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2009 Aug 07
2
Oblivion regression exposed by video description patch
...or: Stefan D?singer <stefan at codeweavers.com> Date: Fri May 8 17:24:01 2009 +0200 wined3d: Support clipplanes with GLSL. This is the Nth attemt to make clipping work with GLSL shaders. The patch now uses the GLSL quirk table to handle cards that need a custom varying for gl_ClipPos, and the code is adapted to the changed state table and shader backend system. Patch that exposes this regression: http://bugs.winehq.org/attachment.cgi?id=20312