Displaying 2 results from an estimated 2 matches for "nvc0_set_constant_buffer".
2015 May 18
2
[PATCH] nvc0: fix context destruction for partly implemented tesselation
Backtrace:
...
0x00007ffff57fc392 in __assert_fail () from /lib64/libc.so.6
0x00007ffff0cf5bec in nvc0_shader_stage (pipe=<optimized out>) at ./nvc0/nvc0_context.h:204
nvc0_set_constant_buffer (pipe=0x631080, shader=<optimized out>, index=<optimized out>, cb=0x0)
at nvc0/nvc0_state.c:771
0x00007ffff0a2cf63 in st_destroy_context (st=0x68a9f0) at state_tracker/st_context.c:382
...
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
---
src/galliu...
2014 Jul 01
1
[PATCH 1/2] nv50: do an explicit flush on draw when there are persistent buffers
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nv50/nv50_context.c | 22 ++++++++++++++++++-
src/gallium/drivers/nouveau/nv50/nv50_context.h | 1 +
src/gallium/drivers/nouveau/nv50/nv50_vbo.c | 29 ++++++++++++++++++++++++-
3 files changed, 50 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c