search for: materialization

Displaying 20 results from an estimated 6328 matches for "materialization".

2010 Jul 05
0
Left 4 Dead 2 Dropping Audio Bug/Issue
So I've been an avid user of Left 4 Dead 1 and 2. This problem only seems to arise in L4D2, where the audio will cut out. Now, not completely, some things will drop but some stay, for instance, I can hear the noise my gun makes, the shots fired but I don't hear characters talking anymore or any special infected sounds. Another instance is I'll see my gun firing but I'll hear the
2008 Jul 14
0
Problem with vampire: bloodlines
Hello, i've ubuntu 8.04 (32bit) with wine 1.0-rc5. I've installed without problem vampire: bloodlines and it works fine in the menu, but when the game starts the audio works well but the video is all "orange". As graphic card i've a ati moblitiy x1600 with official driver (installed using envyNG) and before start the game i've used compiz-switch to disable compiz. the
2005 Feb 16
2
problem with se.contrast()
I am having trouble getting standard errors for contrasts using se.contrast() in what appears to be a simple case to me. The following test example illustrates my problem: Lab <- factor(rep(c("1","2","3"),each=12)) Material <- factor(rep(c("A","B","C","D"),each=3,times=3)) Measurement <-
2008 Mar 07
1
Finding Interaction and main effects contrasts for two-way ANOVA
I've tried without success to calculate interaction and main effects contrasts using R. I've found the functions C(), contrasts(), se.contrasts() and fit.contrasts() in package gmodels. Given the url for a small dataset and the two-way anova model below, I'd like to reproduce the results from appended SAS code. Thanks. --Dale. ## the dataset (from Montgomery) twoway <-
2006 Feb 20
4
Obtaining the ID of a newly saved model object
Hi, I''m struggling with this and I''m not sure if it is obvious or dumb (or both). I have a basic create method like so: def creatematerial @material = Material.new(params[:material]) if @material.save flash[:notice] = "Material successfully created." end Ok so far, but now I want to retrieve that object that was just saved so that it can be used in the
2008 Apr 18
2
[LLVMdev] Function materializing in Java
...doing class loading and has locked Obj. It then calls a function that needs to be jitted. Since thread A already owns the lock of the JIT, thread A and B will be interlocked. So the second part of the patch does not take the jit lock before materializing a function. The lock is taken after the materialization. I hope I made myself clear on why Java needs this patch. I also provide a patch for the BitcodeReader (the only module provider implemented in llvm, right?) in order to be thread-safe. Just tell me if you think this should be applied too. Thanks, Nicolas -------------- next part -------------...
2006 Aug 16
1
update entry in a has_many relation
Hello all, I want to upate a entry in a one to many relation, but is doesn''t work. I can add or delete a specific entry, but I can''t update it. Can anyone help me? Here is the code: class Person < ActiveRecord::Base has_many :materials end class Material < ActiveRecord::Base belongs_to: person end class PersonController < ApplicationController def update
2008 Apr 20
0
[LLVMdev] Function materializing in Java
...s locked Obj. It then calls > a function that needs to be jitted. Since thread A already owns the > lock of the JIT, thread A and B will be interlocked. > > So the second part of the patch does not take the jit lock before > materializing a function. The lock is taken after the materialization. Yeah, this is fine. > I also provide a patch for the BitcodeReader (the only module > provider implemented in llvm, right?) in order to be thread-safe. > Just tell me if you think this should be applied too. I don't think this should be applied. Sync should be done at a higher...
2007 Jan 20
1
aov y lme
Dear R user, I am trying to reproduce the results in Montgomery D.C (2001, chap 13, example 13-1). Briefly, there are three suppliers, four batches nested within suppliers and three determinations of purity (response variable) on each batch. It is a two stage nested design, where suppliers are fixed and batches are random. y_ijk=mu+tau_i+beta_j(nested in tau_i)+epsilon_ijk Here are the
2012 Jun 09
2
Help getting Torchlight 2 Beta running (Mac)
Hey everybody, I'm VERY new at using Wine, so forgive me if this is a foolish question! Recently I've been trying to run the Torchlight 2 Beta under Wine? the game itself runs flawlessly, but in order to get it to run past the beta expiration date I have to run another application (I'm not entirely sure what it is, my belief is that it emulates a server of some sort to play on). No
2017 Jun 28
2
About the concept of "materialization"
...quot;陳韋任" <chenwj.cs97g at g2.nctu.edu.tw> wrote: 2017-06-29 1:55 GMT+08:00 Pei Wang via llvm-dev <llvm-dev at lists.llvm.org>: > Bruce, > > > > Thanks for the explanation. But based on my inspection on the source code, > it seems that materialization is related to lazily reading LLVM objects > (Module, Function, etc.) into the memory from bitcode files, which is > possibly useful during LTO. I’m not sure though. You probably need to give us the error message you got, or the source code you're reading about materia...
