search for: idirect3ddevice9ex

Displaying 4 results from an estimated 4 matches for "idirect3ddevice9ex".

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2013 Jul 18
0
Wine release 1.6
...supported. - The Gecko engine is updated to the version from Firefox 21. - The Gecko and Mono installers are cached upon download, to allow installation in multiple Wine prefixes without additional downloads. *** Direct3D - The Direct3D 9Ex implementation is more complete. In particular: - IDirect3DDevice9Ex::PresentEx is implemented. - IDirect3DDevice9Ex::ResetEx is implemented. - Various Direct3D 9Ex display mode handling functions are implemented. - Direct3D 9Ex style video memory accounting is implemented. - Like the X11 driver, WineD3D no longer uses the big X11 lock when making GL calls....
2008 Mar 07
0
Wine release 0.9.57
...ove the dummy texture creation to the device. wined3d: Mark a vertex buffer dirty after VBO creation. wined3d: Remove VBFLAG_LOAD. wined3d: Subclass queries. wined3d: Give occlusion queries their own vtable. d3d9: Fix an ok line. include: Declare IDirect3D9Ex and IDirect3DDevice9Ex. wined3d: Catch NOP palette changes. wined3d: Call fixup_extensions before destroying the fake context. ddraw: Catch No-op SetRenderTarget operations. d3d9: Add an IDirect3D9Ex stub. d3d9: IDirect3DDevice9Ex stub. d3d9: Implement Direct3DCreate9Ex + tests....
2011 Apr 29
0
Wine release 1.3.19
...tion handling in the ARB backend. wined3d: Remove an unused field. Michael Stefaniuc (10): d3d9: COM cleanup for the IDirect3DTexture9 iface. d3d9: COM cleanup for the IDirect3DVolume9 iface. d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface. d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object. d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface(). d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface. shell32/tests: COM cleanup in shlfolder.c. msxml3: COM cleanup in domdoc.c. shdocvw: COM...
2009 Oct 23
0
Wine release 1.1.32
...ddraw/tests: Check some more return values (LLVM/Clang). d3d8/tests: Check some more return values (LLVM/Clang). d3d9/tests: Check some more return values (LLVM/Clang). wined3d: Printing a FIXME once only works if the relevant BOOL is static (LLVM/Clang). d3d9: Fix some IDirect3DDevice9Ex methods. d3d9/tests: Remove an unused color result. ddraw/tests: Remove some leftover debug code. wined3d: Cleanup IWineD3DDeviceImpl_UpdateTexture(). d3d8: Add traces. d3d9: Add traces. wined3d: Get rid of the useless "isPBuffer" bitfield in struct win...