search for: glbegin

Displaying 10 results from an estimated 10 matches for "glbegin".

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2016 Apr 05
2
a few questions about OpenGL and nouveau
Hi... I know... glBegin/glEnd is deprecated but I have an old computer 32bit CPU, running fedora 19, mesa-9.2.4, NV63... any help are welcomed. Please forgive if I misuderstood everything. So I have a simple OpenGL program that draws a black background and a white line... I will write the code of myline() inside of main...
2016 Apr 05
0
a few questions about OpenGL and nouveau
On Tue, Apr 5, 2016 at 2:38 PM, Daniel Melo Jorge da Cunha <dmjcunha at gmail.com> wrote: > Hi... I know... glBegin/glEnd is deprecated but I have an old computer 32bit > CPU, > running fedora 19, mesa-9.2.4, NV63... any help are welcomed. I've fixed a *ton* of nv3x/nv4x issues since then, I'd recommend giving Mesa 11.2.0 a whirl. > > Please forgive if I misuderstood everything. > > S...
2010 May 17
1
nv50 piglit change between 7.8 and master
...aster branch (c882c31) : 216/241 In short : 8 fail/warn -> pass 5 fail -> skip 1 pass -> fail So the only regression is glean/clipFlat Output: ---------------------------------------------------------------------- Test clipping with flat shading (provoking vertex). clipFlat: Failure for glBegin/End(GL_QUADS), glFrontFace(GL_CCW) GL_EXT_provoking_vertex test: GL_FIRST_VERTEX_CONVENTION_EXT mode Expected color (0, 1, 0) but found (1, 0, 0) clipFlat: FAIL rgba8, db, z24, s8, win+pmap, id 33 If anyone cares, I can host the detailed html results somewhere.
2014 Aug 10
2
Coordinate systems on on nv10-era cards
Hello, I'm trying to debug why fbo-copyteximage-simple is failing, and I'm... failing. It's an extremely simple test. I'm pretty sure that the copyteximage part of it has nothing to do with the failure, at least it behaves identically when I just return tex instead of copiex_tex. Without any modifications, the test just renders one big red square. I think there's something
2011 Sep 25
1
Trying to wine starcraft 2
...through' trace:wgl:register_extension - 'wglSetPixelFormatWINE' trace:wgl:wglGetProcAddress func: 'glAlphaFunc' trace:wgl:wglGetProcAddress func: 'glAreTexturesResident' trace:wgl:wglGetProcAddress func: 'glArrayElement' trace:wgl:wglGetProcAddress func: 'glBegin' trace:wgl:wglGetProcAddress func: 'glBindTexture' trace:wgl:wglGetProcAddress func: 'glBitmap' trace:wgl:wglGetProcAddress func: 'glBlendFunc' trace:wgl:wglGetProcAddress func: 'glCallList' trace:wgl:wglGetProcAddress func: 'glCallLists' trace:wgl:wglGet...
2014 Aug 15
0
Coordinate systems on on nv10-era cards
So I did a lot more debugging on this. I wrote a program that draws a triangle to an fbo, and then blits that to fb 0. If I draw the triangle with glBegin(GL_TRIANGLES); glColor3f(1, 0, 0); glVertex3f(-0.6*128 + 128, -0.75*128 + 128, 0.5); glColor3f(0, 1, 0); glVertex3f(0.6*128 + 128, -0.75*128 + 128, 0); glColor3f(0, 0, 1); glVertex3f(128, 0.75*128 + 128, 0); glEnd(); Then all is well. However if I do: float verts[3][6] = { { -...
2001 Jun 22
0
Half-Life: Selected Mode is not supported by your card
.... no checking for glXCreateContext in -lGL... yes checking for glXGetProcAddressARB in -lGL... yes checking for OpenGL extension functions prototypes... yes checking for GL/osmesa.h... yes checking for OSMesaCreateContext in -lGL... no checking for OSMesaCreateContext in -lOSMesa... no checking for glBegin in -lGLU... no checking for ncurses.h... yes checking for waddch in -lncurses... yes checking for resizeterm in -lncurses... yes checking for getbkgd in -lncurses... yes checking for cupsGetPPD in -lcups... no checking for FT_Init_FreeType in -lfreetype... no checking for GNU style IPX support... y...
2015 Jul 28
0
Wine release 1.7.48
...erman translation. Lauri Kentt? (1): po: Update Finnish translation. Matteo Bruni (8): wined3d: Make the core extensions enabling table-based. wined3d: Add more entries to the core extensions table. wined3d: Bind a VAO when using core profile contexts. wined3d: Avoid glBegin() / glEnd() in check_fbo_compat() when possible. wined3d: Don't run check_filter() on core contexts. wined3d: Allow to apply extension emulation wrappers independently. wined3d: Don't crash when emulating GL_EXT_fogcoord. wined3d: Only install emulation wrappers when...
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...ormat, tex_type, ds_get_data(ds)); glTexParameterf(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_PRIORITY, 1.0); glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -149,12 +126,12 @@ glBegin(GL_QUADS); glTexCoord2d(0, 0); glVertex2d(0, 0); - glTexCoord2d(ds->width, 0); - glVertex2d(screen->w, 0); - glTexCoord2d(ds->width, ds->height); - glVertex2d(screen->w, screen->h); - glTexCoord2d(0, ds->height); - glV...
2015 Jun 05
60
[Bug 90871] New: NV30: Xfwm4 use_compositing - garbled display
https://bugs.freedesktop.org/show_bug.cgi?id=90871 Bug ID: 90871 Summary: NV30: Xfwm4 use_compositing - garbled display Product: xorg Version: unspecified Hardware: x86 (IA32) OS: Linux (All) Status: NEW Severity: critical Priority: medium Component: Driver/nouveau Assignee: