Displaying 20 results from an estimated 86 matches for "stateblocks".
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stateblock
2019 Nov 01
0
Wine release 4.19
...sition().
quartz/filtergraph: Remove the no longer used "stop_position" field from IFilterGraphImpl.
quartz/filtergraph: Correctly handle AM_SEEKING_ReturnTime in IMediaSeeking::SetPositions().
wined3d: Introduce wined3d_stateblock_set_sampler_state().
d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
wined3d: Introduce wined3d_stateblock_set_texture_stage_state().
d3d9: Handle stateblocks in d3d9_device_SetTextureStageState().
d3d8: Handle stateblocks in d3d8_device_SetTextureStageState().
quartz/filtergraph: Iterate filters directly in...
2020 Feb 28
0
Wine release 5.3
The Wine development release 5.3 is now available.
What's new in this release (see below for details):
- More work towards Ucrtbase runtime support.
- Full support for Unicode normalization.
- Improvements in Shell Folders handling.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/5.x/wine-5.3.tar.xz
2007 Apr 28
2
Low FPS in app that requires DirectX6.1
Hi!
I'm trying to run a game System Shock 2
http://appdb.winehq.org/appview.php?iVersionId=2270
I have a laptop with Celeron M 420 (1600Mhz). SS2 running something about
5-10fps.. opposing for example to DeusEx that runs _very_ smoothly.. I can say
it is not less than 50fps or even more(i just don't know how to enable fps counter).
Wine version is 0.9.35
Only messages i get from Wine
2009 Oct 09
0
Wine release 1.1.31
...3d: Add a separate function for initializing the "contained_*" fields from the "changed" field.
wined3d: Get rid of stateblock_savedstates_copy().
wined3d: Simplify stateblock_savedstates_set().
wined3d: Use stateblock_init_contained_states() for WINED3DSBT_ALL stateblocks.
wined3d: Add a separate function to initialize the saved states for WINED3DSBT_PIXELSTATE.
wined3d: Use stateblock_init_contained_states() for WINED3DSBT_PIXELSTATE stateblocks.
wined3d: Add a separate function to initialize the saved states for WINED3DSBT_VERTEXSTATE.
wine...
2019 Oct 18
0
Wine release 4.18
...uartz/tests: Add some tests for flushing on the video renderer.
quartz/tests: Add tests for sample presentation time for the video renderer.
winegstreamer: Initialize COM on the callback dispatcher thread.
wined3d: Introduce wined3d_stateblock_set_vs_consts_i().
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantI().
wined3d: Introduce wined3d_stateblock_set_vs_consts_b().
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantB().
wined3d: Introduce wined3d_stateblock_set_vertex_shader().
d3d9: Handle stateblocks in d3d9_device_SetVerte...
2019 Nov 15
0
Wine release 4.20
...t PDO.
ntoskrnl.exe: BusRelations is also used when devices are removed.
winebus.sys: Stop creating a setupapi device.
d3d9/tests: Add another flush to work around an intermittent test failure on fvwm2.
wined3d: Introduce wined3d_stateblock_set_viewport().
d3d9: Handle stateblocks in d3d9_device_SetViewport().
d3d8: Handle stateblocks in d3d8_device_SetViewport().
ddraw: Handle stateblocks in d3d_device7_SetViewport().
configure: Install winebus.inf.
setupapi: Fix setting filepart in SetupCopyOEMInfW().
setupapi: Set the device class in SetupDiB...
2006 Aug 13
2
Star Trek Armada 2
I tried to install and play Star Trek Armada 2 (DirectX 8.0a) with Wine
0.9.19. No Winetools or so were used. Just plain wine. Installation
worked fine. I just rejected to install DirectX 8.0a.
Starting was without sound, but with movie sequences. Then it stopped.
Any suggestions what to do?
Here the reports:
installation:
err:ole:CoGetClassObject class
2007 Mar 19
2
Star Wars Jedi Knight II Jedi Outcast running very slowly.
The above. Jedi Outcast installed, and ran to the startup screen as
normal. Movies played at a reasonable speed. However, the main menu
was incredibly slow. I tried changing various settings to LOW,
without luck. I searched and found something about running it in 24-
bit mode instead of 16-bit mode, but that did not help either, because
a) there was no 24-bit mode, and b) 32-bit mode was no
2019 Feb 04
0
Wine release 4.1
The Wine development release 4.1 is now available.
What's new in this release (see below for details):
- Support for NT kernel spinlocks.
- Better glyph positioning in DirectWrite.
- More accurate reporting of CPU information.
- Context handle fixes in the IDL compiler.
- Preloader fixes on macOS.
- Various bug fixes.
The source is available from the following locations:
2007 Jun 23
3
Counter-Strike with ALSA sound driver
Hi, i get the next problem when i try with Alsa sound Driver.
