Displaying 7 results from an estimated 7 matches for "filemgr".
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filemap
2013 Feb 19
0
[LLVMdev] LLVM/Clang 3.1: Add a new include path in a clang C++ based parser
...->createDiagnostics(0, 0);
TargetOptions TO;
TO.Triple = llvm::sys::getDefaultTargetTriple();
TargetInfo *TI =
TargetInfo::CreateTargetInfo(TheCompInst->getDiagnostics(), TO);
TheCompInst->setTarget(TI);
TheCompInst->createFileManager();
FileManager &FileMgr = TheCompInst->getFileManager();
TheCompInst->createSourceManager(FileMgr);
SourceManager &SourceMgr = TheCompInst->getSourceManager();
TheCompInst->createPreprocessor();
TheCompInst->createASTContext();
Rewriter TheRewriter;
TheRewriter.setSourceM...
2013 Feb 19
0
[LLVMdev] LLVM/Clang 3.1: Add a new include path in a clang C++ based parser
...->createDiagnostics(0, 0);
TargetOptions TO;
TO.Triple = llvm::sys::getDefaultTargetTriple();
TargetInfo *TI =
TargetInfo::CreateTargetInfo(TheCompInst->getDiagnostics(), TO);
TheCompInst->setTarget(TI);
TheCompInst->createFileManager();
FileManager &FileMgr = TheCompInst->getFileManager();
TheCompInst->createSourceManager(FileMgr);
SourceManager &SourceMgr = TheCompInst->getSourceManager();
TheCompInst->createPreprocessor();
TheCompInst->createASTContext();
Rewriter TheRewriter;
TheRewriter.setSourceM...
2002 Jul 18
0
Running exe compiled with LABVIEW
Hi
I'm trying to run my exe files compiled LABVIEW with wine. The only thing
LabView says:
Failure: "filemgr.cpp" line 5508
I am using SUSE 8.0 and Wine 20020710 (source code no rpm packet) and a
mounted win2000 prof partition
Other programms are running without problems.
Any ideas what i can do?
--
GMX - Die Kommunikationsplattform im Internet.
http://www.gmx.net
2010 Aug 08
1
Re: PhysX on 64bit systems
UBuntu 10.04 Wine 1.3.0
Physx works ideal , i play in UT3 , ME, DA Origins, Risen.
I Install damned Batman - Asylum and he removes my working PhysX and trying autoinstall his crap
How to restore PhysX?
Fault Install PhysX via winetricks.
http://wow.chg.su/inside/filemgr.php?c=3e1c046dec1a023ee9f9fc2ae9731f4e
2010 Dec 26
7
Divinity 2 Bug exist or is new bug? d3d:state_vertexblend_w
I report about this there
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17591
and there
http://pastebin.ubuntu.com/547626/
require repost information to bugzilla?
2013 Jul 12
14
[LLVMdev] [Proposal] Parallelize post-IPO stage.
...ule *NewMod);
+ GlobalVariable *CreateVarDecl(const GlobalVariable *GV, Module *NewMod);
+
+private:
+ ModPartSchemeMgr &PartSchemeMgr;
+ IPOPartMgr &IPOPartMgr;
+ Module *MergedModule;
+ int NextPartId;
+};
+
+class PostIPOCompile {
+public:
+ PostIPOCompile(IPOPartMgr &IPM, IPOFileMgr &IFM, bool ToMergeObjs = false) :
+ PartMgr(IPM), FileMgr(IFM), MergedObjFile(0), MergeObjs(ToMergeObjs) {}
+
+ IPOFile *getMergedObjFile() const { return MergedObjFile; }
+
+ bool Compile(std::string &ErrMsg);
+
+private:
+ bool generateMakefile(std::string &ErrMsg);
+
+private:...
2018 Nov 25
6
RFC: Modernizing our use of auto
I'm not advocating AAA.
However this is a proposal for more modern thinking regarding the
permissiveness of auto in LLVM codebases.
Currently the rule on the use of auto is here:
https://llvm.org/docs/CodingStandards.html#use-auto-type-deduction-to-make-code-more-readable
It is quite strict. It allows the use of auto for
* lambdas
* iterators because they are long to type
* casts to