search for: nexuiz

Displaying 17 results from an estimated 17 matches for "nexuiz".

2008 Mar 19
0
[LLVMdev] Proposal for GSoC project for improving llvm-test testsuite
...march=athlon * don't compile builddate.c on-the-fly at link time, because llvm-ld can't do that * don't set LDFLAGS_RELEASE to be the same as the compiler optimization flags Now do "make cl-release" and you should get an executable named "darkplaces-glx". Used Nexuiz data files ---------------------- Finally you need the nexuiz data files. They are rather huge, a whopping 363 MB. Get them like this from http://mesh.dl.sourceforge.net/sourceforge/nexuiz/nexuiz-24.zip. Extract it, e.g. with "unzip -x nexuiz-24.zip" Run the whole thing ----------------...
2012 Mar 04
8
[Bug 46956] New: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)"
https://bugs.freedesktop.org/show_bug.cgi?id=46956 Bug #: 46956 Summary: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)" Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal...
2008 Mar 19
3
[LLVMdev] Proposal for GSoC project for improving llvm-test testsuite
Am Mittwoch, den 19.03.2008, 14:49 +0100 schrieb Holger Schurig: > > Just my two cents. From time to time I'm testing LLVM via > > compiling & running such big beasts as Qt and Mozilla. Also, > > at 2.0 time I tried to compile & test bunch of software from > > KDE and many others. > > I tried to compile the 3D game engine "darkplaces" with
2012 Apr 17
2
Nexuiz (2012) audio trouble: loud crackling noises
As soon as the game starts with sound, there's a bunch of crackling noises and makes the game unbearable. http://pastebin.com/ji6urCv6 Also, before it launches, it tells me that I'm using an unsupported card, do I need a DirectX 11 card? I have an NVIDIA 9800gt 1gb latest drivers.
2011 May 06
4
Graphics Flickering Issue w/ Wine & ati Radeon HD 4870
...kering rapidly, mostly black. tried on ubuntu 10.10 64 bit wine version 1.3 ati radeon hd 4870 ver 11.3(i believe) 04:00.0 VGA compatible controller: ATI Technologies Inc RV770 [Radeon HD 4870] i updated to ati radeon hd 4870 ver 11.4 and still same problem. I've played another game called Nexuiz which works fine with my graphics card, not Wine of course.....any help would be appreciated. Thank you.
2009 Jun 15
2
Playing Games with Wine while listening to music
...have this problem: When playing a PC game via wine while listening to music with let's say Amarok, there's no sound in the PC game anymore. It's like the sound channel is occupied by the music player so wine cannot playback any soundfiles. Sounds are working if I play a Linux game like Nexuiz while running some music via a music player (ok, completely different, I know, but still...), so I suppose that there's a way to get this too work, but I cannot guess how. Does somebody have any idea? Or is this a current issue which needs some sort of fix?
2011 Jun 07
4
Why doesn't Portal with Wine with the radeon driver work?
...al output shows the wine error and that the radeon driver has OpenGL 2.1 support which to my understanding is at least the equivalent of Direct3D 9 (which is all I need). Also, there is a wine popup for every attempt to run a Windows game (none of the games I have work with the radeon driver except Nexuiz which is native and it works at max settings): http://i.imgur.com/120tj.png. Code: deniz at debian:~$ cd /home/deniz/Desktop/portal deniz at debian:~/Desktop/portal$ wine Portal.exe Z:\home\deniz\Desktop\THEO~4WC\EXTR~FR4\portal>start hl2.exe -steam -game portal -appid 400 -console fixme:ex...
2008 May 25
4
AMD/ATI + Linux + WINE = FAIL... all around.
...er is installed correctly. glxinfo|grep direct yeilds "Direct Rendering: Yes" or whatever, and fglrxinfo shows that I do have the ATI driver installed, with the proper version and release date. Furthermore, all native Linux 3D accelerated apps play flawlessly, getting well over 100FPS in Nexuiz and the like. And what's more, I'm not alone. I've been searching the web for over a month now trying to find some sort of solution short of replacing the GPU with an NVidia model, and what I've discovered is that there are many others in my situation. The frustrating part is tha...
