search for: nvc0_set_constant_buff

Displaying 2 results from an estimated 2 matches for "nvc0_set_constant_buff".

2015 May 18
2
[PATCH] nvc0: fix context destruction for partly implemented tesselation
Backtrace: ... 0x00007ffff57fc392 in __assert_fail () from /lib64/libc.so.6 0x00007ffff0cf5bec in nvc0_shader_stage (pipe=<optimized out>) at ./nvc0/nvc0_context.h:204 nvc0_set_constant_buffer (pipe=0x631080, shader=<optimized out>, index=<optimized out>, cb=0x0) at nvc0/nvc0_state.c:771 0x00007ffff0a2cf63 in st_destroy_context (st=0x68a9f0) at state_tracker/st_context.c:382 ... Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> --- src/gall...
2014 Jul 01
1
[PATCH 1/2] nv50: do an explicit flush on draw when there are persistent buffers
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nv50/nv50_context.c | 22 ++++++++++++++++++- src/gallium/drivers/nouveau/nv50/nv50_context.h | 1 + src/gallium/drivers/nouveau/nv50/nv50_vbo.c | 29 ++++++++++++++++++++++++- 3 files changed, 50 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c