search for: gallium3d

Displaying 20 results from an estimated 50 matches for "gallium3d".

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2011 Aug 20
2
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
...ing that just occurred to me, half way through, and i would greatly appreciate some help evaluating whether it's feasible. put these together: http://www.xilinx.com/products/silicon-devices/epp/zynq-7000/index.htm http://llvm.org/releases/2.7/docs/ReleaseNotes.html http://en.wikipedia.org/wiki/Gallium3D#LLVM_usage http://wiki.opengraphics.org and it may be the case that completing the software for the OpenGraphics Project is a matter of hitting "compile". not only that, but a fully FSF Hardware-Endorseable Laptop with decent 3D Graphics Engine would be as equally simple (the only FSF H...
2011 Aug 20
0
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
...half way through, and i would > greatly appreciate some help evaluating whether it's feasible. > > put these together: > http://www.xilinx.com/products/silicon-devices/epp/zynq-7000/index.htm > http://llvm.org/releases/2.7/docs/ReleaseNotes.html > http://en.wikipedia.org/wiki/Gallium3D#LLVM_usage > http://wiki.opengraphics.org > > and it may be the case that completing the software for the > OpenGraphics Project is a matter of hitting "compile". not only that, > but a fully FSF Hardware-Endorseable Laptop with decent 3D Graphics > Engine would be as e...
2011 Aug 21
4
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
On Sun, Aug 21, 2011 at 12:48 AM, Nick Lewycky <nicholas at mxc.ca> wrote: > The way in which Gallium3D targets LLVM, is that it waits until it receives > the shader program from the application, then compiles that down to LLVM IR. > That's too late to start synthesizing hardware (unless you're planning to > ship an FPGA as the graphics card, in which case reprogramming is still too...
2011 Aug 21
0
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
Luke Kenneth Casson Leighton wrote: > On Sun, Aug 21, 2011 at 12:48 AM, Nick Lewycky<nicholas at mxc.ca> wrote: > >> The way in which Gallium3D targets LLVM, is that it waits until it receives >> the shader program from the application, then compiles that down to LLVM IR. >> That's too late to start synthesizing hardware (unless you're planning to >> ship an FPGA as the graphics card, in which case reprogramming i...
2010 Dec 06
1
[fdo] Pipe Driver Overview video from the Gallium3D Online Developers Workshop
Hi there I'm glad I found this page on the wiki http://www.freedesktop.org/wiki/Software/gallium/GAOnlineWorkshop which has videos explaining what Gallium3D is, and the various pieces that it consists of. I've watched most of the videos with great interest, and I would also like to learn about the Pipe Driver. Unfortunately the link to the video sends me to a page where it isn't present. This (Pipe Driver) video and the video on the OpenGL ES S...
2013 Apr 04
2
[LLVMdev] GSoC proposal: TGSI compiler back-end.
...that a project of this kind involves largely exceeds the scope of the GSoC program. I think that's okay: my work here wouldn't be finished at the end of this summer by any means, it would merely be a start. TGSI is the intermediate representation that all open-source GPU drivers using the Gallium3D architecture understand. Until now it's mainly been used for graphics (vertex and fragment shaders and such), but doing general-purpose computing with it is possible in principle (actually, necessary for GL4), and it's been the object of a number of extensions and improvements during the l...
2013 Apr 22
0
[LLVMdev] GSoC proposal: TGSI compiler back-end.
...nvolves largely exceeds the > scope of the GSoC program. I think that's okay: my work here wouldn't > be finished at the end of this summer by any means, it would merely be a > start. > > TGSI is the intermediate representation that all open-source GPU drivers > using the Gallium3D architecture understand. Until now it's mainly been > used for graphics (vertex and fragment shaders and such), but doing > general-purpose computing with it is possible in principle (actually, > necessary for GL4), and it's been the object of a number of extensions > and impro...
2013 Apr 23
2
[LLVMdev] GSoC proposal: TGSI compiler back-end.
...[2]. It's able to generate code -- though only in assembly form > and with many loose ends still. > > Also, would it be possible for Tom Stellard (CC'ed) to mentor me? He's > been working on the R600 back-end (which is similar in purpose and > limitations) and the Mesa/Gallium3D project so he might be the right > person? > > If it's OK I'll be preparing a more formal proposal during the next few > days. > > [2] https://github.com/curro/llvm/commit/a1aad41463c36220f2c5b03645843f39e6bf1b9d I'm attaching a preliminary version of my proposal -- w...
2010 Nov 08
2
AppdB and Bugzilla suggestion
...s are depending on it now. So, I think both AppDB and Bugzilla should have 2 aditional dropboxes when reporting test data and bugs : one for the video card manufacturer (Nividia, AMD/ATI, Intel, VIA, other) and other for the video drivers in use (Nvidia proprietary drivers / AMD Catalyst / Mesa / Gallium3d / Noveau / other / don't know / etc). Knowing how an application will behave on Wine with given video card and drivers is an essential information for Wine users now.
2009 Mar 31
1
(patch) Gallium NV50: honor bypass_vs_clip_and_viewport
When trying out the Gallium3D NV50 driver (curiosity) with a small OpenGL program that renders 2 rotating triangles partially occluding each other I noticed that depth buffer clearing by rendering a quad (st_cb_clear.c/clear_with_quad) didn't work properly. I found this was because the rasterizer state that is set by clear...
