search for: ssbos

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2016 Jun 03
13
[Bug 96355] New: Performance: extra&costly SSBO validation even when SSBO aren't used
...code when the shader program doesn't use them? If not, a validation shortcut will be nice. If it can help, here the backtrace from nvc0_set_shader_buffers #0 nvc0_set_shader_buffers (pipe=0x87c51e0, shader=0, start=16, nr=16, buffers=0x0) at nvc0/nvc0_state.c:1331 #1 0xf464acc4 in st_bind_ssbos (shader=0x8b106bc, shader_type=0, st=0x877ca38, st=0x877ca38) at state_tracker/st_atom_storagebuf.c:86 #2 0xf464ad0d in bind_vs_ssbos (st=0x877ca38) at state_tracker/st_atom_storagebuf.c:101 #3 0xf4647411 in st_validate_state (st=0x877ca38, pipeline=ST_PIPELINE_RENDER) at state_tracker/st_atom.c:...