Displaying 4 results from an estimated 4 matches for "gl_arb_conditional_render_inverted".
2014 Oct 21
0
[PATCH v2] nv50: Handle ARB_conditional_render_inverted and enable it
...etions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 07d1d2c..08a22b2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -188,7 +188,7 @@ GL 4.5, GLSL 4.50:
GL_ARB_ES3_1_compatibility not started
GL_ARB_clip_control not started
- GL_ARB_conditional_render_inverted DONE (i965, nvc0, llvmpipe, softpipe)
+ GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, n...
2017 Jan 17
1
Discrete card is always off even if it is used
...re_view
GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage
GL_ARB_clear_texture GL_ARB_multi_bind
GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev
GL_EXT_shader_integer_mix GL_ARB_clip_control
GL_ARB_conditional_render_inverted GL_ARB_derivative_control
GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query
GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier
GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control
GL_ARB_shader_clock GL_EXT_shader_samples_identical
304 frames in 5.0 seconds = 60.621 FPS...
2017 Sep 19
6
[Bug 102860] New: Nvidia 940MX (NV118, GM108) is reported as a NV117, GM107
...el at Michael:~$ DRI_PRIME=1 glxinfo | grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Gallium 0.4 on NV117
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
GL_OES_element_index_uint, GL_OES_fbo_render_mipm...
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various
parts of mesa to finally enable it for nvc0.
Dave Airlie (1):
glsl: lower cull_distance into cull_distance_mesa
Tobias Klausmann (10):
glapi: add GL_ARB_cull_distance
mesa/main: add support for GL_ARB_cull_distance
mesa/prog: Add varyings for arb_cull_distance
mesa/st: add support for GL_ARB_cull_distance