Displaying 7 results from an estimated 7 matches for "encryptmessage".
2009 Aug 21
0
[VS2005 Express] starting cl.exe (was Re: wine: Unhandled page fault on read access to 0x00000001 at address 0x7ef6c7aa (thread 0044), starting debugger...)
...:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented
fixme:advapi:LsaOpenPolicy ((null),0x33d8e0,0x00000001,0x33d8dc) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ntlm:ntlm_InitializeSecurityContextW using ntlm_auth cached
credentials not supported
err:rpc:RPCRT4_SecurePacket EncryptMessage failed with 0x80090321
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or
usertime of other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\mathieu\\Local
Settings\\Appli...
2016 Aug 22
0
Wine release 1.8.4
...28082 OCCT Perestroïka needs hal.dll.READ_PORT_ULONG
34052 The Witcher: Character models are sometimes invisible
36556 valgrind shows a definite leak in comctl32/tests/syslink.c
36838 TOCA Touring Car Championship: installer copies one file from CD and then shows an error
37063 NTLM EncryptMessage/DecryptMessage failure
37090 Multiple applications crash with built-in amstream (Shogun: Total War, Medieval: Total War)
37271 Applications get IP address of 127.12.34.56 when lo0 is up on OSX
38102 Process Hacker 2.x needs winsta.dll.WinStationEnumerateW
38137 WBaduk: "Could not o...
2016 May 27
0
Wine release 1.9.11
...level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane, PSOBB)
35415 Gómez Peer: CPU utilisation diagnostic does not work (requires kernel32.GetSystemTimes implementation)
36556 valgrind shows a definite leak in comctl32/tests/syslink.c
37063 NTLM EncryptMessage/DecryptMessage failure
38137 WBaduk: "Could not obtain OLE control window handle" regression
38257 Thief: Deadly Shadows: black squares popping up during video playback
38286 SpinTires has error with ARB shaders enabled
40179 Cannot insert mpg files in Powerpoint 2010
40301...
2018 Feb 02
0
Wine release 3.1
...rapper.
secur32: Implement AcceptSecurityContext in the SSP/AP wrapper.
secur32: Implement QueryContextAttributes in the SSP/AP wrapper.
secur32: Implement MakeSignature in the SSP/AP wrapper.
secur32: Implement VerifySignature in the SSP/AP wrapper.
secur32: Implement EncryptMessage in the SSP/AP wrapper.
secur32: Implement DecryptMessage in the SSP/AP wrapper.
secur32: Remove Kerberos SSPI stubs.
secur32: Implement LsaFreeReturnBuffer.
secur32: Print contents of LSA_STRING in traces.
Fabian Maurer (1):
kernel32: Add stub for ReOpenFile.
Françoi...
2007 Mar 02
0
Wine release 0.9.32
...inting an extra negative sign when lval is large.
user32: Send WM_GETTEXT to get the window caption when drawing the nonclient caption bar.
rpcrt4: Set TCP_NODELAY on the socket for the ncacn_ip_tcp transport to reduce latency.
secur32: SealMessage and UnsealMessage are aliases of EncryptMessage and DecryptMessage respectively.
schannel: Add new schannel dll that mostly forwards to secur32.
rpcrt4: Use IPPROTO_TCP for SOL_TCP if SOL_TCP isn't defined.
Roderick Colenbrander (1):
opengl32: Add new extensions.
Rok Mandeljc (1):
include/d3d9types.h: Remove Size fr...
2009 Jan 02
0
Wine release 1.1.12
...type TOKEN.
secur32: Dump the buffer descs in schan_InitializeSecurityContextW().
secur32: Add stubs for schannel QueryContextAttributesA() and QueryContextAttributesW().
secur32: Handle SECPKG_ATTR_STREAM_SIZES in schan_QueryContextAttributesW().
secur32: Implement schannel EncryptMessage().
secur32: Implement schannel DecryptMessage().
d3d9: Release the vertex declaration once we're done with it.
d3d: Make sure the device is properly released when exiting the tests.
wined3d: The initial value for D3DRS_POINTSIZE_MAX depends on the pointsize limit....
2008 Aug 22
0
Wine release 1.1.3
...o().
wined3d: Apply FBO state in ActivateContext().
wined3d: Handle CTXUSAGE_BLIT with offscreen targets and FBO ORM.
wined3d: Move creating a texture id from PreLoad to BindTexture.
d3d8: Don't store shader_handle's.
secur32: Reserved3 / Reserved4 are actually EncryptMessage / DecryptMessage.
wined3d: Don't free backends if they're not created yet.
wined3d: Don't allocate This->draw_buffers in the error path for Init3D().
mountmgr: Include the terminating NULL in mount ids.
wined3d: Move depth stencil location handling code up a c...