Displaying 20 results from an estimated 22 matches for "pointery".
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pointer
2006 Jun 15
3
RE: Yahoo!-like Eventobjectemulation/abstractioninPrototype?
...this[attr] = event[attr];
}
this.target = Event.element(event);
this.srcElement = Event.element(event);
this.which = event.which || event.button;
this.button = event.button || event.which;
this.pageX = Event.pointerX(event);
this.pageY = Event.pointerY(event);
this.clientX = this.pageX - (document.documentElement.scrollLeft
|| document.body.scrollLeft);
this.clientY = this.pageY - (document.documentElement.scrollTop
|| document.body.scrollTop);
this.preventDefault = Event.stop.bind(Event, event);
this.stopPropagation = Ev...
2007 May 11
15
Simulating onmouseleave and onmouseenter with Prototype
...leave/onmouseenter the way that
mootools has it, I saw that the sweet prototype API has a Pointer
class.
I''m still a bit green with Prototype, but my answer came in this
shape:
Event.observe(nav, ''mouseout'', function(e) {
if(!Position.within(nav,Event.pointerX(e),Event.pointerY(e))){
alert(''...mouse is now truly outside nav...'');
});
}
});
Have a good day!
Sudara
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2005 Oct 04
1
using events...
...Event.observe(''scalebar'', ''click'', function(){ alert
(''clicked me at'') });
What I want to do is get the mouse position ether relative to the
window, or even better to the "scalebar" div...
I see there are pointerX(event) and pointerY(event) functions in
prototype, but cant for the life of me figure out how to use them to
get the info I am looking for.
Thanks!
______________________________________________________________________
Alex Duffield . Principal . InControl Solutions . http://
www.incontrolsolutions.com
------...
2005 Aug 18
0
Possible bug with scriptaculous dragdrop.js
Hi all.
I think the following code in dragdrop.js
fire: function(event, element) {
if(!this.last_active) return;
Position.prepare();
if (this.isAffected(Event.pointerX(event), Event.pointerY(event),
element, this.last_active))
if (this.last_active.onDrop)
this.last_active.onDrop(element, this.last_active);
}
should be changed to
fire: function(event, element) {
if(!this.last_active) return;
Position.prepare();
if (this.isAffected(Event.pointerX(ev...
2006 Apr 20
1
The Autocompleter, with scrollable result-div
...@@ -176,6 +176,13 @@
},
onBlur: function(event) {
+ // Dont hide the div on "blur" if the user clicks scrollbar
+ if(Element.getStyle(this.update, ''height'') != ''''){
+ if( Position.within( this.update , Event.pointerX(event) ,
Event.pointerY(event) ) ){
+ Event.observe(this.update, "blur",
this.onBlur.bindAsEventListener(this),true); // make sure blur is
still around on
+ return;
+ }
+ }
// needed to make click events working
setTimeout(this.hide.bind(this), 250);
this.hasFocus =...
2006 Nov 12
1
[PATCH] Annotate shapes, text and dbus support
...ANNO_LINE_WIDTH_PRECISION 0.1f
+
+#define ANNO_STROKE_WIDTH_MIN 0.1f
+#define ANNO_STROKE_WIDTH_MAX 20.0f
+#define ANNO_STROKE_WIDTH_DEFAULT 1.0f
+#define ANNO_STROKE_WIDTH_PRECISION 0.1f
+
+
static int displayPrivateIndex;
static int annoLastPointerX = 0;
static int annoLastPointerY = 0;
-#define ANNO_DISPLAY_OPTION_INITIATE 0
-#define ANNO_DISPLAY_OPTION_ERASE 1
-#define ANNO_DISPLAY_OPTION_CLEAR 2
-#define ANNO_DISPLAY_OPTION_COLOR 3
-#define ANNO_DISPLAY_OPTION_NUM 4
+static char *tools[] = { N_("Brush"),
+ N_("Rectangle"),
+ N_(&qu...
2006 Jan 11
3
sortables callbacks
i know someone just recently asked about queueing ajax requests, my
question is similar in the regards that i don''t want my application to
send multiple requests. i have 2 sortabbles lists left, and right. when
i move an item from left to the right the onUpdate callback will send 2
ajax requests. one for each sortables. however. i want it to serialize
and send back the results from
2006 Jun 14
4
Extend Draggable
Hello all,
I want to extend a draggable object so it has one more attribute (type
attribute, so I can distinguish different draggable types).
Can anyone tell me how to do it?
I''ve search throught the examples (like
http://wiki.script.aculo.us/scriptaculous/show/ExtendClass) but I
can''t seem to understand what I should do.
Thanks for you help,
H
2007 Oct 04
0
Getting mouse position from a timed function - My Solution
...e({
initialize: function(){
this.x = null;
this.y = null;
this.bodyEl = $(document.body);
//Bind event listener.
this.boundUpdatePosition =
this.updatePosition.bindAsEventListener(this);
this.start();
},
updatePosition: function(event){
this.x = event.pointerX();
this.y = event.pointerY();
},
start: function(){
this.bodyEl.observe(''mousemove'', this.boundUpdatePosition);
},
stop: function(){
this.bodyEl.stopObserving(''mousemove'', this.boundUpdatePosition);
},
within: function(element){
//is the cursor within the given element? Return...
2005 Dec 03
0
dragdrop patch that enables dragging from and to divs with overflow:scroll
...rue;
< pos=Position.page(this.element);
<
< this.originalLeft = pos[0];
< this.originalTop = pos[1];
< this.originalZ=1000;
< document.body.appendChild(this.element);
<
< var pointer = [Event.pointerX(event), Event.pointerY(event)];
<
< this.offsetX = (pointer[0] - pos[0]);
< this.offsetY = (pointer[1] - pos[1]);
<
< this.element.style.left=pos[0]+"px";
< this.element.style.top=pos[1]+"px";
<
< }
______________________________...
2005 Dec 23
1
floating layer following the mouse
Hello,
I have added a fade-in/fade-out floating layer to display infos on Ajax
request.
