search for: runout

Displaying 5 results from an estimated 5 matches for "runout".

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2015 Mar 29
1
[PATCH] nouveau: synchronize "scratch runout" destruction with the command stream
When nvc0_push_vbo calls nouveau_scratch_done it does not mean scratch buffers can be freed immediately. It means "when hardware advances to this place in the command stream the scratch buffers can be freed". The bug existed for a very long time. Nobody noticed, because "scratch runout" code path is rarely executed. Fixes "Serious Sam 3" on nve7/gk107. --- src/gallium/drivers/nouveau/nouveau_buffer.c | 33 +++++++++++++++++++++++----- 1 file changed, 28 insertions(+), 5 deletions(-) diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/...
2014 May 10
2
[PATCH] nv50: fix setting of texture ms info to be per-stage
...(4 * 8 * 4 * 2) /* Sample position pairs for the current output MS level */ -#define NV50_CB_AUX_SAMPLE_OFFSET 0x980 +#define NV50_CB_AUX_SAMPLE_OFFSET 0x300 #define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2) -/* next spot: 0x9c0 */ +/* next spot: 0x340 */ /* 4 32-bit floats for the vertex runout, put at the end */ #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_tex.c b/src/gallium/drivers/nouveau/nv50/nv50_tex.c index 5cfce3a..0d2604e 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_tex.c +++ b/src/gallium/drivers/nouveau/...
2007 Mar 19
1
Windows DirectDraw?
I just tried to install an ancient detective-type RPG ( I am not up with the classifications.) (a) It offered to install DirectX. Since Wine has its own DirectX, I ignored that. (b) The game failed to run because (according to the message box) it couldn't find DirectDraw. This showed as a Fixme in the terminal, while the error message was to do with the display settings - there was no mode
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work
2017 Jan 13
11
[Bug 99396] New: Crash in nouveau_dri.so when switching apps with alt-tab in Gnome
https://bugs.freedesktop.org/show_bug.cgi?id=99396 Bug ID: 99396 Summary: Crash in nouveau_dri.so when switching apps with alt-tab in Gnome Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau