search for: iwined3dsurfaceimpl_loadloc

Displaying 6 results from an estimated 6 matches for "iwined3dsurfaceimpl_loadloc".

2010 Oct 03
1
Problem starting new game "War of Angels" - no 3d I guess
...nshot here but didn't find any option to. I'm using gentoo, ati-drivers-10.9 and the version of kernel is 2.6.35. Other games like Anno or WoW (with opengl) work fine. Here's the output which I was able to copy of starting the game: Code: xture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xa933028: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xa9327c8: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xa933028: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD...
2010 May 04
2
Half-Life 2 crashing with Wine 1.1.43 on Ubuntu 10.4
...h is listed as platinum in the Appdb, so I expected no problems. But unfortunately, the game is crashing when I want to start a new game. I see the loading bar filling, but when it's almost done, the game crashes. Here is the console output, as far as I could reach it: Code: fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x193fbfd8: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x193fc1d0: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x193fc368: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWi...
2010 Jul 06
0
Call of Duty - Modern Warfare 2 problem.
...! fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32e410,0x00000000), stub! fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x171e5ac8) : pBox=(nil) stub fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x17053d18: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x17083ff8: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x17053d18: Downloading rgb texture to reload it as srgb fixme:d3d_surface:IWi...
2010 Jul 03
0
Prince of Persia : Forgotten Sands = No sound
...rfaceImpl_ModifyLocation 0xc4b1d78: Surface does not have any up to date location err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name err:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation 0xc4b2190: Surface does not have any up to date location err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xc4b2190: Surface does not have any up to date location err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but no texture name err:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation 0xc4b3ef8: Surface does not have any up to date location err:d3d_surface:surface_set_texture...
2008 Dec 27
0
FFXI on Debian Etch 4.0-r6 AMD64
...GL context recreation support to SetDepthStencilSurface dummy fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Reading back render target but SFLAG_INDRAWABLE not set fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d:IWineD...
2010 May 21
0
Wine release 1.2-rc1
...msi: Consistently use the allocation macros. msi: Fix some leaks in the tests. msi: Test the reference count on the installer object retrieved from a session object. msi: Add more tests for feature overrides. Henri Verbeet (25): wined3d: Handle depth/stencil surfaces in IWineD3DSurfaceImpl_LoadLocation(). wined3d: Remove some unused winetexturestates elements. wined3d: Add support for ARB_shadow. wined3d: Add support for shadow samplers. d3d8/tests: Add a shadow sampler test. d3d9/tests: Add a shadow sampler test. wined3d: context_validate_onscreen_formats...