search for: normalizate

Displaying 10 results from an estimated 10 matches for "normalizate".

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2008 Aug 11
3
Peoblem with nls and try
...-coeff["e"] k<-coeff["k"] summary(nlmod2) plot(P1) lines(P1[,1],nlmod2,lwd=2,col=2) lag1 <- e-(2/k) print(lag1) abline(v=lag1,col=4) print("nlmod2") { pdf(file= "Lag_estimation.pdf" ) plot(P1[,1],predict(nlmod2),xlab='Time',ylab='ThT normalizate',main="Lag estimetion",type='l', col=1) lines(P1, col=8) abline(v=lag1,col=4) lines(P1[,1],nlmod2,lwd=2,col=2) } The loops don't` function. the program stop after the first cycle...gradienrt is not good... what I want is to skyp these set of data and give me in the...
2018 Mar 21
3
R 3.4.4, internet access fails on Windows XP
I can install and run R 3.4.4 on Windows XP (32bit). However, calling "Update Packages..." or "Html help" from the RGui.exe main menu fails with a Windows MessageBox saying: "The procedure entry point IdnToAscii could not be located in the dynamic link library KERNEL32.dll" and the following text printed to the RGui console window: "... In addition: Warning
2018 Mar 21
0
R 3.4.4, internet access fails on Windows XP
On 21/03/2018 8:27 AM, Holger Taschenberger wrote: > I can install and run R 3.4.4 on Windows XP (32bit). However, calling "Update Packages..." or "Html help" from the RGui.exe main menu fails with a Windows MessageBox saying: > > "The procedure entry point IdnToAscii could not be located in the dynamic link library KERNEL32.dll" > > and the following
2009 Jul 23
0
[LLVMdev] Possible change to ExecutionEngine::create()
Hi Daniel, In my case ExecutionEngine::create() loads 40 modules, then each time I try to resolve a symbol that I know is in a DLL that I supply, it looks through all 40 modules first. This is on Windows, so I get the following modules loaded: ntdll.dll, kernel32.dll, USER32.dll, GDI32.dll, SHELL32.dll, ADVAPI32.dll, RPCRT4.dll, Secur32.dll, msvcrt.dll, SHLWAPI.dll, ole32.dll, OLEAUT32.dll,
2009 Jul 23
2
[LLVMdev] Possible change to ExecutionEngine::create()
Hi Rob, Can you comment on exactly what the problem is you want to solve? Is it a performance issue with LoadLibraryPermanently, or do you simply not want the external symbols to be resolved from within the JIT? - Daniel On Wed, Jul 22, 2009 at 11:22 PM, Evan Cheng<evan.cheng at apple.com> wrote: > > On Jul 22, 2009, at 9:43 PM, Rob Grapes wrote: > >> Hi, >> >>
2011 Jan 07
0
Wine release 1.3.11
The Wine development release 1.3.11 is now available. What's new in this release (see below for details): - PO files now used for translations. - Various JavaScript improvements. - Some fixes to the Wine debugger. - Translation updates. - Various bug fixes. The source is available from the following locations:
2011 Jan 21
0
Wine release 1.3.12
The Wine development release 1.3.12 is now available. What's new in this release (see below for details): - Support for multiple icon sizes in winemenubuilder. - Improvements to the help browser. - Initial stab at DOSBox integration. - Various MSI fixes. - Some fixes to the Wine debugger. - Various bug fixes. The source is available from the following locations:
2019 Jun 21
0
Wine release 4.11
The Wine development release 4.11 is now available. What's new in this release (see below for details): - Updated version of the Mono engine, including Windows.Forms. - More DLLs are built as PE files by default. - Faster implementation of Slim Reader/Writer locks on Linux. - Initial support for enumerating display devices. - Various bug fixes. The source is available from the
2012 Dec 21
0
Wine release 1.5.20
The Wine development release 1.5.20 is now available. What's new in this release (see below for details): - A bunch of dlls with ugly names for API sets support. - More ATL functions implemented. - Still more C++ runtime functions. - Several text rendering fixes. - PostScript driver improvements. - Various bug fixes. The source is available from the following locations:
2011 Oct 28
2
Switched distros, now my applications don't work.
Hello, I had previously installed an MMORPG (Champions Online) and Internet Explorer 8 on Ubuntu 11.04 using Wine 1.2 and they both worked fine. When I upgraded to 11.10 I lost sound in the game and when I checked it had been upgraded to 1.3, so I switched back to 1.2 and the problem was resolved. I recently changed to Xubuntu 11.10 (being unable to move the Unity launcher bar was incredibly