search for: pixelshader

Displaying 20 results from an estimated 32 matches for "pixelshader".

2008 Nov 25
1
ATI mobilty radeon 9200 & no PixelShader
hello, the only reason I'm still using windows are games. Unfortunately games running perfectly there (e.g. Portal) refuse to start on wine complaining about a lack of PixelShader 1.1 (AFAIK my radeon should even have 1.4), 3dMark2001 (old one because I wanted a small download...) reports PixelShader: N/A Now my question: Is this wine related or is it my graphics driver? Direct rendering works, it's only the PixelShader. I'm using Ubuntu 8.04 (Hardy), the driver (aut...
2008 Aug 07
1
force into DX8 mode possible (force pixelshadermodel 1.1 ...
hi, i bet some newer games would run much better using wine when u could force a lower pixelshader version like it is possible using rivatuner in windows... i try to run company of heroes on my desktop and its incredebile slow (3Ghz DualCore 8800GTS 2GB ram) i made coh running on my laptop (P4 2.8ghz 1gb ram FX5600go) using rivatuner to force pixelshader 1.1
2011 May 07
2
WineLib some questions...
...that useed D3D6, and was released around year 2000, we know that this program works perfectly under wine - am I correct in assuming, that - with the use of winelib - we could compile the source, and create a Linux/BSD/Solaris/whatever executable? 2.We have a source of some new fancy game that use pixelshader, verhexshaders and so on... Again - assuming this game, works perfectly under wine, would it be possible to compile the code with winelib, and if so - would that speed up the game by "translating" HLSL to GLSL during compilation (so the translation wouldn't have to occure "on th...
2008 May 18
0
Silent Hill 3 Demo - Garbage graphic
...mg233/4451/zrzutekranudefaultwinedwi0.th.png ] (http://img233.imageshack.us/my.php?image=zrzutekranudefaultwinedwi0.png) [Image: http://img181.imageshack.us/img181/7017/zrzutekranudefaultwinedqs8.th.png ] (http://img181.imageshack.us/my.php?image=zrzutekranudefaultwinedqs8.png) When I try disable pixelshaders game: [Image: http://img253.imageshack.us/img253/6749/zrzutekranudefaultwinedsx6.th.png ] (http://img253.imageshack.us/my.php?image=zrzutekranudefaultwinedsx6.png)
2008 May 24
0
WoW + Wine Performance Problem
..." SET gxRefresh "55" SET gxMultisampleQuality "0.000000" SET gxFixLag "0" SET fullAlpha "1" SET SmallCull "0.040000" SET DistCull "500.000000" SET trilinear "1" SET frillDensity "24" SET farclip "477" SET pixelShaders "1" SET particleDensity "1.000000" SET unitDrawDist "300.000000" SET movie "0" SET expansionMovie "0" SET realmList "us.logon.worldofwarcraft.com" SET gxWindow "1" SET readTerminationWithoutNotice "-1" SET coresDetecte...
2010 Feb 26
2
FootballManager 2010 + Pixel Shader = Error
Hello, I can't play at this game when i enable PixelShader on winecfg. If i choose this option, the game doesn't launch and i have this on my console : Code: fixme:powrprof:GetActivePwrScheme (0x33fb20) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6...
2008 Nov 18
1
Wine - WoTLK opengl Problem.
..." SET VoiceActivationSensitivity "0.39999997615814" SET gxWindow "1" SET gxVSync "0" SET textureFilteringMode "0" SET baseMip "1" SET spellEffectLevel "0" SET environmentDetail "0.5" SET weatherDensity "0" SET M2UsePixelShaders "0" SET pixelShaders "0" I've tried to add some lines on xorg.conf: Code: Section "InputDevice" Identifier "Generic Keyboard" Driver "kbd" Option "XkbRules" "xorg" Option "XkbModel" "abnt2"...
2005 Apr 20
1
[LLVMdev] adding new instructions to support "swizzle" and "writemask"
...2.x # r0.y and r0.w remains unchanged add r0.xz, r1.y, r2.wx Note that the channel y of r1 is replicated in the third instruction. Detailed documentation: <http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/AssemblyLanguageShaders/PixelShaders/Registers/Modifiers/SourceRegisterModifiers/PS_Swizzling.asp> The code must be be transformed in SSA (.ll file). The problem is that no existing LLVM instruction or intrinsic function supports swizzle and writemask. I have a few solutions: (1) Treat each channel of a register as a individual...
2007 Oct 05
2
World of Warcraft - ATi 8.41.7
Hi, I was playing around on my laptop last night and installed the 8.41.7drivers from ATi, my laptop has an X1400 in it, not the HD2400 that the drivers were designed for so I understand some things may not function correctly and will cover the observations: 1. Pixels shaders+Vertex shaders - I have to disable these or I get missing elements from the screen, once tunred off it all renders ok 2.
2009 Mar 27
0
Wine release 1.1.18
...Fix locking. d3d8: Get rid of basetexture.c. d3d8: Get rid of resource.c. d3d8: Fix locking. d3d10core: Only destroy the device when it doesn't have any references left. wined3d: Try to make Coverity shut up (CID 863, 905). d3d8: Properly handle unsetting the pixelshader in SetPixelShader(). d3d8: Cleanup the pixelshader handling code a bit. d3d8: Cleanup the vertexshader handling code a bit. wined3d: Set the byte count for WINED3DFMT_UNKNOWN to 0. wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl....
2012 Jun 02
2
FM12 not running. Shader Problem?
