Displaying 6 results from an estimated 6 matches for "iwined3dsurfaceimpl_unmap".
2010 Dec 06
1
Backbuffer problem troubles SimCity4 RH/Deluxe
...ce_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d2318): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFL...
2010 Nov 12
1
Need help interpreting event log
...d_surface:IWineD3DSurfaceImpl_BltZ (0x1d12a0): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:imm:ImmGetOpenStatus (0x12fb00): semi-stub
fixme:imm:ImmReleaseContext (0x20020, 0x12fb00): stub
err:seh:rais...
2010 Nov 10
2
SimCity4 wants to do a VGA display, but wine gives me an HD
...d_surface:IWineD3DSurfaceImpl_BltZ (0x1d1888): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking is not implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub!
fixme:imm:ImmGetOpenStatus (0x12eed0): semi-stub
fixme:imm:ImmReleaseContext (0x2002a, 0x12eed0): stub
[/code]
Mayb...
2010 Nov 12
0
Wine release 1.3.7
...context_apply_fbo_state_blit().
wined3d: Handle rendertargetlock_mode in surface_load_location().
wined3d: Simply use surface_modify_location() in IWineD3DSurfaceImpl_Map() with WINED3DLOCK_DISCARD.
wined3d: Remove some useless code.
wined3d: Avoid marking samplers dirty in IWineD3DSurfaceImpl_Unmap().
wined3d: Check for depth/stencil surfaces in general in IWineD3DSurfaceImpl_Unmap().
wined3d: Simplify a condition in IWineD3DSurfaceImpl_LoadTexture().
wined3d: Rename the IWineD3DSurfaceImpl "Flags" field to "flags".
wined3d: Rename the wined3d_forma...
2011 Jan 07
0
Wine release 1.3.11
...neD3DBaseTextureImpl pointer to basetexture_bind().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload().
wined3d: Use surface_modify_location() to manipulate location flags in IWineD3DSurfaceImpl_Unmap().
wined3d: Pass an IWineD3DDeviceImpl pointer to delete_opengl_contexts().
wined3d: Pass an IWineD3DDeviceImpl pointer to create_primary_opengl_context().
wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface.
wined3d: Pass an IWineD3DResourceImpl poi...
2011 Mar 18
0
Wine release 1.3.16
...les to install.
msvcrt: Implement _set_security_error_handler.
Henri Verbeet (40):
wined3d: Check subresources for NULL during texture cleanup.
wined3d: Get rid of the SFLAG_LOCKED hack in flush_to_framebuffer_drawpixels().
wined3d: Clear SFLAG_LOCKED as soon as possible in IWineD3DSurfaceImpl_Unmap().
wined3d: Try to evict the surface's sysmem copy in surface_load_location().
wined3d: Pass gl_info to volume_bind_and_dirtify().
wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects.
ddraw: Just pass NULL as swapchain parent....