search for: renderbuffer

Displaying 20 results from an estimated 29 matches for "renderbuffer".

2015 Jan 17
2
[Bug 88535] New: Mesa 10.3.0 implementation error: gen7_update_renderbuffer_surface: renderbuffer format MESA_FORMAT_RGBX_UNORM16 unsupported
https://bugs.freedesktop.org/show_bug.cgi?id=88535 Bug ID: 88535 Summary: Mesa 10.3.0 implementation error: gen7_update_renderbuffer_surface: renderbuffer format MESA_FORMAT_RGBX_UNORM16 unsupported Product: Mesa Version: 10.3 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: major Priority: medium Component:...
2012 Apr 15
7
[Bug 48742] New: fbotexture -arb misrenders on nv43
https://bugs.freedesktop.org/show_bug.cgi?id=48742 Bug #: 48742 Summary: fbotexture -arb misrenders on nv43 Classification: Unclassified Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau
2014 Jan 15
1
[PATCH v2] nouveau: add framebuffer validation callback
...T_Z24_S8: + return 32; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_Z16: + return 16; + default: + return 0; + } +} + +static void +nouveau_check_framebuffer_complete(struct gl_context *ctx, + struct gl_framebuffer *fb) +{ + const struct nouveau_driver *drv = context_drv(ctx); + struct gl_renderbuffer_attachment *color = + &fb->Attachment[BUFFER_COLOR0]; + struct gl_renderbuffer_attachment *depth = + &fb->Attachment[BUFFER_DEPTH]; + int color_bpp = 0, zeta_bpp; + + if (color->Type == GL_TEXTURE) { + color_bpp = validate_format_bpp( + color->Renderbuffer->TexImage-&gt...
2014 Jan 10
2
[PATCH] nouveau: add framebuffer validation callback
...rty(rb->TexImage->TexObject); } +static void +nouveau_framebuffer_validate(struct gl_context *ctx, + struct gl_framebuffer *fb) +{ + const struct nouveau_driver *drv = context_drv(ctx); + int i, count = 0; + + for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { + struct gl_renderbuffer_attachment *rba = + &fb->Attachment[BUFFER_COLOR0 + i]; + if (rba->Type == GL_NONE) + continue; + + count++; + if (rba->Type != GL_TEXTURE) + continue; + + if (!drv->is_rt_format_supported( + rba->Renderbuffer->TexImage->TexFormat)) + goto err; + } + if (...
2011 Jan 01
6
Flyff rto.exe Error
...d stub. fixme:d3d_caps:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "VIA Technology". Returning HW_VENDOR_NVIDIA. fixme:d3d_caps:select_card_nvidia_mesa Card selection not handled for Mesa Nouveau driver fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub! main/renderbuffer.c:2067: _mesa_reference_renderbuffer: Assertion `oldRb->Magic == 0xaabbccdd' failed. wine: Assertion failed at address 0x68000832 (thread 0035), starting debugger.. ps: after a few seconds the terminal closes
2015 Aug 31
2
nv3x libreoffice impress opengl animations not working
...ot understand things > good enough to come up with a better fix. > > Hints how to further investigate this are appreciated. Not surprising that ms gets somehow messed up. PIPE_CAP_TEXTURE_MULTISAMPLE == ARB_texture_multisample, aka allowing the existence of MS textures (as opposed to just renderbuffers) as well as sampling from those textures. nv30 does not support the latter. The "other" way to do MS is to create a MS visual. You can run glretrace --samples=4 to get the same effect. Of course I don't really see how MS can work at all with nv30 since it doesn't support a resol...
2014 Feb 13
2
[PATCH] nouveau: fix chipset checks for nv1a by using the oclass instead
.../mesa/drivers/dri/nouveau/nv10_context.c index 8582cb2..4773014 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -63,7 +63,7 @@ nv10_use_viewport_zclear(struct gl_context *ctx) struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; - return context_chipset(ctx) < 0x17 && + return context_eng3d(ctx)->oclass < NV17_3D_CLASS && !nctx->hierz.clear_blocked && depthRb && (_mesa_get_format_bits(depthRb->Format,...
2014 Jan 14
0
[PATCH] nouveau: add framebuffer validation callback
...+static void > +nouveau_framebuffer_validate(struct gl_context *ctx, > + struct gl_framebuffer *fb) > +{ > + const struct nouveau_driver *drv = context_drv(ctx); > + int i, count = 0; > + > + for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { > + struct gl_renderbuffer_attachment *rba = > + &fb->Attachment[BUFFER_COLOR0 + i]; > + if (rba->Type == GL_NONE) > + continue; > + > + count++; > + if (rba->Type != GL_TEXTURE) > + continue; > + > + if (!drv->is_rt_format_supported( > + rba->Renderbuffer-&gt...
2009 Sep 05
5
Trackmania NF 2.11.11 fails to start in Wine 1.1.28
I'm a new user of Ubuntu 9.04 and have installed Wine 1.1.28. Have not been able to get Trackmania Nations Forever 2.11.11 to start despite the AppDB indicating it should be fine. Installer worked fine, but program crashes on startup with an error message saying "Application has encountered a serious error and needs to close". Dump file indicates an unhandled exception. First
2017 Jan 19
5
[Bug 99464] New: openmw - Segfault with the nouveau ddx + DRI3
...ffer.c index ea41d9d..3ee4ea5 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -177,8 +177,10 @@ update_framebuffer_state( struct st_context *st ) /* rendering to a GL texture, may have to update surface */ st_update_renderbuffer_surface(st, strb); } - pipe_surface_reference(&framebuffer->zsbuf, strb->surface); - update_framebuffer_size(framebuffer, strb->surface); + if (strb->surface) { + pipe_surface_reference(&framebuffer->zsbuf, strb->surface); + update_frameb...
