Displaying 15 results from an estimated 15 matches for "endloop".
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endloop0
2007 May 19
3
[LLVMdev] llvm, gpu execution environments
...e codegen and have some dynamic branches left, you detect the error
> condition and reject the shader from the hardware path (so you have to
> emulate it in software).
The hardware *does* support dynamic branching, and looping, provided it
is expressed in IF/THEN/ELSE, LOOP/BREAK/CONTINUE/ENDLOOP type
instructions. Even CALL/RETURN. The only thing it can't do is execute
something like "GOTO" or "BRANCH" dynamically.
> Does this make sense?
Yes, but at slight cross-purposes.
There are no cases where compilation should fail to produce a hardware
executable r...
2007 Oct 17
3
Adding a "boot from local hard disk" option to syslinux menu, booted from USB
...rintf(logs, "Get the disk geometry - Calling
get_disk_params\n");
printf(logs);
strcat(logrc, logs);
if ( get_disk_params(drive) && whichpart ) {
//error();
sprintf(logs, "Cannot get disk parameters\n");
error(logs);
strcat(logrc, logs);
goto endloop;
}
sprintf(logs, "disk_info: disk %d, ebios %d, cbios
%d, head %d, sect %d\n", disk_info.disk,
disk_info.ebios, disk_info.cbios, disk_info.head,
disk_info.sect);
printf(logs);
strcat(logrc, logs);
/* Get MBR */
sprintf(logs, "Get MBR - Calling read_sector...
2007 May 23
0
[LLVMdev] llvm, gpu execution environments
...some dynamic branches left, you detect the error
>> condition and reject the shader from the hardware path (so you have to
>> emulate it in software).
>
> The hardware *does* support dynamic branching, and looping, provided it
> is expressed in IF/THEN/ELSE, LOOP/BREAK/CONTINUE/ENDLOOP type
> instructions. Even CALL/RETURN. The only thing it can't do is execute
> something like "GOTO" or "BRANCH" dynamically.
Ahh, ok. Very interesting.
>> Does this make sense?
>
> Yes, but at slight cross-purposes.
>
> There are no cases where...
2004 Aug 06
2
More libshout questions (more info)
...RR_NOCONNECT.
> This cannot be correct because it streams the mpeg audio just fine . .
> . Any ideas???
>
> Do I need to call them in a specific order? Right now my order is:
>
> shout_metadata_add()
> shout_send()
> shout_set_metadata()
> loop
> shout_send()
> endloop
> begin again!!
>
> OR do I need to close the shout connection after every song and re-open?
>
> Any help would be appreciated!!
>
> Deven
>
> --- >8 ----
> List archives: http://www.xiph.org/archives/
> icecast project homepage: http://www.icecast.org/
> To...
2004 Aug 06
2
More libshout questions
Mihai,
Here's the full backtrace.
(gdb) bt full
#0 0x40292093 in strlen () from /lib/i686/libc.so.6
No symbol table info available.
#1 0x40291dc5 in strdup () from /lib/i686/libc.so.6
No symbol table info available.
#2 0x400aed79 in _shout_util_dict_set (dict=0x0, key=0x804b746 "song",
val=0x0) at util.c:236
prev = (util_dict *) 0x80555b8
#3 0x400ad61b in
2011 Mar 06
2
Monte carlo help
...+ solved;
total_unsolved <- total_unsolved + unsolved;
cat(week,"\t", weekday,"\t", hours, "\t", tutors,"\t", students,"\t",
solved,"\t", unsolved,"\n"); # display results for
} # end loop on each hours
} # endloop on weekday
} # loop on week
# output total statistics now....
cat("\n totals over entire simulation:\n\n")
cat(" students solved unsolved\n")
cat("\t",total_stud,"\t",total_solved,"\t", total_unsolved,"\n")
Please how ca...
2007 May 19
0
[LLVMdev] llvm, gpu execution environments
On Fri, 18 May 2007, Keith Whitwell wrote:
> I'm interested in understanding the extent of the assumptions which llvm
> makes about the types of hardware it is capable of targeting.
Different pieces of the compiler make different assumptions. In
particular, the code generator we ship is good for targetting certain
classes of devices, but isn't fully general (it doesn't help
2007 May 18
2
[LLVMdev] llvm, gpu execution environments
I'm interested in understanding the extent of the assumptions which llvm
makes about the types of hardware it is capable of targeting.
In particular, I'm investigating a proposal by Zack Rusin to use llvm as
the shader compilation engine within Mesa, targeting GPU backends.
I'm aware of the Apple GLSL compiler, and also I've seen the Vector LLVA
paper. However, I'm not
2004 Aug 06
0
More libshout questions ((even)more info)
...ct because it streams the
>> mpeg audio just fine . . . Any ideas???
>>
>> Do I need to call them in a specific order? Right now my order is:
>>
>> shout_metadata_add()
>> shout_send()
>> shout_set_metadata()
>> loop
>> shout_send()
>> endloop
>> begin again!!
>>
>> OR do I need to close the shout connection after every song and re-open?
