Displaying 20 results from an estimated 813 matches for "sampleres".
2014 Aug 30
3
[Mesa-stable] [PATCH 2/2] nv50: zero out unbound samplers
On 30/08/14 23:02, Ilia Mirkin wrote:
> Samplers are only defined up to num_samplers, so set all samplers above
> nr to NULL so that we don't try to read them again later.
>
Would it be worth doing a similar thing with the unlocked samplers below the
nr mark ? It seems to me that we might be leaking nv50->samplers[s][i], or
perhaps I'm missing something ?
-Emil
>
2014 Aug 31
2
[Mesa-stable] [PATCH 2/2] nv50: zero out unbound samplers
On 31/08/14 00:34, Ilia Mirkin wrote:
> On Sat, Aug 30, 2014 at 7:30 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 30/08/14 23:02, Ilia Mirkin wrote:
>>> Samplers are only defined up to num_samplers, so set all samplers above
>>> nr to NULL so that we don't try to read them again later.
>>>
>> Would it be worth doing a similar thing
2012 Jun 11
1
[PATCH 10/21] nouveau: Add support for ARB_sampler_object
ARB_sampler_object is very simple software only extension to support.
I want to make it mandator extension for Mesa drivers to allow meta
module to use it.
This patch add support for the extension to nouveau. It is completely
untested search and replace patch. I hope someone with old NV hardware
could give a try that there is no regressions and ARB_sampler_object
tests passes.
Signed-off-by:
2018 Mar 02
2
TLD instruction usage in non-linked sampler mode
Hello,
This question is in the context of Tesla / Fermi generations, which
have explicit bindings for textures / samplers. It might also apply to
Kepler+, not quite as sure due to the bindless nature.
I've been trying to understand how the TLD operation works (which is
used to implement texelFetch in GLSL). It does not appear to the op
takes an explicit sampler id at all (unlike all the
2018 Mar 07
1
TLD instruction usage in non-linked sampler mode
Hi Andy,
Thanks for checking! I do see an issue on Tesla as well (at least G92,
and I believe someone else reported on a GT215 or GT218). However I
haven't confirmed that it's the identical issue to what I see on Fermi
with quite as much certainty as what I've checked on a GF108. (For the
G92, the texture buffer object test fails in the same way it does on
Fermi, but there could be
2009 Sep 02
3
voice sound like robot voice :)
hy,
here is my speex encoder/decoder .. the sampleRate i use is 16000 and
quality,complexity are at 5.
can someone take a look in to the code and see if there is something that is
making that robot voice
here is a link to colored and numbered code, same as below
http://barvanjekode.gama.us/temp/1257361243.html
thanx.
code
-----------------------
#include "codec.h"
2014 Aug 30
0
[Mesa-stable] [PATCH 2/2] nv50: zero out unbound samplers
On Sat, Aug 30, 2014 at 7:30 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 30/08/14 23:02, Ilia Mirkin wrote:
>> Samplers are only defined up to num_samplers, so set all samplers above
>> nr to NULL so that we don't try to read them again later.
>>
> Would it be worth doing a similar thing with the unlocked samplers below the
> nr mark ? It seems
2014 Aug 31
0
[Mesa-stable] [PATCH 2/2] nv50: zero out unbound samplers
On Sat, Aug 30, 2014 at 8:09 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 31/08/14 00:34, Ilia Mirkin wrote:
>> On Sat, Aug 30, 2014 at 7:30 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>>> On 30/08/14 23:02, Ilia Mirkin wrote:
>>>> Samplers are only defined up to num_samplers, so set all samplers above
>>>> nr to NULL so
2018 Mar 07
0
TLD instruction usage in non-linked sampler mode
Hi Ilia.
It looks like there is a hardware bug on Fermi and Kepler where TLD
unconditionally uses the sampler from slot 0. This is supposedly fixed
in Maxwell. What I could find internally suggests the bug wasn't present
on Tesla, but let me know if your observations contradict that.
