Displaying 2 results from an estimated 2 matches for "glendlist".
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genhdlist
2009 Dec 17
0
No subject
...not yet used offset of VRAM)
> then hardware rendering behaves correctly - but this will make card "run
> out" of memory as no memory manager nodes will be deallocated
> - when I switch the calls of glCallList into actual rendering code and
> disable invocation of glNewList/glEndList the hardware rendering also
> behaves correctly
>
> Any help is appreciated.
>
> Best regards,
> Krzysztof
>
> _______________________________________________
> Nouveau mailing list
> Nouveau at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/...
2009 Dec 28
3
Synchronization mostly missing?
It seems that Noveau is assuming that once the FIFO pointer is past a
command, that command has finished executing, and all the buffers it
used are no longer needed.
However, this seems to be false at least on G71.
In particular, the card may not have even finished reading the input
vertex buffers when the pushbuffer "fence" triggers.
While Mesa does not reuse the buffer object itself,