of the work to get Speex up and running for our games about a month ago, and we just recently released it to the Steam beta. So far it appears to be working pretty well, and we're interested in doing more work using Speex going forward. I'd love to hear any feedback that people have using it, especially at the different quality settings. The information on how it