Hi, I was playing around on my laptop last night and installed the 8.41.7drivers from ATi, my laptop has an X1400 in it, not the HD2400 that the drivers were designed for so I understand some things may not function correctly and will cover the observations: 1. Pixels shaders+Vertex shaders - I have to disable these or I get missing elements from the screen, once tunred off it all renders ok 2. CPU overload - This is the main thing i am asking about here, because the game seems to render fast but it will render say half a second then hiccup and continue like this, one core of my CPU is at 100% with the other near idle. Has anyone seen this kind of behaviour? I feel that if I can get the CPU to calm down or find out why it is peaking that the game would actually run ok. Later this month I am expecting AMD to release the proper driver for my card but the thing that has me is that this odd "CPU overload" only started happening on the 8.41.7 drivers. Before that WoW ran ok, FPS was too low to really play properly but it ran. hoping some other WoWers can comment. regards, Burkey -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.winehq.org/pipermail/wine-users/attachments/20071005/f205e75e/attachment.htm
urke wrote: > thing that has me is that this odd > "CPU overload" only started happening on the 8.41.7 drivers. Before > that WoW ran ok, FPS was too low to really play properly but it ran. I don't have one of those cards to test this with, but if the problems are post patch 2.2 then the driver may be fine. Try starting the game with '-nosound' and see what that does to your FPS. There have been some serious CPU usage issues with WoW 2.2 and 2.22 that are still being worked on. When I was testing this on my system (Nvidia graphics) I had high CPU usage and horrid FPS, but with -nosound I was back up to 50-60 FPS. Sorry if it is the card/drivers, but since the sound overloading systems is a known issue it may be worth testing.
I just re-tested and using -nosound does not seem to make any difference. wine WoW.exe -opengl (with or without -nosound) gives: I can see the buttons and the particle effects at the login screen (my WTF file has pixelshaders disabled) wine WoW.exe (directX mode): I can see the entire screen, but it will run, say 20 frames smoothly then hiccup, 20 frames+hiccup etc. Not sure if there is anything I can do to improve it, I tried setting nice -15 but it did not seem to make much difference to it. I also do not know if I should not be using D3D anyway. Lastly I tried setting SET M2UseShaders "0" in my WTF file and openGL rendered completely but now has the same "hiccup" problems D3D has. On 10/7/07, Daniel Burke <burkey at burkeez.com> wrote:> > I will give it a try to see if that isolates it, pretty sure I saw it > happen before the patch though which makes me think drivers. I will see > what kind of a difference it makes to it with -nosound though > > > On 10/6/07, tparker <tparker at etherstorm.net> wrote: > > > > urke wrote: > > > thing that has me is that this odd > > > "CPU overload" only started happening on the 8.41.7 drivers. Before > > > that WoW ran ok, FPS was too low to really play properly but it ran. > > > > I don't have one of those cards to test this with, but if the problems > > are post patch 2.2 then the driver may be fine. Try starting the game > > with '-nosound' and see what that does to your FPS. There have been some > > > > serious CPU usage issues with WoW 2.2 and 2.22 that are still being > > worked on. When I was testing this on my system (Nvidia graphics) I had > > high CPU usage and horrid FPS, but with -nosound I was back up to 50-60 > > FPS. Sorry if it is the card/drivers, but since the sound overloading > > systems is a known issue it may be worth testing. > > > > >-------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.winehq.org/pipermail/wine-users/attachments/20071007/0e2f5576/attachment.htm