Displaying 4 results from an estimated 4 matches for "idirect3ddevice9ex".
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idirect3ddevice9
2013 Jul 18
0
Wine release 1.6
...supported.
- The Gecko engine is updated to the version from Firefox 21.
- The Gecko and Mono installers are cached upon download, to allow
installation in multiple Wine prefixes without additional downloads.
*** Direct3D
- The Direct3D 9Ex implementation is more complete. In particular:
- IDirect3DDevice9Ex::PresentEx is implemented.
- IDirect3DDevice9Ex::ResetEx is implemented.
- Various Direct3D 9Ex display mode handling functions are implemented.
- Direct3D 9Ex style video memory accounting is implemented.
- Like the X11 driver, WineD3D no longer uses the big X11 lock when
making GL calls....
2008 Mar 07
0
Wine release 0.9.57
...ove the dummy texture creation to the device.
wined3d: Mark a vertex buffer dirty after VBO creation.
wined3d: Remove VBFLAG_LOAD.
wined3d: Subclass queries.
wined3d: Give occlusion queries their own vtable.
d3d9: Fix an ok line.
include: Declare IDirect3D9Ex and IDirect3DDevice9Ex.
wined3d: Catch NOP palette changes.
wined3d: Call fixup_extensions before destroying the fake context.
ddraw: Catch No-op SetRenderTarget operations.
d3d9: Add an IDirect3D9Ex stub.
d3d9: IDirect3DDevice9Ex stub.
d3d9: Implement Direct3DCreate9Ex + tests....
2011 Apr 29
0
Wine release 1.3.19
...tion handling in the ARB backend.
wined3d: Remove an unused field.
Michael Stefaniuc (10):
d3d9: COM cleanup for the IDirect3DTexture9 iface.
d3d9: COM cleanup for the IDirect3DVolume9 iface.
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface().
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
shell32/tests: COM cleanup in shlfolder.c.
msxml3: COM cleanup in domdoc.c.
shdocvw: COM...
2009 Oct 23
0
Wine release 1.1.32
...ddraw/tests: Check some more return values (LLVM/Clang).
d3d8/tests: Check some more return values (LLVM/Clang).
d3d9/tests: Check some more return values (LLVM/Clang).
wined3d: Printing a FIXME once only works if the relevant BOOL is static (LLVM/Clang).
d3d9: Fix some IDirect3DDevice9Ex methods.
d3d9/tests: Remove an unused color result.
ddraw/tests: Remove some leftover debug code.
wined3d: Cleanup IWineD3DDeviceImpl_UpdateTexture().
d3d8: Add traces.
d3d9: Add traces.
wined3d: Get rid of the useless "isPBuffer" bitfield in struct win...