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2010 Jan 31
0
[LLVMdev] Compiling Kaleidoscope on Windows
Thanks to OvermindDL1 for pointing this out: compiling with Visual C++ actually works! Basically it's just a matter of running cmake (default settings are fine) then nmake, and I've got what appears to be a working version of LLVM. Kaleidoscope crashes on attempting to exit with ^Z: C:\llvm\bin>Kaleidoscope.exe ready> 1+2; ready> Evaluated to 3.000000 ready> 3*4; ready>
2010 Jan 30
2
[LLVMdev] Compiling Kaleidoscope on Windows
I'm trying to get the Kaleidoscope tutorial mini compiler working on Windows (as a trial run for developing a compiler using LLVM). Kaleidoscope uses the C++ linkage method of code generation (as opposed to spitting out intermediate code in a text or binary file), which as I understand it is the preferred way of doing it for a few reasons, one of them being that it gives you JIT capability,
2010 Jan 31
2
[LLVMdev] Compiling Kaleidoscope on Windows
...t " (?c_str@?$basic_string at DU?$char_traits at D@std@@V?$allocator at D@2@@std@@QBEPBDXZ) already defined in toy.obj msvcprtd.lib(MSVCP90D.dll) : error LNK2005: "public: static unsigned int __cdecl std::char_traits<char>::length(char const *)" (?length@?$char_traits at D@std@@SAIPBD at Z) already defined in toy.obj