I have used Position to display it on a corner.
Is there a simple way to make this floating layer displayed near the mouse
and make it follow the mouse movments
Tarek
--
Tarek Ziadé | www.afpy.org
Python - why settle for snake oil when you can have the whole snake?
(Mark Jackson)
2005 Aug 10
2
extend question
Is it possible to call the super class''s version of a function from a subclass?
SuperClass = Class.create();
SuperClass.prototype = {
initialize: function(){
this.varA = '''';
this.varB = '''';
}
}
SubClass = Class.create();
SubClass.prototype = (new SuperClass()).extend({
initialize: function(somevar) {
this.somevar = somevar;
}
2006 May 01
0
RE: Leak in the Autocompleter, with scrollable result-div ?
...> > onBlur: function(event) {
> > + // Dont hide the div on "blur" if the user clicks scrollbar
> > + if(Element.getStyle(this.update, 'height') != ''){
> > + if( Position.within( this.update , Event.pointerX(event) ,
> > Event.pointerY(event) ) ){
> > + Event.observe(this.update, "blur",
> > this.onBlur.bindAsEventListener(this),true); // make sure blur is
> > still around on
> > + return;
> > + }
> > + }
> > // needed to make click events wor...
2006 Feb 14
0
Another draggable/droppable performance booster
...nd somehow
figure out how to circumvent that problem, or allow it to be
configurable so people can choose between the 2 methods...
MODIFIED FUNCTIONS IN THE DRAGGABLES CLASS
updateDrag: function(event) {
if(!this.activeDraggable) return;
var pointer = [Event.pointerX(event), Event.pointerY(event)];
// Mozilla-based browsers fire successive mousemove events with
// the same coordinates, prevent needless redrawing (moz bug?)
if(this._lastPointer && (this._lastPointer.inspect() ==
pointer.inspect())) return;
this._lastPointer = pointer;
this.mouseM...
2006 Feb 09
3
Draggables and Droppable performance (tips)
...(or add any other conditions there for your
application)
this.createDroppableListener = function(evt)
{
if (!this.checking && evt && Draggables.activeDraggable)
{
this.checking = true;
var pos = [Event.pointerX(evt), Event.pointerY(evt)];
setTimeout(function()
{
if
(Position.within($("elementToBecomeDroppable"), pos[0], pos[1]))
{
Droppables.add($("elementToBecomeDroppable"),
{...options...} );...
2013 Nov 22
0
[LLVMdev] ErrorOr<> conflicts with unique_ptr<>
...ng - personally I have fantasy ideas
of overloading operator '.', having a unique_ptr that was never-null and
thus didn't model a pointer (and overloaded operator '.' for access to the
underlying object) and then composing this unique_ref with ErrorOr would
just add one level of pointery-ness, not two.
- Dave
>
> -Nick
>
>
>
>
>> }
>>
>> void sinkEU(ErrorOr<std::unique_ptr<Foo>> f) {
>> f->doit(); // ERROR: no member named 'doit' in
>> 'std::__1::unique_ptr<Foo, std::__1::default_delete<Foo> &g...
2013 Nov 22
3
[LLVMdev] ErrorOr<> conflicts with unique_ptr<>
On Nov 21, 2013, at 4:07 PM, David Blaikie <dblaikie at gmail.com> wrote:
>
>
>
> On Thu, Nov 21, 2013 at 3:57 PM, Nick Kledzik <kledzik at apple.com> wrote:
> Michael,
>
> In lld, we have places that used nested a ErrorOr<std::unique_ptr<xx>> and I often hit compiler errors that require breaking up expressions to work around. Do you have
2008 Jan 14
13
prototype/script.aculo.us ecosystem
Recently errtheblog (http://errtheblog.com/) put up a nice post about
jQuery. Putting aside all the assertions about cleaner code and fewer
lines of code than with Prototype, the one thing that struck me from
his (and others'') writing and from direct inspection is this: jQuery
seems to have a more of an ecosystem surrounding it. That is, more
plugins, widgets, locked-and-loaded
2009 Jul 07
0
[PATCH server] Update app to work with rails 2.3.2
...sn't currently focused, fails for Safari
this.activeDraggable = draggable;
}
},
-
+
deactivate: function() {
this.activeDraggable = null;
},
-
+
updateDrag: function(event) {
if(!this.activeDraggable) return;
var pointer = [Event.pointerX(event), Event.pointerY(event)];
@@ -173,36 +173,36 @@ var Draggables = {
// the same coordinates, prevent needless redrawing (moz bug?)
if(this._lastPointer && (this._lastPointer.inspect() == pointer.inspect())) return;
this._lastPointer = pointer;
-
+
this.activeDraggable.updateDrag(event...
2007 Aug 03
4
[ANNOUNCE] compiz-0.5.2
...ugins to hook into scalePaintDecoration.
Use fleur cursor instead of plus cursor when moving
Merge branch 'master' of git+ssh://git.freedesktop.org/git/xorg/app/compiz
Merge branch 'master' of git+ssh://git.freedesktop.org/git/xorg/app/compiz
Use pointerX and pointerY when initializing deltas.
Merge branch 'master' of git+ssh://git.freedesktop.org/git/xorg/app/compiz
Make sure we free the window private index.
Set hoveredWindow more properly.
Do not fall-through if path isn't long enough to be an
Add some basic events th...