Displaying 7 results from an estimated 7 matches for "device_parent_createsurface".
2009 Apr 27
0
vampire the masquerade - bloodlines extremely slow
...support to SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported
err:d3d:resource_init Out of adapter memory
fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x13dfa0) call to IWineD3DDevice_CreateSurface failed
err:d3d9:device_parent_CreateSurface (0x13dfa4) CreateSurface failed, returning 0x8876017c
fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface 0x33a9300
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1...
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
...readed
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x137bc0,0x138000): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f534,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:resource_init Out of adapter memory
err:d3d8:device_parent_CreateSurface (0x17b2bc) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c30a0, hr 0x8876017c
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
and I tried the usual trick of set VideoMemorySize=1024 in the registry, but it m...
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
...imes, directing the player view back, the problem will re-emerge. Sometimes it will go away just by waiting a bit, sometimes I will have to adjust most of my settings to "Low".
The crash with Wine 1.3.15 produced this terminal output:
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x13a62c) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x12909970, hr 0x8876017c
wine: Unhandled page fault on read access to 0x00000080 at address 0x7cc8b041 (thread 006f), starting debugger...
Unhandled exception: page fault on read access to...
2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error.
wine
2011 Apr 12
3
New video card; wine freezing
Hello,
I want to play Eve Online in Wine. It was working (mostly) on my old card, a GTX 280, using the nvidia driver. It was the 3rd card I've had from Nvidia in a row with manufacturing defects, so I bought a Radeon 6870, which is working good except with Wine. I am using fglrx, and have a dual head setup using xrandr.
When I log in, I get to the screen where it is entering the game after I
2009 Jan 16
0
Wine release 1.1.13
...wined3d: Remove some comments.
dsound: Don't convert single samples at a time.
wined3d: Add an IWineD3DDeviceParent interface.
dxgi: Add a small test for CreateSurface().
d3d10core: Add a small test for CreateTexture2D().
d3d8: Properly test for dynamic usage in device_parent_CreateSurface().
d3d9: Properly test for dynamic usage in device_parent_CreateSurface().
ddraw: Add extern to some global variable declarations.
Herv? Chanal (1):
shell32: A nicer icon for desktop.
Huw Davies (12):
comdlg32: Update the original dialog structure rather than a temporary c...
2009 Jan 30
0
Wine release 1.1.14
...success from per connection option stubs. Fully initialize the value.
wininet: Add a stub implementation of GetDiskInfoA.
wininet: Make sure redirected POST requests become GET requests.
wininet: Implement IsDomainLegalCookieDomainW.
Henri Verbeet (30):
d3d10core: Implement device_parent_CreateSurface().
d3d10core: Implement device_parent_CreateRenderTarget().
d3d10core: Implement device_parent_CreateDepthStencilSurface().
dxgi: Allow dxgi_surface to be aggregated.
dxgi: Implement IDXGIDevice::CreateSurface().
wined3d: Remove some superfluous pointer casts.
d3...