I get a sound on a lot of parts...
OS: GNU/Linux Ubuntu 6.10
Linux maximi89-desktop 2.6.17-50-386 #2 Tue Jan 23 16:48:16 UTC 2007 i686
GNU/Linux
00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio
Controller (rev a2)
maximi89@maximi89-desktop:~$ WINEDEBUG=err wine
'/home/maximi89/.wine/drive_c/Archivos
2019 Apr 12
0
Wine release 4.6
The Wine development release 4.6 is now available.
What's new in this release (see below for details):
- Beginnings of a Vulkan backend for WineD3D.
- Support for loading Mono libraries from a shared location.
- Libwine.dll no longer needed when using Wine DLLs on Windows.
- Regression tests compiled directly to PE format.
- Support for the Split Button Common Control.
- Complex
2007 Aug 24
0
Wine release 0.9.44
...Remove outdated TODO in D3DDevice::SetTextureStageState.
wined3d: Remove ugly code from stateblock init.
wined3d: Remove stateblock::set.*.
wined3d: Remove primary stateblock fixme.
wined3d: Optimize render states in the stateblock.
wined3d: Optimize transform state in stateblocks.
wined3d: Do not copy the saved states structure into the primary stateblock.
wined3d: Optimize bool and int vs constants.
wined3d: Optimize bool and int pixel shader constants.
wined3d: Optimize texture stage state applying.
wined3d: Fix a field in the wined3d header....
2020 Feb 16
0
Wine release 5.2
The Wine development release 5.2 is now available.
What's new in this release (see below for details):
- More compatible codepage mapping tables.
- Support for using the null display driver as a real driver.
- Better UTF-8 support in the Resource and Message Compilers.
- Fixes for using ucrtbase as C runtime.
- Various bug fixes.
The source is available from the following
2006 Jul 03
1
San Andreas and ATI graphic card :/
Hi,
I'm using Ubuntu Dapper and I'm trying to emulate GTA San Andreas.
Unfortunately, I have ATI Radeon 9600 PRO :( . (I've got the newest
drivers 8.26.18)
When I'm running Wine, this game starts and works only for a couple of
seconds :/
It shows logo of San Andreas, and after that it crashes.
Wine shows this bug:
fixme:system:SystemParametersInfoW Unimplemented action: 8193
2019 Nov 29
0
Wine release 4.21
The Wine development release 4.21 is now available.
What's new in this release (see below for details):
- HTTP proxy configuration through DHCP.
- Parameter block support in D3DX9.
- A few more dlls converted to PE.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/4.x/wine-4.21.tar.xz
2020 Mar 13
0
Wine release 5.4
The Wine development release 5.4 is now available.
What's new in this release (see below for details):
- Unicode data updated to Unicode version 13.
- Builtin programs use the new UCRTBase C runtime.
- More correct support for Internationalized Domain Names.
- Support for painting rounded rectangles in Direct2D.
- Text drawing in D3DX9.
- Various bug fixes.
The source is
2006 Nov 03
2
DirectDraw error and mouse stuck in the corner
Hello all,
I was installing Thomas the Tank Engine (for my son, not me) and ran into 2 problems:
- Unless I added "Desktop"="1024x768" to [Software\\Wine\\X11 Driver] in user.reg, the program would give a DirectDraw error. Is there a better way to fix this error?
- The mouse works, but it keeps returning to the bottom right corner. I applied a patch (settings.c.diff), which
2010 Feb 08
1
Acer Aspire 5739G - Wine doesn't work
Hi,
I've recently received said notebook as a gift. Currently it's running Kubuntu 9.10, however Wine just doesn't seem to work - any aplication I try to run on it gives an error message 'The program has encountered a serious problem and needs to close', whether it's a game, WinRar or an installer. In fact the only .exe files that work are the ones included in wine
2007 Oct 30
3
wine on Ubuntu box against iTunes
Hi you all!
After installed iTunes,
root at nephilim:~# ps laxf | grep -i exe
0 1004 7099 1 18 0 2651636 8452 pipe_w Ssl ? 0:00 c:
windows\system32
\explorer.exe /desktop
0 1004 7139 1 19 0 2675428 10740 pipe_w Sl pts/3 0:00 c:
\Programmi\iPod\bin
\iPodService.exe
2013 Aug 30
0
Wine release 1.7.1
The Wine development release 1.7.1 is now available.
What's new in this release (see below for details):
- Support for keyed event objects.
- Support for the "init once" synchronization mechanism.
- Activation context support for DLLs, typelibs, and COM classes.
- Support for loading 32-bit typelibs on 64-bit.
- Various Mac driver fixes.
- Some fixes for serial port