Displaying 8 results from an estimated 8 matches for "epic_48k".
2006 Dec 09
2
Patch for sb_celp.c and a few questions
Hello Jean-Marc.
First of all, thank you for your awesome work on speex!
In the current version in SVN the wideband encoder/decoder doesn't
correctly pass the parameter of SPEEX_SET_SUBMODE_ENCODING to the
underlying narrowband codec. My patch fixes this.
Then I have a question regarding the EPIC_48K mode. Should the
perceptual enhancer work with this mode? At the moment it is enabled
by default but only produces a very loud noise.
Finally I would like to ask what your near future plans for the
(fixed-point) AGC are. I want to add a speaker phone mode to a PDA
based VoIP application and AGC wo...
2005 May 25
3
Speex on TI C6x, Problem with TI C5x Patch
...art;
st->max_pitch=mode->pitchEnd;
st->lag_factor=mode->lag_factor;
st->lpc_floor = mode->lpc_floor;
st->submodes=mode->submodes;
st->submodeID=st->submodeSelect=mode->defaultSubmode;
st->bounded_pitch = 1;
st->encode_submode = 1;
#ifdef EPIC_48K
st->lbr_48k=mode->lbr48k;
#endif
/* Allocating input buffer */
st->inBuf = speex_alloc((st->windowSize)*sizeof(spx_sig_t));
st->frame = st->inBuf;
/* Allocating excitation buffer */
st->excBuf =
speex_alloc((mode->frameSize+mode->pitchEnd+1)*sizeof(spx...
2006 Dec 09
0
Patch for sb_celp.c and a few questions
...n the current version in SVN the wideband encoder/decoder doesn't
> correctly pass the parameter of SPEEX_SET_SUBMODE_ENCODING to the
> underlying narrowband codec. My patch fixes this.
Thanks. Strange that this didn't cause problems before.
> Then I have a question regarding the EPIC_48K mode. Should the
> perceptual enhancer work with this mode? At the moment it is enabled
> by default but only produces a very loud noise.
EPIC_48K wasn't update in a while. I've recently applied a few patches
to it, but it needs a few more (the enhancer and the LPC window).
> Fin...
2004 Nov 30
1
Problem compiling speex 1.1.6
# make
make all-recursive
make[1]: Entering directory `/tmp/speex-1.1.6'
Making all in libspeex
make[2]: Entering directory `/tmp/speex-1.1.6/libspeex'
source='nb_celp.c' object='nb_celp.lo' libtool=yes \
depfile='.deps/nb_celp.Plo' tmpdepfile='.deps/nb_celp.TPlo' \
depmode=gcc3 /bin/sh ../depcomp \
/bin/sh ../libtool --mode=compile gcc -DHAVE_CONFIG_H -I.
2006 Apr 17
0
Major internal changes, TI DSP build change
...ons in the midst of executable code. I
fixed this by bracketing this code block:
line 410:
{ /* Added */
spx_word16_t *exc16_alias = (spx_word16_t*)st->exc;
--26 more lines, then--
ol_gain = SHL32(EXTEND32(compute_rms16(exc16_alias,
st->frameSize)),SIG_SHIFT);
#ifdef EPIC_48K
}
#endif
} /* Added */
2: The decoder is broken. Running the Male.wav test file, I get all zeros
out for the first 5 seconds, then 8 samples ranging from -2 to 2, and then
all 0001 samples to the end of the file. I got the same result feeding the
encoded bits from Speex version...
2004 Aug 06
2
Half-Life(First Person Shooter) is using Speex
Martin Otten did most of the work to get Speex up and running for our games
about a month ago, and we just recently released it to the Steam beta.
So far it appears to be working pretty well, and we're interested in doing
more work using Speex going forward.
I'd love to hear any feedback that people have using it, especially at the
different quality settings. The information on how it
2006 Apr 11
2
Major internal changes
Hi everyone,
I've recently done some major internal changes in Speex aimed at
reducing RAM (by nearly a factor of 2!) and improving quality of the
fixed-point. In doing so, I might have accidently broken a few things.
I'd like to hear feedback on the current svn code to make sure I fix any
regression before the next release. I'm already aware that
--enable-vorbis-psy is broken and
2005 May 08
2
Problem configuring speex 1.1.8
...E_GETOPT_LONG 1
| #define HAVE_LIBWINMM 1
| #define SPEEX_VERSION "1.1.8"
| #define SPEEX_MAJOR_VERSION 1
| #define SPEEX_MINOR_VERSION 1
| #define SPEEX_MICRO_VERSION 8
| #define SPEEX_EXTRA_VERSION ""
| #define ENABLE_VALGRIND
| #define _USE_SSE
| #define FIXED_POINT
| #define EPIC_48K
| #define TI_C55X
| /* end confdefs.h. */
| #include <stdio.h>
| #if HAVE_SYS_TYPES_H
| # include <sys/types.h>
| #endif
| #if HAVE_SYS_STAT_H
| # include <sys/stat.h>
| #endif
| #if STDC_HEADERS
| # include <stdlib.h>
| # include <stddef.h>
| #else
| # if HAVE_STDLIB...