search for: kucia

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2015 Nov 26
3
[Bug 93110] New: [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call
...uct: Mesa Version: 10.5 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau at lists.freedesktop.org Reporter: joseph.kucia at gmail.com QA Contact: nouveau at lists.freedesktop.org Created attachment 120124 --> https://bugs.freedesktop.org/attachment.cgi?id=120124&action=edit A small program to demonstrate the issue It seems that a texture bound in the previous draw call is used by textureSize() and...
2018 Dec 28
0
Wine release 4.0-rc4
...overity). ntdll: Use correct PC for instruction decoding on ARM64. Dmitry Timoshkov (1): kernel32: CreateDirectory shouldn't return ERROR_ACCESS_DENIED for the root of the drive. Isira Seneviratne (2): po: Add Sinhala translation. po: Update Sinhala translation. Józef Kucia (3): d3d9: Fix Reset() with system memory buffers. d3d8: Fix Reset() with system memory buffers. wined3d: Handle unmappable buffers in wined3d_device_process_vertices() gracefully. Mingcong Bai (1): po: Update Simplified Chinese translation. Nikolay Sivov (1): gdi32:...
2016 Feb 03
0
Wine release 1.8.1
...: Update French translation. Hans Leidekker (1): dnsapi: Add a stub implementation of DnsFlushResolverCacheEntry_A/UTF8/W. Henri Verbeet (1): wined3d: Set WINED3D_BUFFER_DOUBLEBUFFER for managed buffers as well. Jactry Zeng (1): po: Update Simplified Chinese translation. J?zef Kucia (1): d3d9: Implement d3d9_device_CreateDepthStencilSurfaceEx(). Matteo Bruni (1): wined3d: Regenerate FFP replacement VS on changes to the normal attribute in the vertex declaration. Nikolay Sivov (10): ole2disp: Implement VariantInit(). ole2: Fix error handling in ReadCla...
2016 Dec 16
0
Wine release 2.0-rc2
...ately after wineconsole configuration change. kernel32: Check for a valid pointer before yanking the line. appwiz.cpl: Remove list entries left over from an earlier uninstall. Jacek Caban (1): wininet: Get rid of no longer needed INTERNET_INVALID_PORT_NUMBER in get_server. Józef Kucia (14): wined3d: Add suport for 2D array texture UAVs. d3d11/tests: Add test for 2D array texture UAVs. wined3d: Use depth/stencil formats for typeless resources only when WINED3DUSAGE_DEPTHSTENCIL is set. d3d11/tests: Add test for depth/stencil shader resource views. wi...
2019 Jan 18
0
Wine release 4.0-rc7
...t; surface. Huw D. M. Davies (1): gdi32/tests: Korean and Chinese machines may use MS Shell Dlg as their default GUI font. Isira Seneviratne (2): po: Update Sinhala translation. po: Update Sinhala translation. James Larrowe (1): winebuild: Fix a segmentation fault. Józef Kucia (7): wined3d: Execute all CS commands before changing swapchain palette. wined3d: Execute all CS commands before setting palette entries. d3d8: Clamp vertex buffer upload range to buffer size. d3d9: Clamp vertex buffer upload range to buffer size. d3d8: Clamp index buf...
2016 Dec 23
0
Wine release 2.0-rc3
...ry editor from context menu. regedit/tests: Add tests for line concatenation when importing. reg/tests: Add tests for line concatenation when importing. appwiz.cpl: Do not overwrite application IDs when changing registry keys. msvcrt: Fix typo in message_format array. Józef Kucia (3): wined3d: Always check if context window needs to be updated. d2d1/tests: Change scale factors in test_bitmap_brush(). d3d11/tests: Skip test_depth_stencil_sampling() on AMD Windows drivers. Lauri Kenttä (1): cmd: Fix memory leak in WCMD_reduce. Marcus Meissner (1):...
2017 Jan 20
0
Wine release 2.0-rc6
...error array to prevent failures on 64-bit. Jacek Caban (2): urlmon: Correctly handle INTERNET_STATUS_REQUEST_COMPLETE notification with no data available. kernel32/tests: Improved pipe CloseHandle tests. Jarkko Korpi (1): winex11.drv: Add 640x400 mode to virtual desktop. Józef Kucia (2): ddraw/tests: Rewrite StructSizeTest(). d3d9/tests: Remove redundant state setting calls. Marcus Meissner (1): shell32/tests: Fixed CharLowerBuffA size. Michael Müller (2): dsound: Respect return value of callback in DirectSoundEnumerateA/W. wined3d: Do not set D...
