Displaying 4 results from an estimated 4 matches for "i_invok".
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i_invoke
2011 Sep 22
0
[LLVMdev] question on difference of bitcode between C and C++
Another difference is the presence of exceptions in C++, which would require you to handle more IR instructions. This might not matter depending on type of analysis you do.
See: http://llvm.org/docs/LangRef.html#i_invoke
(Note that there is a substantial rewrite of exception handling going into 3.0)
Anna.
On Sep 22, 2011, at 3:29 AM, Renato Golin wrote:
> On 22 September 2011 03:30, Eli Friedman <eli.friedman at gmail.com> wrote:
>>> I am trying to find such difference of bitcode between C and...
2011 Sep 22
2
[LLVMdev] question on difference of bitcode between C and C++
On 22 September 2011 03:30, Eli Friedman <eli.friedman at gmail.com> wrote:
>> I am trying to find such difference of bitcode between C and C++.
>
> There isn't any difference in that sense... in IR, a constructor is
> just a function call, a reference is just a pointer, etc.
Hi Fei,
While Clang (like others) lowers C++ into C semantics and lower that
into IR, there are
2006 Oct 31
2
[LLVMdev] callinst vs. invokeinst
What is the difference between a CallInst and an InvokeInst in LLVM? Is
an InvokeInst a CallInst that can throw an exception?
Thanks,
Ryan
2003 Dec 19
2
[LLVMdev] About clock and wait instruction
Chris Lattner wrote:
> On Fri, 19 Dec 2003, Yueqiang wrote:
>
>
>>In high level languge there are usually have time and sync instruction,
>>to handle async and sync operation.
>>I want to know how LLVM take an count of these.
>
>
> I'm not sure exactly what 'time' and 'sync' operations you're talking
> about, or what languages