Displaying 3 results from an estimated 3 matches for "gl_arb_conservative_depth".
2017 Jan 17
1
Discrete card is always off even if it is used
...inary GL_ARB_robustness
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_texture_compression_bptc GL_ARB_timer_query
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
GL_ARB_internalformat_query GL_ARB_map_buffer_alignment
GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store
GL_ARB_shading_language_420pack GL_ARB_shading_language_packing
GL_ARB_texture_storage GL_ARB_transform_feedback_instanced
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_tran...
2017 Sep 19
6
[Bug 102860] New: Nvidia 940MX (NV118, GM108) is reported as a NV117, GM107
...| grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Gallium 0.4 on NV117
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
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2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various
parts of mesa to finally enable it for nvc0.
Dave Airlie (1):
glsl: lower cull_distance into cull_distance_mesa
Tobias Klausmann (10):
glapi: add GL_ARB_cull_distance
mesa/main: add support for GL_ARB_cull_distance
mesa/prog: Add varyings for arb_cull_distance
mesa/st: add support for GL_ARB_cull_distance