search for: gamedrv

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2004 Sep 10
2
flac_read callback not called in Windows?
...AC__StreamDecoderErrorStatus status, void *client_data) { fprintf(stderr, "flac_error %d\n", status); logerror("flac decode error %d\n", status); } static void init_flac(void) { fprintf(stderr, "init flac\n"); sprintf(flacFilename, "%s.flac", Machine->gamedrv->name); flacFile = mame_fopen(Machine->gamedrv->name, flacFilename, FILETYPE_LASERDISK_FLAC, 0); if(flacFile) { flacDecoder = FLAC__seekable_stream_decoder_new(); fprintf(stderr, "got decoder\n"); if(!FLAC__seekable_stream_decoder_set_read_callback(flacDecoder, flac_read...