Displaying 4 results from an estimated 4 matches for "ljpg".
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2012 Jul 26
1
Linking to C type short?
...has only 16 bits = 2 bytes.
Should I define any "short" vector in C as a matrix with 2 rows
of type either "raw" or "char"?
Thanks,
Spencer
p.s. I need this to link to lossless JPEG code obtained from
"ftp.cs.cornell.edu/pub/multimed/ljpg.tar.Z"
--
Spencer Graves, PE, PhD
President and Chief Technology Officer
Structure Inspection and Monitoring, Inc.
751 Emerson Ct.
San Jos?, CA 95126
ph: 408-655-4567
web: www.structuremonitoring.com
2009 Aug 09
2
alternate compression
...me. It makes sense that you don't absolutely "need" it,
but you did say it takes a really long time to find matches.
> Btw, are all lossless compression methods working in the time domain?
I would guess that most lossless audio compression methods are time
domain. However, LJPG (lossless JPEG) uses a very efficient lossy
compression followed by lossless compression of the difference. I
wouldn't be surprised if there is an audio codec which combines lossy
frequency domain compression with lossless compression of the
difference between the lossy version and the...
2009 Aug 10
0
alternate compression
...u don't absolutely "need" it,
> but you did say it takes a really long time to find matches.
>
>
>> Btw, are all lossless compression methods working in the time domain?
>
> I would guess that most lossless audio compression methods are time
> domain. However, LJPG (lossless JPEG) uses a very efficient lossy
> compression followed by lossless compression of the difference. I
> wouldn't be surprised if there is an audio codec which combines lossy
> frequency domain compression with lossless compression of the
> difference between the lossy ver...
2009 Aug 09
2
floating point
On Aug 7, 2009, at 21:48, Didier Dambrin wrote:
> FLAC doesn't preserve every chunk? I thought it did. I only gave a
> quick try
> but it seemed to have preserved even the most obscure chunks.
> Let me check: it even seems to preserve "MIDI note associated to
> marker",
> which is a very unknown metadata used by SoundForge (& even defined
> in a
>