>>
>> Any help would be appreciated!!
>>
>> Deven
>>
>> --- >8 ----
>> List archives: http://www.xiph.org/archives/
>> icecast projec...
2014 May 01
13
[Bug 78161] New: [NV96] Artifacts in output of fragment program containing not unrolled loops with conditional break
https://bugs.freedesktop.org/show_bug.cgi?id=78161
Priority: medium
Bug ID: 78161
Assignee: nouveau at lists.freedesktop.org
Summary: [NV96] Artifacts in output of fragment program
containing not unrolled loops with conditional break
Severity: normal
Classification: Unclassified
OS: Linux (All)
2006 Dec 22
0
Wine release 0.9.28
...dio: Control the fprintf's by the Wine debug channel on/off settings.
winecoreaudio: Create port for sending messages to the callback thread only once.
winecoreaudio: Extract wodHelper_CheckForLoopBegin() from wodHelper_BeginWaveHdr().
winecoreaudio: Simplify handling of BEGIN+ENDLOOP wave headers.
winecoreaudio: Specialize wodHelper_BeginWaveHdr for its two callers and simplify.
winecoreaudio: Inline & eliminate the specializations of wodHelper_BeginWaveHdr.
winecoreaudio: Eliminate unnecessary variable, unreachable code, unused retval.
winecoreaudio...
2012 Jul 16
3
[LLVMdev] RFC: LLVM incubation, or requirements for committing new backends
...EAK_LOGICALNZ_i32:
> + case AMDGPU::BREAK_LOGICALZ_i32:
> + case AMDGPU::BREAK_LOGICALNZ_f32:
> + case AMDGPU::CONTINUE_LOGICALNZ_f32:
> + case AMDGPU::IF_LOGICALNZ_i32:
> + case AMDGPU::IF_LOGICALZ_f32:
> + case AMDGPU::ELSE:
> + case AMDGPU::ENDIF:
> + case AMDGPU::ENDLOOP:
> + case AMDGPU::IF_LOGICALNZ_f32:
> + case AMDGPU::WHILELOOP:
> + return true;
> + }
> +}
> +
> +void AMDGPU::utilAddLiveIn(MachineFunction * MF,
> + MachineRegisterInfo & MRI,
> + const TargetInstrInfo * TII...
2010 Jan 08
0
Wine release 1.1.36
...ined3d: Recognize the SM4 emit opcode.
wined3d: Recognize the SM4 iadd opcode.
wined3d: Recognize the SM4 lt opcode.
wined3d: Recognize the SM4 if opcode.
wined3d: Recognize the SM4 break opcode.
wined3d: Recognize the SM4 endif opcode.
wined3d: Recognize the SM4 endloop opcode.
wined3d: Recognize the SM4 cut opcode.
Ilya Shpigor (1):
gdi32: Test for font creation with the OEM charset.
Jacek Caban (26):
jscript: Make undefined a property of global object.
mshtml: Don't use necko nsIHttpChannel in nsChannel implementation.
wininet...
2012 Oct 25
0
[LLVMdev] RegisterCoalescing Pass seems to ignore part of CFG.
...0, 0, 0, 1, pred:%PRED_SEL_OFF, 0
> BREAK_LOGICALZ_i32 %PREDICATE_BIT
> %T3_Y<def> = MOV 1, 0, 0, 0, %ALU_LITERAL_X, 0, 0, 0, 1, pred:%PRED_SEL_OFF, 1
> %T3_X<def> = ADD_INT 0, 0, 1, 0, 0, 0, %T3_X<kill>, 0, 0, 0, %T3_Y<kill>, 0, 0, 0, 1, pred:%PRED_SEL_OFF, 0
> ENDLOOP
> RETURN %T1_W<imp-use>, %T1_Z<imp-use>, %T1_Y<imp-use>, %T1_X<imp-use>, %T2_W<imp-use>, %T2_Z<imp-use>, %T2_Y<imp-use>, %T2_X<imp-use>
>
> # End machine code for function main.
>
>
> _______________________________________________
&...
2012 Oct 24
3
[LLVMdev] RegisterCoalescing Pass seems to ignore part of CFG.
...3_Y, 0, 0, 0, %ZERO, 0, 0, 0, 1, pred:%PRED_SEL_OFF, 0
BREAK_LOGICALZ_i32 %PREDICATE_BIT
%T3_Y<def> = MOV 1, 0, 0, 0, %ALU_LITERAL_X, 0, 0, 0, 1, pred:%PRED_SEL_OFF, 1
%T3_X<def> = ADD_INT 0, 0, 1, 0, 0, 0, %T3_X<kill>, 0, 0, 0, %T3_Y<kill>, 0, 0, 0, 1, pred:%PRED_SEL_OFF, 0
ENDLOOP
RETURN %T1_W<imp-use>, %T1_Z<imp-use>, %T1_Y<imp-use>, %T1_X<imp-use>, %T2_W<imp-use>, %T2_Z<imp-use>, %T2_Y<imp-use>, %T2_X<imp-use>
# End machine code for function main.