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2012 Sep 28
2
Failure to zfs destroy - after interrupting zfs receive
Formerly, if you interrupted a zfs receive, it would leave a clone with a % in its name, and you could find it via "zdb -d" and then you could destroy the clone, and then you could destroy the filesystem you had interrupted receiving.
That was considered a bug, and it was fixed, I think by Sun. If the lingering clone was discovered laying around, zfs would automatically destroy it.
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work