search for: shaderdb

Displaying 3 results from an estimated 3 matches for "shaderdb".

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2017 Aug 12
3
[PATCH] nvc0/ir: propagate immediates to CALL input MOVs
...$r477 (0) call abs BUILTIN:0 (0) mov u32 %r495 $r1 (0) ... With this patch the immediate is propagated, potentially causing the first MOV to be superfluous, which we'd remove in that case: ... mov u32 $r0 %r473 (0) mov u32 $r1 0x00000003 (0) call abs BUILTIN:0 (0) mov u32 %r495 $r1 (0) ... Shaderdb stats: total instructions in shared programs : 4893460 -> 4893324 (-0.00%) total gprs used in shared programs : 582972 -> 582881 (-0.02%) total local used in shared programs : 17960 -> 17960 (0.00%) local gpr inst bytes helped 0...
2017 Aug 13
1
[PATCH v2] nvc0/ir: propagate immediates to CALL input MOVs
...$r477 (0) call abs BUILTIN:0 (0) mov u32 %r495 $r1 (0) ... With this patch the immediate is propagated, potentially causing the first MOV to be superfluous, which we'd remove in that case: ... mov u32 $r0 %r473 (0) mov u32 $r1 0x00000003 (0) call abs BUILTIN:0 (0) mov u32 %r495 $r1 (0) ... Shaderdb stats: total instructions in shared programs : 4893460 -> 4893324 (-0.00%) total gprs used in shared programs : 582972 -> 582881 (-0.02%) total local used in shared programs : 17960 -> 17960 (0.00%) local gpr inst bytes helped 0...
2017 Aug 12
0
[PATCH] nvc0/ir: propagate immediates to CALL input MOVs
...gt; > With this patch the immediate is propagated, potentially causing the first MOV > to be superfluous, which we'd remove in that case: > > ... > > mov u32 $r0 %r473 (0) > mov u32 $r1 0x00000003 (0) > call abs BUILTIN:0 (0) > mov u32 %r495 $r1 (0) > ... > > Shaderdb stats: > total instructions in shared programs : 4893460 -> 4893324 (-0.00%) > total gprs used in shared programs : 582972 -> 582881 (-0.02%) > total local used in shared programs : 17960 -> 17960 (0.00%) > > local gpr inst bytes >...