2008 Nov 17
5
Wine + X3100 + Ubuntu 8.10 + Morrowind
...bucket.in/viewer.php?file=t9v6qp1bqk8c810jw8f.jpg) My laptop uses X3100 graphics card. The drivers on ubuntu 8.10 that came with it seem to work well. 3d is enabled, desktop effects work, glxgears runs ok etc. However, I can't run any 3d game on Wine. I also can't even run linux games like Nexuiz. What does the screenshot suggest?
2010 Jul 19
1
Trouble with directx games on wine-1.2 64 bit
...eports making changes in the proper .wine-gamename directory, so that seems to be working. Because this is going on with all the dx games I use, I suspect a configuration or other more general problem, rather than a problem specific to one game, hence my posting it here. Note that 3D linux games (Nexuiz, Sauerbraten, others) work fine. I have tried both gnome and kde desktops, both with and without video effects enabled.
2011 Sep 17
2
Anyone using Oneric suddenly having Wine/OpenGL problems?
...is is happening both with the latest Wine from git and from the prebuilt 1.3 package in the Oneiric repos. It was all working fine when I last tested (using my git build) a few weeks back, and I haven't done anything peculiar with my graphics stack since then. All other non-wine 3D apps, like Nexuiz and the Unity desktop w/compiz are happily working. I don't think this is a Wine problem per se (could even be specific to my system), but it's odd that Wine is the only thing being affected. Could this have something to do with the recent Ubuntu switch to multiarch? I tried uninstalling...
2009 Oct 14
0
[PATCH] nv50/gallium: submit user vbufs through the fifo
...arge user buffers where only a few vertices are read from in the drawing calls before they change again. In such cases, allocating a new buffer from the kernel and copying all the data takes much too long, so this patch uses NV50TCL_VERTEX_DATA to push vertices on the FIFO, which speeds up e.g. nexuiz quite a lot. Additionally it gets rid of the issue that the card uses garbage as vertex data, which is probably an issue we should still investigate further. Maybe using memcpy to upload data doesn't invalidate caches on the GPU side or doesn't make it wait for the data - uploading stuf...
2011 Oct 29
1
"enable ctxprog xfer only when we need it to save power" introduces big performance regression
...top.org/show_bug.cgi?id=37922 Signed-off-by: Martin Peres <martin.peres at ensi-bourges.fr> Signed-off-by: Ben Skeggs <bskeggs at redhat.com> :040000 040000 3fcd1388cf04c71cb7a11f29f7be6033c948f119 418a527ee5970eabaa0eb6f8cb3dc96b4da523ea M drivers The numbers are (FPS): nexuiz: 61 -> 49 (-19%) xonotic: 59 -> 37 (-37%) openarena: 163 -> 127 (-22%) world of padman: 242 -> 181 (-25%) warsow: 91 -> 61 (-32%) glxgears: 1198 -> 1107 (- 7%) Now, what can we do about it? Marcin
2008 Mar 19
0
[LLVMdev] Proposal for GSoC project for improving llvm-test testsuite
...& test bunch of software from > KDE and many others. I tried to compile the 3D game engine "darkplaces" with llvm-gcc 4.2, but the produced binary didn't work. However, I didn't find out how debug this further :-/ If you want, I can send the commands to get darkplaces, Nexuiz data files, patch to makefile & makefile.inc for llvm-gcc compilation.
2008 Mar 19
2
[LLVMdev] Proposal for GSoC project for improving llvm-test testsuite
Hello, Everyone > Tests that run a *lot* of complicated code would test the correctness of > the compiler. Think code written by crazy people that does crazy things; Just my two cents. From time to time I'm testing LLVM via compiling & running such big beasts as Qt and Mozilla. Also, at 2.0 time I tried to compile & test bunch of software from KDE and many others. They cannot
2011 Mar 22
5
Some relevant information
Hello everyone: * DNS does not have a "refresh rate". In DNS, the person running the domain determines what the "refresh rate" (it's called TTL in DNS) for their records is; for example, Google has a TTL of "once per hour" and my domains (maradns.org, etc.) have a TTL of one day. * As mentioned before, Scientific Linux 6.0 is out. What hasn't been
2020 May 13
8
[RFC] Deprecate AGP GART support for Radeon/Nouveau/TTM
Unfortunately AGP is still to widely used as we could just drop support for using its GART. Not using the AGP GART also doesn't mean a loss in functionality since drivers will just fallback to the driver specific PCI GART. For now just deprecate the code and don't enable the AGP GART in TTM even when general AGP support is available. Please comment, Christian.