2017 Jan 06
0
Wine release 2.0-rc4
...Add tests for quotes and slashes in keys, values and data. reg/tests: Add tests for quotes and slashes in keys, values and data. Jactry Zeng (1): quartz/tests: Skip test_render_run() if test file doesn't exist. Jarkko Korpi (1): wined3d: Add Amd Rx 480 binary driver. Józef Kucia (15): ddraw: Subtract framebuffer size from reported available video memory. d3d11/tests: Add test for render target device mismatch. d3d10core/tests: Add test for render target device mismatch. d3d9/tests: Add test for render target device mismatch. d3d8/tests: Add te...
2019 Jan 11
0
Wine release 4.0-rc6
...nversions in struct initializers. include: Avoid using attributes on elaborated type specifier. include: Don't use unnamed struct for NDR_SCONTEXT declaration. include: Define D3DCOMPILER_DLL to d3dcompiler_47.dll. Julian Rüger (1): po: Update German translation. Józef Kucia (14): d3d8: Upload vertex buffer range relative to base vertex index. d3d9: Upload vertex buffer range relative to base vertex index. d3d9/tests: Add test for base vertex index with sysmem vertex buffers. d3d8/tests: Add test for base vertex index with sysmem vertex buffers....
2018 Jan 12
0
Wine release 3.0-rc6
...2/tests: A couple spelling fixes in a comment. Jacek Caban (4): schtasks: Added partial /change command implementation. schtasks/tests: Added /change command tests. schtasks: Make /change argument case insensitive. mshtml/tests: Skip test_listener_order tests on IE7. Józef Kucia (11): dxgi/tests: Skip tests if DXGI_ERROR_NOT_CURRENTLY_AVAILABLE is returned. include/d3d11: Fix ID3D11Device5_OpenSharedFence() declaration. wined3d: Load buffer before applying state for indirect draws. wined3d: Load buffer before applying state for indirect dispatches....
2017 Dec 15
0
Wine release 3.0-rc2
...SCRIPT_CALLEREXECSSOURCE flag for calls across different script contexts. mshtml/tests: Added a test of calls to functions from different frame. Joel Holdsworth (1): urlmon: Support [Add.Code] sections in ActiveX INF files. Julian Rüger (1): po: Update German translation. Józef Kucia (8): wined3d: Fix device format support checks for multiple usages. d3d9/tests: Add test for checking D3DUSAGE_AUTOGENMIPMAP support. d3d11: Implement d3d10_device_CheckFormatSupport(). wined3d: Recognize SM5 eval_sample_index instruction. d3d10core/tests: Add test for...
2016 Dec 19
0
Wine release 1.8.6
...fonts: Fix typo in glyph name. Jacek Caban (4): msctf: Don't call ITextStoreACP::UnadviseSink in context destructor. msctf: Added Push/Pop context tests. vbscript: Call GetItemInfo() with original item name. secur32: Use %LATEST_RECORD_VERSION gnutls priority. Józef Kucia (1): wined3d: Improve advertized driver version for Windows 10. Matteo Bruni (2): wined3d: Recognize a couple of Haswell / Broadwell GPUs on macOS. wined3d: Add a bunch of Broadwell and Skylake PCI ids and descriptions. Michael Müller (2): ntdll: Open current working direc...
2017 Dec 22
0
Wine release 3.0-rc3
...of separated debug channel. ntdll/tests: Add NtQueryInformationFile(FileNameInformation) on named pipes tests. server: Introduce get_file_info request for server-side NtQueryInformationFile implementation. server: Add support for querying FileNameInformation on named pipes. Józef Kucia (1): wined3d: Consider CPU blitter when clearing discarded textures. Kim Malmo (3): po: Update Norwegian translation. po: Update Norwegian translation. po: Update Simplified Chinese translation. Louis Lenders (1): kernelbase: Quiet a noisy fixme in QuirkIsEnabled3....