2011 Aug 26
4
[LLVMdev] Is LLVM compatible with AMD?
Hi all! I'm getting starting with LLVM, and I'm creating a new cross-platform programming language LLVM-based with a Standard Library POSIX-based. The language has sintatic sugar of Object Pascal and Ruby. My doubt is if LLVM is compatible with AMD (e.g. Fusion), allowing so that my StdLib can be used to create Games, in future... Regards! -------------- next part -------------- An HTML
2007 Sep 27
3
[LLVMdev] Vector swizzling and write masks code generation
Hey, as some of you may know we're in process of experimenting with LLVM in Gallium3D (Mesa's new driver model), where LLVM would be used both in the software only (by just JIT executing shaders) and hardware (drivers will implement LLVM code-generators) cases. While the software only case is pretty straight forward I just realized I missed something in my initial evaluation...
2013 Apr 23
0
[LLVMdev] GSoC proposal: TGSI compiler back-end.
...enerate code -- though only in assembly form > > and with many loose ends still. > > > > Also, would it be possible for Tom Stellard (CC'ed) to mentor me? He's > > been working on the R600 back-end (which is similar in purpose and > > limitations) and the Mesa/Gallium3D project so he might be the right > > person? > > > > If it's OK I'll be preparing a more formal proposal during the next few > > days. > > > > [2] https://github.com/curro/llvm/commit/a1aad41463c36220f2c5b03645843f39e6bf1b9d > Hi Francisco, I would b...
2008 Oct 05
1
Nvidia regs (Re: need help relating your post on freedesktop)
...t would be very cool if Nouveau would support those. I don't think anyone has yet reverse engineered the performance registers. OTOH, the 3D support, too, is still brewing, so there probably isn't too much to monitor. But 2D acceleration does use the card's 3D engine. Do you know about Gallium3D? If not, you should definitely take a look: http://www.tungstengraphics.com/technologies/gallium3d.html And think about it on the virtualization perspective. I don't know how much work has already been done on that, but I bet the people on the Nouveau mailing list know who to contact, if you ge...
2009 Aug 02
9
[Bug 23092] New: Syslog flooded with "nouveau 0000:01:00.0: Unhandled PFIFO_INTR - 0x00000010"
http://bugs.freedesktop.org/show_bug.cgi?id=23092 Summary: Syslog flooded with "nouveau 0000:01:00.0: Unhandled PFIFO_INTR - 0x00000010" Product: xorg Version: 7.4 Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component:
2010 Feb 24
2
[TEST REQUEST] NV50/NV8x/NV9x/NVAx ctxprog and ctxvals generator
...xprog-state-generation.patch This patch makes nouveau generate its own ctxprogs out of thin air on NV50 family cards and allows us to get rid of nvidia's firmware. It differs quite a bit from nvidia progs and needs thorough testing on as many chipsets and applications as possible, including gallium3d. Anything that works with nvidia firmware, but not with this generator, counts as a bug [yes, even if it involves gallium]. Please report back to my mail address, or to mwk on IRC. Marcin Ko?cielnicki
2011 Aug 27
0
[LLVMdev] Is LLVM compatible with AMD?
...StdLib can be used to create Games, in future...**** > > *[Villmow, Micah] AMD uses LLVM for its OpenCL compilers which run on > Fusion parts and LLVM itself can generate X86 code. However, there currently > is no way to target the X86 GPU’s directly. You might want to look at the > Gallium3D project(Linux only) for a way to do this.***** > > **** > > Regards!**** > > **** > > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/li...
2009 Dec 17
1
Question about nv40_draw_array
Hi, My name is Krzysztof and currently I'm working on porting nouveau (gallium3d driver + libdrm + drm) to AROS Research OS (http://www.aros.org). I completed a quite successful port of "old" drm (one from libdrm git - now removed) and currently I'm working on drm port from the nouveau kernel tree git. Right now I'm faced with rather peculiar memory alloca...
2010 Mar 11
5
Interrupt setting
...user on FC12 with GeForce 9500GT. I have read the Nouveau wiki documents, and they imply that there are ways to set GPU to send interrupts to CPU, when we want to be notified for something, e.g., when DMA transfer or GPU operation is completed. By default, when I run an OpenGL demo application from Gallium3D, the driver gets no interrupts from GPU in nouveau_irq_handler(), except that it gets one NV_PFIFO_INTR_CACHE_ERROR interrupt right after the FIFO is allocated. According to the wiki docs, I need to set NV_MEMORY_TO_MEMORY_FORMAT_NOTIFY_STYLE_WRITE_LE_AWAKEN into the 'notify' field of an ob...
2013 Apr 23
2
[LLVMdev] GSoC proposal: TGSI compiler back-end.
...a preliminary version of my proposal -- would be happy to >> get some feedback about it. >> > >> GSoC proposal: TGSI compiler back-end. >> >> - Proposal >> >> TGSI is the intermediate representation that all open-source GPU >> drivers using the Gallium3D architecture understand. Until now it's >> mainly been used for graphics (vertex, fragment shaders, etc.), but >> doing general-purpose computing with it is possible in principle >> (actually, necessary for GL4), and it's been the object of a number of >> extensions...