Displaying 2 results from an estimated 2 matches for "i168".
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i16
2009 Jan 13
3
trying to get a game called EUO to run
I am trying to run a 2d overhead ultima type game through wine but have some problems. At one point it would run but would refresh the slides of the pictures about once every 5-8 secs and then crash after about a minute or so. Now I get these errors
http://i168.photobucket.com/albums/u191/bizkitboibrett/snapshot1.png
http://i168.photobucket.com/albums/u191/bizkitboibrett/snapshot2.png
http://i168.photobucket.com/albums/u191/bizkitboibrett/snapshot3.png
any ideas?
2013 Feb 14
1
[LLVMdev] LiveIntervals analysis problem
...%cmp4.6.i164 = icmp eq i16 %61, %62
br i1 %cmp4.6.i164, label %for.inc.6.i169, label %ecmpm.exit182
for.inc.6.i169: ; preds = %for.inc.5.i165
%63 = load i16* %arrayidx26.7.i, align 2, !tbaa !5
%64 = load i16* %incdec.ptr2.6.i127, align 2, !tbaa !5
%cmp4.7.i168 = icmp eq i16 %63, %64
br i1 %cmp4.7.i168, label %for.inc.7.i173, label %ecmpm.exit182
for.inc.7.i173: ; preds = %for.inc.6.i169
%65 = load i16* %arrayidx26.8.i, align 2, !tbaa !5
%66 = load i16* %incdec.ptr2.7.i129, align 2, !tbaa !5
%cmp4.8.i172 = icmp e...