Displaying 4 results from an estimated 4 matches for "l246".
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2020 May 26
2
Emitting aligned nlist_64 structures for Mach-O in MC
...eed99cef6ab/src/abstraction/FileAbstraction.hpp#L137
[3] https://github.com/apple-opensource/ld64/blob/fd3feabb0a1eb18ab5d7910f3c3a5eed99cef6ab/src/abstraction/FileAbstraction.hpp#L96
[4] https://github.com/apple/darwin-xnu/blob/a449c6a3b8014d9406c2ddbdc81795da24aa7443/libkern/libkern/OSByteOrder.h#L246
[5] https://github.com/apple/darwin-xnu/blob/a449c6a3b8014d9406c2ddbdc81795da24aa7443/libkern/libkern/OSByteOrder.h#L109-L117
From: David Blaikie <dblaikie at gmail.com>
Date: Tuesday, May 26, 2020 at 11:25 AM
To: Shoaib Meenai <smeenai at fb.com>
Cc: "llvm-dev at lists.llvm.org&q...
2017 Jul 30
0
[Bug 98690] [nouveau bisected] System freeze when starting X using kernel 4.9-rc1 or later
...ich solves the issue was merged to 4.12 and
4.9, but the initial fix with 1s delay is still in the tree. Will this also be
resolved? It looks like the previous patch can be reverted as the proper fix is
now available.
https://github.com/torvalds/linux/blob/master/drivers/gpu/drm/drm_probe_helper.c#L246
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2010 Feb 25
0
How to use connection pool in Rails2.3.5 with WEBrick and MySQL?
...ction in
ConnectionPool#checkout_new_connection.
# http://github.com/rails/rails/blob/v2.3.5/activerecord/lib/active_record/connection_adapters/abstract/connection_pool.rb#L181
# http://github.com/rails/rails/blob/v2.3.5/activerecord/lib/active_record/connection_adapters/abstract/connection_pool.rb#L246
but, Rack::Handler::WEBrick#service call body.close in ensure section
when return the HTTP response.
It call another method. after some call, it call
ConnectionPool#clear_reloadable_connections and clear its connection
pool.
# http://github.com/rails/rails/blob/v2.3.5/activerecord/lib/active_recor...
2020 May 26
2
Emitting aligned nlist_64 structures for Mach-O in MC
As part of our work on LLD for Mach-O, we’ve observed that the object files produced by LLVM don’t always have aligned nlist_64 entries. For context, nlist_64 is the 64-bit symbol table entry structure for Mach-O, and the symbol table is an array of nlist_64 entries. nlist_64 has an 8 byte member, so it should be 8-byte aligned, but we’ve seen object files where the symbol table only has a 4-byte