Displaying 5 results from an estimated 5 matches for "mckinna".
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mckenna
2019 Apr 11
2
128 bit float constant
...is a bit
weird)
store fp128 0xLE147AE147AE147AE0000000000000000, fp128* %e, align 16
so I'm obviously doing something wrong.
Regards Peter
On Wed, Apr 10, 2019 at 9:44 PM Tim Northover <t.p.northover at gmail.com>
wrote:
> Hi Peter,
>
> On Wed, 10 Apr 2019 at 08:01, Peter McKinna via llvm-dev
> <llvm-dev at lists.llvm.org> wrote:
> > Just wondering if it's possible to construct a 128 bit quad precision
> floating point
> > constant without converting the value back to a string.
>
> It looks like the constructor that takes an APInt treats...
2018 Feb 22
0
Dynamic array debugging
With a struct that is {T* ptr; size_t length}
e.g.
https://github.com/ldc-developers/ldc/blob/master/gen/dibuilder.cpp#L531
(only difference is that our dynamic arrays are length then pointer)
On 22 Feb 2018, at 12:46 pm, Peter McKinna via llvm-dev <llvm-dev at lists.llvm.org<mailto:llvm-dev at lists.llvm.org>> wrote:
Hi,
Does anyone have any hints as to how one might generate debug info for dynamic arrays using the DIBuilder class?
In this particular case, the length of the array is in the second word of the varia...
2018 Feb 22
2
Dynamic array debugging
Hi,
Does anyone have any hints as to how one might generate debug info for
dynamic arrays using the DIBuilder class?
In this particular case, the length of the array is in the second word of
the variable. Just taking the
one dimensional case first and see if I can get that working before moving
to higher dimensions.
Thanks
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2015 Oct 27
3
segv inside loop on x86_64
Hi,
One of my test cases is throwing a segv on x86_64 linux using llvm 3.7.
I cant see what is wrong unless its an alignment problem causing stack
corruption. Its a simple naive absolute value calculation inside a loop
which crashes after about 500000 iterations.
Here is the IR.
; Function Attrs: nounwind uwtable
define void @Main__TestProb() #0 {
entry:
%i = alloca i64, align 8
%j =
2019 Apr 10
2
128 bit float constant
Hi,
Just wondering if it's possible to construct a 128 bit quad precision
floating point
constant without converting the value back to a string.
Cheers Peter
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