Displaying 10 results from an estimated 10 matches for "gamedev".
2004 Dec 26
3
Help building online game
Now I just need some helpful hints from the community as to what I
could use to display a hexagonal playing field of about 40x40 hex
units. Trying to build an online strategy game with Ruby on Rails.
Working out the methodology on paper and then scaffolding some. Any
ideas which technologies I could possibly use ? other than just
simple .gifs as icons and maybe overlayed css graphics ? Would
2014 Dec 20
3
[LLVMdev] [RFC] Stripping unusable intrinsics
...your use case.
We've still got some bikesheds to get through. (And I don't consider myself a good reviewer for Clang in this, so we need to identify who is.)
As background to this extension idea, let me say that I prefer the notion that developers, particularly perf-aware developers like gamedevs, will want to handle PGO via markup. The idea is for them to turn PGO measurements into consciously-chosen markup, since a given test run may not be fully expressive. (e.g. They may not play the whole game through each time.)
So the idea is to have the enum be marked with a weight instead of just...
2007 Apr 15
1
pthreads with Darwine Xcode template? (or Wine Windows message pump + sockets + threads sample)
...de -
Pthread Creation and Termination
But the code inside PrintHello does not appear to execute. Can you help me?
What I really need is a way to handle multiple client sockets from
code I'm writing using these two tutorials:
http://www.codeproject.com/internet/beginningtcp_cpp.asp
http://www.gamedev.net/reference/articles/article1059.asp
so I was trying to write my own startThread function since I don't see
the gamedev author's threading implementation.
(I'm trying to write a server to run on Mac OSX that uses MS Window
messages due to needing this library: MetaTrader 3 API from t...
2011 Jan 01
2
Re: Dragon Age dlc issues
...DADM) Attempting to connect to DADM Control Server!
DA Download Manager (DADM) Connected to DADM Control Server!
DA Download Manager (DADM) Failed to configure DADM!
DA Download Manager (DADM) Disconnected from DADM Control Server!
Here's a reference to which dll this might sit in:
http://www.gamedev.net/community/forums/topic.asp?topic_id=323809
Will post more if I find a resolution.
2009 Aug 02
1
[LLVMdev] Couple newbie questions :|
Thanks for the response :D
I have used Python and Lua before. I'd love to use the syntax of lua with
the object oriented ness of python, and I thought LLVM would be a way to do
that.
Again your help is appreciated.
On Sun, Aug 2, 2009 at 12:25 AM, Eli Friedman <eli.friedman at gmail.com>wrote:
> On Sat, Aug 1, 2009 at 11:43 PM, Tres Walsh<tres.walsh at gmail.com> wrote:
>
2008 Oct 26
1
[LLVMdev] Error while creating ExecutionEngine
Thanks Bill! But it does not work. I get the error given below when I try to load LLVMExecutionEngine.o in the opt command.
Error opening '../../../build/Release/lib/LLVMExecutionEngine.o': ../../../build/Release/lib/LLVMExecutionEngine.o: only ET_DYN and ET_EXEC can be loaded
-load request ignored.
Any ideas?? Please help me out here.
Thanks,
Bhavani
--- On Sun, 10/26/08, Bill
2006 Jul 13
1
Re: Water plugin don't run error message: GL_ARB_fragment_program is missing
> Out of curiosity, what hardware/drivers do? (It also failed with my
> radeon(4) card.)
I have a geffo 4 ti 4200 AGP 4x OpenGL 1.3 hardaware support, GL_ARB_fragment must be an extension of OpenGL 2, also Windows nvidia driver lack of this extension. Looking at the source code written by David Reveman the GL_ARB_fragment_program it's used when loading the bump mapping effects. I've
2001 Nov 07
4
Audio Section - Game Programming Gems 3
I'm interested to see if a senior vorbis developer would like to write an
article introducing vorbis for the audio section of Game Programming Gems 3.
The proposal summary needs to be entered in the next few days.
Here is the official announcement:
Hi, I'm the audio section editor for the newly announced Game Programming
Gems 3.
This is your opportunity to contribute to the development
2001 Nov 07
4
Audio Section - Game Programming Gems 3
I'm interested to see if a senior vorbis developer would like to write an
article introducing vorbis for the audio section of Game Programming Gems 3.
The proposal summary needs to be entered in the next few days.
Here is the official announcement:
Hi, I'm the audio section editor for the newly announced Game Programming
Gems 3.
This is your opportunity to contribute to the development
2014 Dec 19
3
[LLVMdev] [RFC] Stripping unusable intrinsics
> On Dec 19, 2014, at 12:34 AM, Alex Rosenberg <alexr at leftfield.org> wrote:
>
> Putting aside the several minor bikesheds we will get to if we go this route, how close does this approach get to the code shrink you were originally trying to achieve?
I haven't yet adjusted my tablegen changes to take advantage of the, but it is on my list for today.
>
> Are there any