Displaying 7 results from an estimated 7 matches for "hd7xxx".
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hd6xxx
2012 May 28
3
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...which are part of the Mesa3D[1] project. The
> backend is integrated into the driver, so you don't need to compile
> shaders offline. Currently we are using the backend for graphics and
> compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
> in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
> shaders on radensi too.
>
> In order to use the backend for graphics on r600g, you need to build
> Mesa with the --enable-r600-llvm-compiler option. For compute the
> installation instructions are here:
> http://dri.freedesktop.o...
2012 May 28
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...e 3D/Compute drivers which are part of the Mesa3D[1] project. The
backend is integrated into the driver, so you don't need to compile
shaders offline. Currently we are using the backend for graphics and
compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
shaders on radensi too.
In order to use the backend for graphics on r600g, you need to build
Mesa with the --enable-r600-llvm-compiler option. For compute the
installation instructions are here:
http://dri.freedesktop.org/wiki/GalliumCompute
We...
2012 May 29
2
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...t; > project. The backend is integrated into the driver, so you don't
> > > need to compile shaders offline. Currently we are using the backend
> > > for graphics and compute shaders in our r600g driver (HD2xxx-HD6xxx
> > > GPUs) and for graphics in our radeonsi (HD7xxx GPUs). In the future
> > > we will use it for compute shaders on radensi too.
> > >
> > > In order to use the backend for graphics on r600g, you need to build
> > > Mesa with the --enable-r600-llvm-compiler option. For compute the
> > > installation in...
2012 May 28
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...he Mesa3D[1] project. The
> > backend is integrated into the driver, so you don't need to compile
> > shaders offline. Currently we are using the backend for graphics and
> > compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
> > in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
> > shaders on radensi too.
> >
> > In order to use the backend for graphics on r600g, you need to build
> > Mesa with the --enable-r600-llvm-compiler option. For compute the
> > installation instructions are here:
>...
2012 Jun 04
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
.... The backend is integrated into the driver, so you don't
> > > > need to compile shaders offline. Currently we are using the backend
> > > > for graphics and compute shaders in our r600g driver (HD2xxx-HD6xxx
> > > > GPUs) and for graphics in our radeonsi (HD7xxx GPUs). In the future
> > > > we will use it for compute shaders on radensi too.
> > > >
> > > > In order to use the backend for graphics on r600g, you need to build
> > > > Mesa with the --enable-r600-llvm-compiler option. For compute the
> >...
2012 May 25
3
[LLVMdev] RFC: R600, a new backend for AMD GPUs
Hi Tom,
I have a higher-level question regarding this back-end. If I have an LLVM
IR module and run it through this back-end, it seems like the only output
option is a binary format. Is this a device binary, or another
intermediate format?
If the input LLVM IR module was a compute kernel, how would I go about
executing it on an AMD GPU? Can I use the APP SDK to load the binary,
perhaps
2013 Apr 27
24
VGA/PCI Passthrough of Secondary Graphics Adapter
Aloha!
Concisely, I''ve been trying for several days to get VGA/PCI passthrough
working. Regarding VGA vs PCI passthrough, I''m not entirely certain of the
difference? Does Xen perform a different set of operations when passing
through a VGA card versus any PCIe card? I''ve read the wiki and it seems
the answer is "yes;" however, when passing through a