search for: gl_arb_instanced_array

Displaying 9 results from an estimated 9 matches for "gl_arb_instanced_array".

2017 Jan 17
1
Discrete card is always off even if it is used
...GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func...
2012 Jan 17
7
Help trying to bisect
Hello Everyone, I'm trying to run bisect wine 1.3.22 (good) and 1.3.23(bad) for Rayman 3 but i dont know how to use it can someone give ins tructions on how to use it? I tried git bisect start which i got fatal: Not a git repository (or any of the parent directories): .git
2010 May 20
1
"opengl32.dll" failed to initialize, aborting -> need help
..._draw_elements_base_vertex, GL_ARB_draw_instanced, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_ARB_shader_texture_lod, GL_ARB_shading_language_100...
2011 Jan 28
4
Opengl Application crashes
...am, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_object...
2011 Mar 11
3
wine and wine-preloader segfault when running Evernote 4.2.2
...ent_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube...
2014 Jan 10
0
Wine release 1.6.2
...EXT_texture_mirror_clamp when available. shell32: Use lParam for BFFM_SETOKTEXT. Sebastian Lackner (1): shlwapi: Fix UrlCombineW for URLs containing a quotation mark. Stefan D?singer (2): wined3d: Check for support before calling glDrawElementsInstancedBaseVertex. wined3d: GL_ARB_instanced_arrays provides glDrawElementsInstanced. Stefan Leichter (2): dbghelp: Add a null check for optional output parameter for function SymFromAddr. setupapi: Support signature $Windows NT$ in SetupDiGetINFClassA/W too. Vijay Kiran Kamuju (1): wininet: Implement setting INTERNET_PER_CONN_P...
2013 Jul 18
0
Wine release 1.6
...in a more efficient way. - On drivers that support it, GL_ARB_debug_output is used to get more detailed debugging output from the OpenGL driver. - On drivers that support it, GL_ARB_framebuffer_sRGB is used for rendering to frame buffers in the sRGB color space. - On drivers that support it, GL_ARB_instanced_arrays is used for more efficient instanced drawing. - On drivers that support it, and return useful information, GL_ARB_internalformat_query2 is used for more accurate reporting of surface / texture format capabilities. - There is an initial implementation of a HLSL compiler. - Improvements to...
2010 Jul 31
0
Wine and Star Craft 2 not working from DVD
...trib_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_s...
2013 Nov 08
0
Wine release 1.7.6
...ddraw/tests: Make caps checking in test_rt_caps() less strict. ddraw/tests: r200 accepts 3DDEVICE | ZBUFFER render targets in ddraw4. d3d9/tests: Give stencil_cull_test its own device. wined3d: Check for support before calling glDrawElementsInstancedBaseVertex. wined3d: GL_ARB_instanced_arrays provides glDrawElementsInstanced. Vijay Kiran Kamuju (1): wininet: Implement setting INTERNET_PER_CONN_PROXY_BYPASS. Vincent Povirk (4): xinput1_3: Make XInputGetState patchable. windowscodecs: Implement WICSetEncoderFormat_Proxy. gdiplus: Use clip region in GdipDrawPath....