2016 Jul 28
2
[ThinLTO] assert(GS != DefinedGlobals.end()) failed in FunctionImport.cpp
...amed_addr #2 comdat($comdat1) align 2 personality i32 (...)* @__gxx_personality_v0 !dbg !12345 { // function definition } (here, “type 0x7efb6ee89d80” is not “type1” ) So for me it seems that we need a mechanism to retrieve the original name of the global value even when it is renamed during the materialization. I submitted the bug report as well (https://llvm.org/bugs/show_bug.cgi?id=28760). Thanks, Taewook -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160728/296d3c53/attachment.html>
2017 Jun 28
2
About the concept of "materialization"
Bruce, Thanks for the explanation. But based on my inspection on the source code, it seems that materialization is related to lazily reading LLVM objects (Module, Function, etc.) into the memory from bitcode files, which is possibly useful during LTO. I’m not sure though. Pei From: <bruce.hoult at gmail.com> on behalf of Bruce Hoult <bruce at hoult.org> Date: Wednesday, June 28, 2017 at 4:50 AM...
2016 Jul 29
2
[ThinLTO] assert(GS != DefinedGlobals.end()) failed in FunctionImport.cpp
...addr #2 comdat($comdat1) align 2 personality i32 (...)* @__gxx_personality_v0 !dbg !12345 { // function definition } (here, “type 0x7efb6ee89d80” is not “type1” ) So for me it seems that we need a mechanism to retrieve the original name of the global value even when it is renamed during the materialization. I submitted the bug report as well (https://llvm.org/bugs/show_bug.cgi?id=28760)<https://urldefense.proofpoint.com/v2/url?u=https-3A__llvm.org_bugs_show-5Fbug.cgi-3Fid-3D28760-29&d=CwMFaQ&c=5VD0RTtNlTh3ycd41b3MUw&r=kOsLCgQzH7N8ptZ7diJD9g&m=XtlNH01OW0mwOi0no2wur-HO6RY5szj-dgWaIcC...
2017 Jun 26
2
About the concept of "materialization"
I’m current debugging one of my LLVM passes which utilized inline assembly. I constantly encounter crashes related to “value materialization”, according to the error messages I received. It seems a big concept in LLVM (or maybe generally in compilation), but I cannot find any document that is comprehensive enough to help me understand what exactly materialization is for. Could someone offer some pointers to useful materials introducing...
2016 Jul 29
3
[ThinLTO] assert(GS != DefinedGlobals.end()) failed in FunctionImport.cpp
...addr #2 comdat($comdat1) align 2 personality i32 (...)* @__gxx_personality_v0 !dbg !12345 { // function definition } (here, “type 0x7efb6ee89d80” is not “type1” ) So for me it seems that we need a mechanism to retrieve the original name of the global value even when it is renamed during the materialization. I submitted the bug report as well (https://llvm.org/bugs/show_bug.cgi?id=28760)<https://urldefense.proofpoint.com/v2/url?u=https-3A__llvm.org_bugs_show-5Fbug.cgi-3Fid-3D28760-29&d=CwMFaQ&c=5VD0RTtNlTh3ycd41b3MUw&r=kOsLCgQzH7N8ptZ7diJD9g&m=XtlNH01OW0mwOi0no2wur-HO6RY5szj-dgWaIcC...
2008 Sep 28
2
best material for programmers?
Hello, What is the best material(book, pdfs, ...) for programmers, who have extensive experience in other programming languages, to learn R programming? I think there are many materials on how to use R for specific statistical jobs, but I haven't seen any material particularly designed for R programming. Thanks.
2016 Jul 29
0
[ThinLTO] assert(GS != DefinedGlobals.end()) failed in FunctionImport.cpp
...* @__gxx_personality_v0 !dbg > !12345 { > > // function definition > > } > > (here, “type 0x7efb6ee89d80” is not “type1” ) > > > > So for me it seems that we need a mechanism to retrieve the original name > of the global value even when it is renamed during the materialization. I > submitted the bug report as well ( > https://llvm.org/bugs/show_bug.cgi?id=28760) > <https://urldefense.proofpoint.com/v2/url?u=https-3A__llvm.org_bugs_show-5Fbug.cgi-3Fid-3D28760-29&d=CwMFaQ&c=5VD0RTtNlTh3ycd41b3MUw&r=kOsLCgQzH7N8ptZ7diJD9g&m=XtlNH01OW0mwOi0no2wur-...
2016 Jul 29
0
[ThinLTO] assert(GS != DefinedGlobals.end()) failed in FunctionImport.cpp
...* @__gxx_personality_v0 !dbg > !12345 { > > // function definition > > } > > (here, “type 0x7efb6ee89d80” is not “type1” ) > > > > So for me it seems that we need a mechanism to retrieve the original name > of the global value even when it is renamed during the materialization. I > submitted the bug report as well ( > https://llvm.org/bugs/show_bug.cgi?id=28760) > <https://urldefense.proofpoint.com/v2/url?u=https-3A__llvm.org_bugs_show-5Fbug.cgi-3Fid-3D28760-29&d=CwMFaQ&c=5VD0RTtNlTh3ycd41b3MUw&r=kOsLCgQzH7N8ptZ7diJD9g&m=XtlNH01OW0mwOi0no2wur-...
2016 Apr 20
2
Lazily Loaded Modules and Linker::LinkOnlyNeeded
TL;DR - when linking from a lazily loaded module and using Linker::LinkOnlyNeeded, bodies of used functions aren't being copied during linking. Previously on one of our products, we would lazily load our runtime module (around 9000 functions), and link some user module into this (which is in all practical use cases much smaller). Then, post linking, we have a pass that runs over the