search for: gp102_ltc_new

Displaying 5 results from an estimated 5 matches for "gp102_ltc_new".

Did you mean: gp100_ltc_new
2019 Sep 16
0
[PATCH 04/11] drm/nouveau: gp10b: Add custom L2 cache implementation
...nouveau/include/nvkm/subdev/ltc.h > > @@ -40,4 +40,5 @@ int gm107_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > int gm200_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > int gp100_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > int gp102_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > +int gp10b_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > #endif > > diff --git a/drivers/gpu/drm/nouveau/nvkm/engine/device/base.c b/drivers/gpu/drm/nouveau/nvkm/engine/device/base.c > > index c3c7159f3411.....
2019 Sep 16
1
[PATCH 04/11] drm/nouveau: gp10b: Add custom L2 cache implementation
.../subdev/ltc.h > > > @@ -40,4 +40,5 @@ int gm107_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > > int gm200_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > > int gp100_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > > int gp102_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > > +int gp10b_ltc_new(struct nvkm_device *, int, struct nvkm_ltc **); > > > #endif > > > diff --git a/drivers/gpu/drm/nouveau/nvkm/engine/device/base.c b/drivers/gpu/drm/nouveau/nvkm/engine/device/base.c > > >...
2019 Sep 16
15
[PATCH 00/11] drm/nouveau: Enable GP10B by default
From: Thierry Reding <treding at nvidia.com> Hi, the GPU on Jetson TX2 (GP10B) does not work properly on all devices. Why exactly is not clear, but there are slight differences between the SKUs that were tested. It turns out that the biggest issue is that on some devices (e.g. the one that I have), pulsing the GPU reset twice as is done in the current code (once as part of the power-ungate
2019 Nov 02
13
[PATCH v2 0/9] drm/nouveau: Various fixes for GP10B
From: Thierry Reding <treding at nvidia.com> Hi Ben, here's a revised subset of the patches I had sent out a couple of weeks ago. I've reworked the BAR2 accesses in the way that you had suggested, which at least for GP10B turned out to be fairly trivial to do. I have not looked in detail at this for GV11B yet, but a cursory look showed that BAR2 is accessed in more places, so the
2019 Dec 09
11
[PATCH v3 0/9] drm/nouveau: Various fixes for GP10B
From: Thierry Reding <treding at nvidia.com> Hi Ben, here's a revised subset of the patches I had sent out a couple of weeks ago. I've reworked the BAR2 accesses in the way that you had suggested, which at least for GP10B turned out to be fairly trivial to do. I have not looked in detail at this for GV11B yet, but a cursory look showed that BAR2 is accessed in more places, so the