Hi, trying now to run Fussball Manager 12 for about 5 hours... help would be great. System setup: Intel i5 2,9 GHz Nvidia Optimus (315M GT) Xubuntu 12.04 x64 6GB RAM I tried Wine directly & playonlinux... on both i get this "error" messages: p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
2008 Apr 04
0
Wine release 0.9.59
...not the old with the old. wined3d: Add more debug code to CheckDeviceFormat. wined3d: Fix a typo in CheckSrgbWriteCapability. We support both X8R8G8B8 and A8R8G8B8. wined3d: Always report D16 as Windows drivers report it on all cards (likely using emulation). d3d9: Test post pixelshader blending. wined3d: Initial post pixelshader blending support. [attempt 2]. wined3d: Add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to CheckDeviceFormat. wined3d: Make the filtering capability of a format a flag in the formats table. wined3d: Add a depthstencil flag to the formats t...
2012 Aug 17
0
Wine release 1.5.11
...graphic service provider. dssenh/tests: Added block cipher mode tests for the DSSENH cryptographic service provider. Matteo Bruni (4): wined3d: Use GL_FRAMEBUFFER_SRGB when possible. wined3d: Dump postblend color. wined3d: Fix pixel format masks. wined3d: Improve post-pixelshader blending test. Michael Stefaniuc (65): avifil32: Avoid TRUE:FALSE conditional expressions. crypt32: Avoid TRUE:FALSE conditional expressions. krnl386.exe16: Avoid TRUE:FALSE conditional expressions. server: Avoid TRUE:FALSE conditional expressions. ole32: Avoid TRUE:F...
2009 Jan 16
0
Wine release 1.1.13
...wined3d: Simplify checking if an attribute is used in loadNumberedArrays(). wined3d: Remove a silly check in drawStridedInstanced(). wined3d: Rewrite BeginStateBlock() to use CreateStateBlock() instead of duplicating the code. wined3d: Remove stray tabs. wined3d: Update the pixelshader when the texture type changes. wined3d: Get rid of D3DINITIALIZEBASETEXTURE. wined3d: Get rid of D3DCREATESHADEROBJECTINSTANCE. wined3d: Fix and unify shader creation error handling. dsound: Const correctness fixes. wined3d: Get rid of D3DCREATERESOURCEOBJECTINSTANCE....
2009 May 08
0
Wine release 1.1.21
...iskA 16412 3dmark2000 Environment Bump Mapping test broken in 1.1.10 16728 Condor: needs native d3dxof.dll for x-file loading 16846 Children of the nile demo crashes when loading a game 17338 Quicken 2007 Home & Business crashes with X Error "BadLength" 17832 FEAR 1.08: Pixelshader compilation fails with ARB backend 17851 WSAAddressToStringA AF_INET6 implementation missing 17902 ole32.CoGetClassObject: threads without apartment should use existing MTA 17904 PortalGT Mud Client exception 17938 DVD Shrink does not recognize NTFS partitions - creates MDS instead of I...
2011 Mar 04
0
Wine release 1.3.15
...1ShaderReflectionVariable::GetBuffer(). d3dcompiler: Implement ID3D11ShaderRefleflection::GetVariableByName(). d3dcompiler: Implement ID3D11ShaderReflectionType::GetDesc(). d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetType(). d3dcompiler: Fix SystemValueType for pixelshader output signature. d3dcompiler/tests: Add reflection ps output desc test. d3dcompiler: Reorder section parsing to reflect the order from the shader blob. d3dcompiler/tests: Add constant buffer test. d3dcompiler/tests: Improve test_reflection_bound_resources(). d3dcompil...
2010 Mar 19
0
Wine release 1.1.41
...kernel32: pipe.ok hangs in PC-BSD but not Linux 13302 GetProcessMemoryInfo is unimplemented 13555 Adobe Acrobat Pro 6 does not install 14057 "Psalmen - Lieder des Lebens" fails to load 14511 Discworld Noir: segfault crash regression upon startup 14616 Dracula Origin Demo: Pixelshaders broken 15283 Morrowind: Random, usually reproducible crashes when traveling by boat 15324 gdi32: bitmap test fails in PC-BSD but not Ubuntu 16137 If a Linux window is set to On Top, it will not be able to be on top of a Wine window set on top 16215 Adobe Framemaker 8.0 prevented from i...
2009 Aug 09
2
World of Warcraft won't start up
...ld not be "read". WoWBuild: 10192 Settings: SET locale "enUS" SET coresDetected "2" SET hwDetect "0" SET gxResolution "1920x1200" SET gxRefresh "50" SET gxMultisampleQuality "0.000000" SET videoOptionsVersion "2" SET pixelShaders "1" SET movie "0" SET readTOS "1" SET readEULA "1" SET showToolsUI "1" SET Sound_OutputDriverName "System Default" SET realmList "us.logon.worldofwarcraft.com" SET patchlist "us.version.worldofwarcraft.com" SET SmallCu...
2009 Apr 10
0
Wine release 1.1.19
...heck for the presence of wglGetExtensionsStringARB. opengl32: Update with the latest OpenGL extensions. wined3d: Update NVidia pci ids. Stefan D?singer (17): wined3d: Remove a TODO. wined3d: Fix some whitespace. wined3d: Update a comment. wined3d: Advertise post pixelshader blending for a few more formats. d3d8, d3d9: Don't rely on the wined3d buffer type. d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUFFER_DESC. wined3d: Use Map and Unmap for index buffers. wined3d: Merge indexbuffer and buffer implementations. wined3d: Merge...
2008 Jan 11
0
Wine release 0.9.53
...rpcrt4: Split RPCRT4_process_packet out into separate functions. Roderick Colenbrander (2): wined3d: Use software palette conversion for non-texturing operations. wined3d: Unify color conversion code. Stefan D?singer (2): wined3d: Detect geforce 7300 cards. wined3d: Fix a pixelshader recompilation check. Tony Wasserka (1): include: Add d3dx9core.h. Zach Goldberg (1): Fix some typos. -- Alexandre Julliard julliard at winehq.org