2015 Dec 12
0
Wine release 1.8-rc4
...eCredentials and SetCorsMode. mshtml: Properly return NULL parentElement. Jactry Zeng (2): riched20/tests: Test EM_SETTEXT and EM_REPLACESEL with multibyte character. riched20/tests: Add return tests for EM_SETTEXTEX. Julian R?ger (1): po: Update German translation. J?zef Kucia (4): wined3d: Use correct initial color for FFP texture blending in GLSL backend. wined3d: Use correct initial color for FFP texture blending in ARB program shader backend. d3d9/tests: Add tests for FFP texture blending. d3d8/tests: Port test_texture_blending() from d3d9. K...
2017 Oct 20
0
Wine release 2.0.3
...uninstaller: Pass RegQueryValueExW() the size of the buffer (Coverity). Huw D. M. Davies (2): shell32: Remove an extraneous '@'. user32: Explicitly set last error to ERROR_SUCCESS. Jacek Caban (1): wmp: Added IOleObject::GetExtent and SetExtent implementation. Józef Kucia (1): user32: Fix memory leak in WinHelpA(). Ken Thomases (2): winemac: Track whether a view has ever had an OpenGL context attached. gdiplus: Avoid infinite recursion in flatten_bezier(). Marcus Meissner (2): msvcrt: Free the temporary filename (Coverity). gameux: Av...
2017 Feb 28
0
Wine release 1.8.7
...appwiz.cpl: Do not overwrite application IDs when changing registry keys. Jacek Caban (1): secur32: Don't change input buffer in InitializeSecurityContext. Jarkko Korpi (2): wined3d: Add Amd Rx 480 binary driver. winex11.drv: Add 640x400 mode to virtual desktop. Józef Kucia (5): wined3d: Update "screen_format" when ChangeDisplaySettingsEx() call is redundant. d3d8/tests: Add more tests for UnlockRect(). d3d8: Return D3D_OK from UnlockRect() for not locked textures. d3d9/tests: Add test showing WM_SIZE is not sent during fullscreen mod...
2017 Jan 13
0
Wine release 2.0-rc5
...Skip the tests if InitAudio fails for any reason. advapi32/tests: Update ACE registry tests with Windows 10 values. Jacek Caban (2): secur32/tests: Use importlib for functions available since Windows XP. secur32: Don't change input buffer in InitializeSecurityContext. Józef Kucia (13): wined3d: Update "screen_format" when ChangeDisplaySettingsEx() call is redundant. ddraw/tests: Add test for display mode surface pixel format. d3d8/tests: Add more tests for UnlockRect(). d3d9/tests: Add more tests for UnlockRect(). d3d8: Return D3D_OK...
2019 Aug 02
0
Wine release 4.13
...3drm: Check for NULL pointer in d3drm_viewport2_GetDevice(). d3drm: Check for NULL pointer in d3drm_viewport2_GetDirect3DViewport(). d3drm: Return error if setting viewport field-of-view to zero or negative value. d3drm: Correct parameter count of several interface defines. Józef Kucia (2): dxgi: Obey image count limits for Vulkan swapchains. wined3d: Add support for GL_EXT_texture_shadow_lod. Kristján Gerhardsson (1): wined3d: Add GPU information for various Mac GPUs. Martin Storsjo (4): msvcrt: Provide the fmaf function on i386. msvcrt: Provide t...
2017 Aug 20
0
Wine release 2.15
...ection point sink entries in object destructor. Jactry Zeng (3): shell32: Implement SHCreateItemFromRelativeName. shell32: Implement SHCreateItemInKnownFolder. shell32/tests: Add more tests for SHGetKnownFolderIDList. Julian Rüger (1): po: Update German translation. Józef Kucia (10): wined3d: Factor out context_copy_bo_address() function. wined3d: Implement copying UAV counters. d3d11: Implement d3d11_immediate_context_CopyStructureCount(). wined3d: Add support for initial UAV counters values. wined3d: Change wined3d_buffer_copy() return type...
2017 Apr 20
0
Wine release 2.0.1
...kernel32: Fix improper escaping of quotes in command line. Jarkko Korpi (1): ntoskrnl: Add IoStopTimer stub. Jefferson Carpenter (1): wmvcore: Implement WMCreateReaderPriv. Julian Rüger (2): readme: Update German translation. readme: Fix typo in German translation. Józef Kucia (6): d3d11/tests: Add tests showing that views do not keep resource reference. d3d11: Do not keep reference to resources. ddraw: Relax "dwSize" validation in ddraw_surface*_Lock(). ddraw: Implement D3DOP_TEXTURELOAD. ddraw/tests: Add basic test for D3DOP_TEXT...