2012 Mar 04
8
[Bug 46956] New: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)"
https://bugs.freedesktop.org/show_bug.cgi?id=46956 Bug #: 46956 Summary: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)" Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status:
2018 Nov 09
0
Wine release 3.20
...t (50): wined3d: Don't bother trying to blit from discarded textures. wined3d: Move the "buffer_object" field from struct wined3d_buffer to struct wined3d_buffer_gl. wined3d: Introduce a separate structure for OpenGL texture information. wined3d: Move the depth renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the OpenGL textures from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the "targ...
2015 Jun 12
0
Wine release 1.7.45
...ests: Add tests for info struct size for FileDispositionInformation. Stefan D?singer (12): wined3d: Read format flags from the volume container. wined3d: Read format flags from the surface container. wined3d: Set the gl resource type in resource_init. wined3d: Keep track of renderbuffer capabilities. wined3d: Use renderbuffers if the resource type is RB. wined3d: Set WINED3DFMT_FLAG_FBO_ATTACHABLE on depth stencil formats. wined3d: Require FBO attachability for render targets and depth stencils. wined3d: Don't use depth textures without ARB_depth_textur...
2018 Mar 16
0
Wine release 3.4
...ub-resource level in wined3d_texture_update_overlay(). wined3d: Pass a texture to surface_translate_drawable_coords(). wined3d: Pass a texture and sub-resource index to wined3d_surface_upload_data(). usp10: Use heap_calloc() in ScriptPlace(). wined3d: Store the EXT_fbo "renderbuffers" list in the texture instead of the surface. wined3d: Merge surface_load_location() into texture2d_load_location(). wined3d: Pass a texture and sub-resource index to surface_load_sysmem(). wined3d: Pass a texture and sub-resource index to surface_load_drawable(). usp10...
2012 Apr 25
7
[Bug 49148] New: nv20_state_fb.c:50: get_rt_format: Assertion `0' failed.
https://bugs.freedesktop.org/show_bug.cgi?id=49148 Bug #: 49148 Summary: nv20_state_fb.c:50: get_rt_format: Assertion `0' failed. Classification: Unclassified Product: xorg Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal
2016 Apr 29
0
Wine release 1.9.9
...sion helpers in device_clear_render_targets(). wined3d: Use the texture dimension helpers in surface_get_drawable_size(). wined3d: Use the texture dimension helpers in draw_textured_quad(). wined3d: Use the texture dimension helpers in surface_download_data(). wined3d: Store renderbuffer IDs in struct wined3d_texture. wined3d: Track the map binding per-texture. wined3d: Merge surface_unload() and volume_unload(). wined3d: Properly check for 3D/volume textures in wined3d_device_update_texture(). dxgi: Use the correct resource type in dxgi_device_CreateSurface...
2016 Oct 03
9
[Bug 98030] New: Stuttering video playback in totem after update to 1.19-rc1
https://bugs.freedesktop.org/show_bug.cgi?id=98030 Bug ID: 98030 Summary: Stuttering video playback in totem after update to 1.19-rc1 Product: xorg Version: unspecified Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Driver/nouveau
2015 Sep 02
2
nv3x libreoffice impress opengl animations not working
...er fix. >>> >>> Hints how to further investigate this are appreciated. >> >> >> Not surprising that ms gets somehow messed up. >> PIPE_CAP_TEXTURE_MULTISAMPLE == ARB_texture_multisample, aka allowing >> the existence of MS textures (as opposed to just renderbuffers) as >> well as sampling from those textures. nv30 does not support the >> latter. The "other" way to do MS is to create a MS visual. You can run >> glretrace --samples=4 to get the same effect. >> >> Of course I don't really see how MS can work at all wi...
2015 Nov 27
0
Wine release 1.8-rc2
...: Avoid busy-looping in APC deadlock tests. gdi32: Add check for NULL pointer in dibdrv_wglDescribePixelFormat. Sergey Isakov (2): msi/tests: Simplify the logic in an if condition. tapi32: Simplify the logic in an if condition. Stefan D?singer (8): wined3d: Support loading renderbuffers in surface_load_location. wined3d: Discard depth stencils on unload. d3d9/tests: Multisampled render targets are zeroed on creation. d3d8/tests: Multisampled render targets are zeroed on creation. d3dx9_36: Replace powf(2, unsigned int) with (1u << unsigned int)....
2015 Aug 28
2
nv3x libreoffice impress opengl animations not working
On Fri, Aug 28, 2015 at 4:54 AM, Hans de Goede <hdegoede at redhat.com> wrote: > Hi, > > On 27-08-15 20:19, Ilia Mirkin wrote: >> >> On Thu, Aug 27, 2015 at 1:59 PM, Alex Deucher <alexdeucher at gmail.com> >> wrote: > > > <snip> > >>>>>> 2) Since the glretrace does work outside of libreoffice impress, I