search for: encryptmessag

Displaying 7 results from an estimated 7 matches for "encryptmessag".

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2009 Aug 21
0
[VS2005 Express] starting cl.exe (was Re: wine: Unhandled page fault on read access to 0x00000001 at address 0x7ef6c7aa (thread 0044), starting debugger...)
...:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented fixme:advapi:LsaOpenPolicy ((null),0x33d8e0,0x00000001,0x33d8dc) stub fixme:advapi:LsaClose (0xcafe) stub fixme:ntlm:ntlm_InitializeSecurityContextW using ntlm_auth cached credentials not supported err:rpc:RPCRT4_SecurePacket EncryptMessage failed with 0x80090321 fixme:imm:ImmDisableIME (-1): stub fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads fixme:thread:NtQueryInformationThread info class 9 not supported yet fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\mathieu\\Local Settings\\Appl...
2016 Aug 22
0
Wine release 1.8.4
...28082 OCCT Perestroïka needs hal.dll.READ_PORT_ULONG 34052 The Witcher: Character models are sometimes invisible 36556 valgrind shows a definite leak in comctl32/tests/syslink.c 36838 TOCA Touring Car Championship: installer copies one file from CD and then shows an error 37063 NTLM EncryptMessage/DecryptMessage failure 37090 Multiple applications crash with built-in amstream (Shogun: Total War, Medieval: Total War) 37271 Applications get IP address of 127.12.34.56 when lo0 is up on OSX 38102 Process Hacker 2.x needs winsta.dll.WinStationEnumerateW 38137 WBaduk: "Could not...
2016 May 27
0
Wine release 1.9.11
...level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane, PSOBB) 35415 Gómez Peer: CPU utilisation diagnostic does not work (requires kernel32.GetSystemTimes implementation) 36556 valgrind shows a definite leak in comctl32/tests/syslink.c 37063 NTLM EncryptMessage/DecryptMessage failure 38137 WBaduk: "Could not obtain OLE control window handle" regression 38257 Thief: Deadly Shadows: black squares popping up during video playback 38286 SpinTires has error with ARB shaders enabled 40179 Cannot insert mpg files in Powerpoint 2010 40301...
2018 Feb 02
0
Wine release 3.1
...rapper. secur32: Implement AcceptSecurityContext in the SSP/AP wrapper. secur32: Implement QueryContextAttributes in the SSP/AP wrapper. secur32: Implement MakeSignature in the SSP/AP wrapper. secur32: Implement VerifySignature in the SSP/AP wrapper. secur32: Implement EncryptMessage in the SSP/AP wrapper. secur32: Implement DecryptMessage in the SSP/AP wrapper. secur32: Remove Kerberos SSPI stubs. secur32: Implement LsaFreeReturnBuffer. secur32: Print contents of LSA_STRING in traces. Fabian Maurer (1): kernel32: Add stub for ReOpenFile. Franço...
2007 Mar 02
0
Wine release 0.9.32
...inting an extra negative sign when lval is large. user32: Send WM_GETTEXT to get the window caption when drawing the nonclient caption bar. rpcrt4: Set TCP_NODELAY on the socket for the ncacn_ip_tcp transport to reduce latency. secur32: SealMessage and UnsealMessage are aliases of EncryptMessage and DecryptMessage respectively. schannel: Add new schannel dll that mostly forwards to secur32. rpcrt4: Use IPPROTO_TCP for SOL_TCP if SOL_TCP isn't defined. Roderick Colenbrander (1): opengl32: Add new extensions. Rok Mandeljc (1): include/d3d9types.h: Remove Size f...
2009 Jan 02
0
Wine release 1.1.12
...type TOKEN. secur32: Dump the buffer descs in schan_InitializeSecurityContextW(). secur32: Add stubs for schannel QueryContextAttributesA() and QueryContextAttributesW(). secur32: Handle SECPKG_ATTR_STREAM_SIZES in schan_QueryContextAttributesW(). secur32: Implement schannel EncryptMessage(). secur32: Implement schannel DecryptMessage(). d3d9: Release the vertex declaration once we're done with it. d3d: Make sure the device is properly released when exiting the tests. wined3d: The initial value for D3DRS_POINTSIZE_MAX depends on the pointsize limit....
2008 Aug 22
0
Wine release 1.1.3
...o(). wined3d: Apply FBO state in ActivateContext(). wined3d: Handle CTXUSAGE_BLIT with offscreen targets and FBO ORM. wined3d: Move creating a texture id from PreLoad to BindTexture. d3d8: Don't store shader_handle's. secur32: Reserved3 / Reserved4 are actually EncryptMessage / DecryptMessage. wined3d: Don't free backends if they're not created yet. wined3d: Don't allocate This->draw_buffers in the error path for Init3D(). mountmgr: Include the terminating NULL in mount ids. wined3d: Move depth stencil location handling code up a...