search for: i_invoke

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2011 Sep 22
0
[LLVMdev] question on difference of bitcode between C and C++
Another difference is the presence of exceptions in C++, which would require you to handle more IR instructions. This might not matter depending on type of analysis you do. See: http://llvm.org/docs/LangRef.html#i_invoke (Note that there is a substantial rewrite of exception handling going into 3.0) Anna. On Sep 22, 2011, at 3:29 AM, Renato Golin wrote: > On 22 September 2011 03:30, Eli Friedman <eli.friedman at gmail.com> wrote: >>> I am trying to find such difference of bitcode between C and C...
2011 Sep 22
2
[LLVMdev] question on difference of bitcode between C and C++
On 22 September 2011 03:30, Eli Friedman <eli.friedman at gmail.com> wrote: >> I am trying to find such difference of bitcode between C and C++. > > There isn't any difference in that sense... in IR, a constructor is > just a function call, a reference is just a pointer, etc. Hi Fei, While Clang (like others) lowers C++ into C semantics and lower that into IR, there are
2006 Oct 31
2
[LLVMdev] callinst vs. invokeinst
What is the difference between a CallInst and an InvokeInst in LLVM? Is an InvokeInst a CallInst that can throw an exception? Thanks, Ryan
2003 Dec 19
2
[LLVMdev] About clock and wait instruction
Chris Lattner wrote: > On Fri, 19 Dec 2003, Yueqiang wrote: > > >>In high level languge there are usually have time and sync instruction, >>to handle async and sync operation. >>I want to know how LLVM take an count of these. > > > I'm not sure exactly what 'time' and 'sync' operations you're talking > about, or what languages