search for: surface_modify_location

Displaying 13 results from an estimated 13 matches for "surface_modify_location".

2011 May 18
0
EVE crashing intermittently, not sure what to try
...a, disabling mixer fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0xf577a48,0xf577ed8): stub fixme:imm:ImmDisableTextFrameService Stub fixme:imm:ImmReleaseContext (0x2007e, 0x138e08): stub err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name. err:d3d_surface:surface_modify_location Surface 0x163ba8 does not have any up to date location. err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name. err:d3d_surface:surface_modify_location Surface 0x1a885050 does not have any up to date location. fixme:imm:NotifyIME NI_CLOSECANDIDATE err:d3d_surf...
2012 Feb 08
3
Something really went south with 1.4-rc2
...of the time and I believe are irrelevant. A couple of new errors: ALSA lib ../../../src/pcm/pcm.c:7316:(snd_pcm_recover) underrun occurred ALSA lib ../../../src/pcm/pcm.c:7316:(snd_pcm_recover) underrun occurred Did not cause the crash in the app, but not seen before. And then: err:d3d_surface:surface_modify_location Surface 0x17e460 does not have any up to date location. err:d3d_surface:surface_modify_location Surface 0x17e460 does not have any up to date location. err:d3d_surface:surface_modify_location Surface 0x17e1f8 does not have any up to date location. err:d3d_surface:surface_modify_location Surface 0x1...
2011 Sep 14
2
Hard Reset Demo doesn't render textures
...e Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:thread:SetThreadIdealProcessor (0x164): stub fixme:thread:SetThreadIdealProcessor (0x170): stub err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name. err:d3d_surface:surface_modify_location Surface 0x4ebdf18 does not have any up to date location. err:d3d_surface:surface_modify_location Surface 0x4ebdf18 does not have any up to date location. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usag...
2011 Sep 08
2
Zanzarah game
...r:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5A1_UNORM to floating point. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers. err:d3d_surface:surface_modify_location Surface 0x219d78 does not have any up to date location. err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x219d78. fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected. fixme:d3d:wined3d_device_decref...
2013 Sep 13
0
Wine release 1.7.2
...om a D3DDEVICEDESC7 structure. d3dcompiler: Avoid LPVOID. d3drm: Avoid LPCSTR. wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty(). wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags. wined3d: Rewrite surface_modify_location() on top of surface_validate_location() and surface_invalidate_location(). d3drm: Avoid LPSTR. d3drm: Avoid LPVOID. wined3d: Get rid of the special SFLAG_INTEXTURE / SFLAG_INSRGBTEX code in surface_modify_location(). wined3d: Replace surface_modify_location(surface, location...
2011 Sep 29
1
EVE Online on FreeBSD/amd64. Handshake error.
...:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Service jukebox: 0.049s err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name. err:d3d_surface:surface_modify_location Surface 0x161af0 does not have any up to date location. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:imm:NotifyIME NI_CLOSECANDIDATE Service neocom: 0.000s fixme:imm:NotifyIME NI_CLOSECANDIDATE PyQuit - User requesting close Is there a way to make EVE work correctly? Sorry for...
2010 Nov 27
3
CoD:Black Ops-Keyboard Does Not Work?
CoD:Black Ops-Keyboard Does Not Work? Hi, Trying to play Call of Duty: Black Ops on Ubuntu 10.10 32bit using newest Wine 1.3.8 Game runs fine but the keyboard is not working in the game? (game ran in full screen mode) Anyone have any idea how to get it working? Thanks! Jesse
2011 Apr 21
12
Tropico 3 Demo Graphics Problem - People are not visible
...1cd7afd0): stub fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x6951ea44): stub fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do! err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name. err:d3d_surface:surface_modify_location Surface 0x1d7288 does not have any up to date location. fixme:d3d_surface:surface_load_location Downloading RGB surface 0x5baf5928 to reload it as sRGB. fixme:d3d_surface:surface_load_location Downloading RGB surface 0x5baf8258 to reload it as sRGB. fixme:d3d_surface:surface_load_location Downloadi...
2011 Jan 07
0
Wine release 1.3.11
...basetexture_generate_mipmaps(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload(). wined3d: Use surface_modify_location() to manipulate location flags in IWineD3DSurfaceImpl_Unmap(). wined3d: Pass an IWineD3DDeviceImpl pointer to delete_opengl_contexts(). wined3d: Pass an IWineD3DDeviceImpl pointer to create_primary_opengl_context(). wined3d: Remove IWineD3DBaseTexture::BindTexture() from the publi...
2011 Jul 08
0
Wine release 1.3.24
...Make the context parameter to the get_drawable_size() callback const. wined3d: Make the current_renderbuffer field in struct wined3d_surface const. wined3d: Make the surface parameter to surface_get_texture_name() const. wined3d: Rename "flag" to "location" in surface_modify_location(). wined3d: Make the rt parameter to surface_set_compatible_renderbuffer() const. wined3d: Make the surface parameter to surface_translate_drawable_coords() const. wined3d: Make the surface parameter to surface_upload_data() const. wined3d: Make the src_surface parameter to...
2011 Aug 26
0
Wine release 1.3.27
...to select_shader_backend(). wined3d: Pass a gl_info pointer to select_blit_implementation(). wined3d: Simplify context_apply_fbo_state_blit(). wined3d: Get rid of the location fixup for ORM_FBO in surface_load_location(). wined3d: Get rid of the location fixup for ORM_FBO in surface_modify_location(). wined3d: Get rid of the location fixup in surface_blt_fbo(). wined3d: Also print an attachment's multisample type in context_check_fbo_status(). wined3d: Explicitly specify the resource location to context_attach_depth_stencil_fbo(). wined3d: Introduce a separate func...
2010 Nov 12
0
Wine release 1.3.7
...ster a window only once. wined3d: Don't unregister a window unless the window proc is what we expect it to be. wined3d: Take the location into account in context_apply_fbo_state_blit(). wined3d: Handle rendertargetlock_mode in surface_load_location(). wined3d: Simply use surface_modify_location() in IWineD3DSurfaceImpl_Map() with WINED3DLOCK_DISCARD. wined3d: Remove some useless code. wined3d: Avoid marking samplers dirty in IWineD3DSurfaceImpl_Unmap(). wined3d: Check for depth/stencil surfaces in general in IWineD3DSurfaceImpl_Unmap(). wined3d: Simplify a conditio...
2011 Sep 09
0
Wine release 1.3.28
.... ddraw: Set the swap effect to WINED3DSWAPEFFECT_COPY in ddraw_create_gdi_swapchain(). wined3d: Make the device parameter to wined3d_device_get_viewport() const. wined3d: Make the device parameter to wined3d_device_get_render_state() const. wined3d: Use draw_binding for the surface_modify_location() call in surface_unmap() as well. ddraw: Also check errors returned by ddraw_create_gdi_swapchain() in CreateSurface(). ddraw: Introduce a function for creating the swapchain. wined3d: Make the device parameter to wined3d_device_get_sampler_state() const. wined3d: Make the...