search for: resinfo

Displaying 4 results from an estimated 4 matches for "resinfo".

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2016 Jan 22
0
Wine release 1.9.2
...imad opcode. wined3d: Recognize SM4 ine opcode. wined3d: Recognize SM4 ineg opcode. wined3d: Implement SM4 ftou instruction. wined3d: Reduce code duplication in shader_glsl_to_ functions. wined3d: Enable ARB_texture_query_levels extension. wined3d: Recognize SM4 resinfo opcode. wined3d: Implement SM4 resinfo instruction. d3d11/tests: Add test for SM4 resinfo instruction. d3d10core/tests: Add test for SM4 resinfo instruction. wined3d: Handle swizzle type equal to 0 as NOSWIZZLE. wined3d: Fix destination swizzle in few SM4 instructions....
2016 Dec 09
0
Wine release 2.0-rc1
...context_OMSetRenderTargetsAndUnorderedAccessViews(). wined3d: Unbind image textures in context_bind_unordered_access_views(). wined3d: Implement wined3d_unordered_access_view_invalidate_location() for 3D textures. wined3d: Add ARB_shader_image_size extension. wined3d: Extend resinfo instruction to support UAVs. wined3d: Implement SM5 ld_uav_typed instruction. d3d11/tests: Add test for typed UAV loads. wined3d: Recognize SM5 sync opcode. wined3d: Recognize SM5 dcl_uav_raw opcode. wined3d: Recognize SM5 dcl_uav_structured opcode. wined3d: Use...
2018 Feb 16
0
Wine release 3.2
...ate(). wined3d: Add support for multisample texture views. wined3d: Factor out wined3d_texture_get_gl_sample_count() function. d3d11/tests: Add test for alpha to coverage. wined3d: Introduce blend state object. d3d11: Use wined3d blend state objects. wined3d: Fix resinfo for multisample textures. wined3d: Simplify shader_calculate_clip_or_cull_distance_mask(). wined3d: Avoid guessing texture target if OpenGL 4.5 is available. wined3d: Add support for multisample textures in context_dump_fbo_attachment(). wined3d: Add registry setting to enab...
2017 Feb 17
0
Wine release 2.2
...). wined3d: Merge WINED3D_CS_OP_SET_UNORDERED_ACCESS_VIEW and WINED3D_CS_OP_SET_COMPUTE_UAV. d3d11: Fix default shader resource views for cube textures. d3d11: Validate array size for cube textures. wined3d: Implement texture cube array views. d3d11/tests: Add test for resinfo instruction. d3d11: Do not keep mutex locked when D3D11_BUFFER_DESC validation fails. wined3d: Get rid of initPixelFormatsNoGL(). wined3d: Simplify pixel format selection. d3d10core/tests: Port test_resinfo_instruction() from d3d11. wined3d: Fix bind count for shader r...