The only work around is to have a sampler defined and bound. Further,
be careful to have reasonable state
2009 Sep 03
1
Speex-dev Digest, Vol 64, Issue 2
hy,
recording and playback is working perfectly without speex.
i have try to set samplerat from 6000 to 441000 and quality from 1 to 10 sam
with complexy, but the best i can get is with 16000 samplerate, 5quality and
3complexy .. but still, the voice that came out is annoying, artificial,
robot ,...
Lp, Tim
+--------------------------+
| email: rico at gama.us |
| www: http://gama.us
2009 Jun 03
5
World of warcraft shuts down
Running openSUSE 1.11, gnome desktop and wine 1.1.9. (WoW patch 3.1.3)
WoW just shuts down, no errors, no warnings, no nothing.. There is no indications of a crash it just plain shuts down as if I'd hit alt+f4. Anyone having the same problem?
2012 Aug 05
1
Possible bug with MCMCpack metropolis sampler
Hi,
I'm having issues with what I believe is a bug in the MCMCpack's
MCMCmetrop1R function. I have code that basically looks like this:
posterior.sampler <- function(data, prior.mu){
log.posterior <- function(theta) log.likelihood(data, theta) +
log.prior(prior.mu, theta)
post.samples <- MCMCmetrop1R(log.posterior, theta.init=prior.mu,
burnin=100, mcmc=1000, thin=40,
2020 Sep 28
2
ORC JIT - different behaviour of ExecutionSession.lookup?
Hey everyone,
I felt this question is different from my other question - hope this is okay.
So - I was playing around with the lookup function of the ExecutionSession and there are some things I don't understand.
I have a .BC file with a function "?Sampler@@YAXXZ" referencing a value "?_Plansch_test@@3HA" that is not defined in that module itself. I first planed on not
2009 Jun 04
1
Sims 3 issue
I got Sims 3 to install using the retail DVD (using the no-cd patch) and everything works great UNTIL I quit the game or it crashes.
When I try to restart the game I just get :
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex
2009 Apr 29
1
Warhammer Online
HI
After running and patching under Ubunt/Wine 1.1.20 Character Rendering, only weapons no characters.
2009 Aug 17
1
Bayesian data analysis - help with sampler function
I have downloaded the Umacs (Universal Markov chain sampler) and submitted the following sample code from Kerman and Gelman.
s <-Sampler(
J=8,
sigma.y =c(15,10,16,11,9,11,10,18),
y =c(28, 8,-3,7,-1,1,18,12),
theta =Gibbs(theta.update,theta.init),
V =Gibbs(V.update,mu.init),
mu =Gibbs(mu.update,mu.init),
tau =Gibbs(tau.update,tau.init),
2014 Aug 30
0
[PATCH 2/2] nv50: zero out unbound samplers
Samplers are only defined up to num_samplers, so set all samplers above
nr to NULL so that we don't try to read them again later.
Tested-by: Christian Ruppert <idl0r at qasl.de>
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nv50/nv50_state.c | 7 +++++--
1 file changed, 5
2006 Aug 11
2
about MCMC pack again...
Hello, thank you very much for your previous answers about the C++ code.
I am interested in the application of the Gibbs Sampler in the IRT
models, so in the function MCMCirt1d and MCMCirtkd. I've found the C++
source codes, as you suggested, but I cannot find anything about the
Gibbs Sampler. All the files are for the Metropolis algorithm.
Maybe I am not able to read them very well, by the
2009 Jan 25
1
Gibbs sampler...did it work?
I am writing a Gibbs sampler. I think it is outputting some of what I want,
in that I am getting vector of several thousand values (but not 10,000) in a
txt file at the end.
My question is, is the error message (see below) telling me that it can't
output 10,000 values (draws) because of a limitation in my memory, file
size, shape etc, or that there is an error in the sampler itself?
>
2014 Jan 22
1
Linking to native routines in other packages
Dear all,
in my package 'stochvol' I have unsuccessfully been trying to make a C
routine called 'sampler' available to be called from other packages' C code.
Following
http://cran.r-project.org/doc/manuals/R-exts.html#Linking-to-native-routines-in-other-packages
I have included
#include <R_ext/Rdynload.h>
R_init_stochvol(DllInfo *dll) {